Marc "Ilor" Renouf

Goonhammer Historicals: Playing a Chain of Command Campaign Part 6: Attack on Brigade HQ

This week we continue our play-through of the “Totensonntag” Pint-Sized Campaign for Chain of Command. Previous episodes can be found here: Part 1: Introduction to “Totensonntag” Part 2: Let the Battle Begin! Part 3: A Delaying Action Part 4: Flank Attack! Part 5: The...

Goonhammer Historicals: An Interview with Firelock Games’ Mike Tuñez

Amid the chaos of GenCon, I got a few minutes to catch up with Mike Tuñez of Firelock Games. The company had a well-staffed and well-stocked booth in the exhibit hall, where they were selling a bunch the new...

Ilor’s Infinity Adventures at GenCon Part 2: The GenCon Masters Invitational

This article is the second half of our series on the Infinity tournament at GenCon 2023. You can read the first half about the qualifying round here. Right, so against all expectations, I had managed to place first in the...

Ilor’s Infinity Adventures at GenCon Part 1: ITS After Dark

It's that time of year again: GenCon, baby! As always, there are great Infinity events on offer there, and once again one of Goonhammer's own was on hand to participate! As I mentioned in my series of articles last year...

Goonhammer Historicals: Playing a Chain of Command Campaign Part 5: The Fortunes of War

This week we continue our play-through of the “Totensonntag” Pint-Sized Campaign for Chain of Command. Previous episodes can be found here: Part 1: Introduction to “Totensonntag” Part 2: Let the Battle Begin! Part 3: A Delaying Action Part 4: Flank Attack! In the previous...

Goonhammer Historicals: Playing a Chain of Command Campaign Part 4: Flank Attack!

This week we continue our play-through of the “Totensonntag” Pint-Sized Campaign for Chain of Command. Previous episodes can be found here: Part 1: Introduction to “Totensonntag” Part 2: Let the Battle Begin! Part 3: A Delaying Action The previous scenario saw the German...

Goonhammer Historicals: Playing a Chain of Command Campaign Part 3: A Delaying Action

This week we continue our play-through of the "Totensonntag" Pint-Sized Campaign for Chain of Command. Previous episodes can be found here: Part 1: Introduction to "Totensonntag" Part 2: Let the Battle Begin! Last time, we played through the opening scenario of the...

Goonhammer Historicals: Playing a Chain of Command Campaign Part 2: Let the Battle Begin!

The next in our ongoing series for the Totensonntag Pint-Sized Campaign for Chain of Command, this week we'll play through the first scenario and talk about some of the campaign's asymmetries and how those are captured on the tabletop. Last...

Goonhammer Historicals: Playing a Chain of Command “Pint-Sized Campaign” Part 1: Intro to “Totensonntag”

We here on the Goonhammer Historicals team natter on constantly about how much we love Too Fat Lardies games in general, and I have opined many times in the past about just how much I like Chain of Command...

Goonhammer Historicals: How To Rig Everything: Modular Masts for Blood & Plunder

With the recent release of Firelock Games' "Raise The Black" expansion for their flagship Blood & Plunder game, we thought it was high time to put out some pirate-based content to get everyone in the mood to raid the...

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Detachment Focus: Explorator Maniple

We take a deep dive into the Explorator Maniple Detachment for the Adeptus Mechanicus, talking about what it does and how to play it.
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