Gareth Hall

General’s Pocketbook: Staying in the Game

Once again Gareth opens the Generals' Pocketbook for a study on Age of Sigmar. In every game, there's a certain maximum number of points available to each player. Andtor has spiced things up a little bit with some battleplans...

The General’s Pocketbook: Early Game Battle Tactics

Since we've been in Andtor some armies have found themselves in a difficult spot with battle tactics. In today's pocketbook we look at how you might be able to alleviate that, or at least plan better for it in...

No Wizards, No Problem! Playing Without Magic in the General’s Handbook 2022-2023

The latest General's Handbook is here. It lasts for 12 months instead of only 6. We're now in Andtor, the Bitter Land and magic is all over the place. So how do armies without any magic cope? Can they?...

Start Competing: Blades of Khorne

Blades of Khorne are one of the OG’s of Age of Sigmar, first hit the tables in the starter set in 1st Ed and have been on a bit of a rollercoaster. In 3rd Ed, they’re back with a...

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