Jules “Merton” O’Hare

Necromunday: Skills – From Treasure to Trash

In Necromunda, skills are non-ability statistic ways of improving your fighters. They represent the different ways experienced fighters have learned to cope with the dangers of the Underhive. Like most things in Necromunda, some skills are awesome, and some...

Necromunday: Special Ammo and Grenades

Good Morning and a fine Necromunday to all of you out there in the Underhive!  We’ve covered a lot of the basics by now, so as of this week we’ll be breaking into some of the options available to folks...

Necromunday: Tactics Cards – Which Ones Are Good and How To Use Them

Good morning and welcome back, fellow Underhive denizens! The Goonhammer Overlords have once again lashed the poor Necromunday crew to our arcane lexicography devices and demanded content! This week we’re going back to Tactics Cards and giving one of...

Necromunday: Houses of the Underhive – Delaque

All right, Scummers, it’s time to take a look at post-House of Shadows Delaque! They’re sneaky, stabby, webby, and...tentacle-y in their newest iteration. If you’ve always wanted to take out a whole slew of charging Goliaths with sticky webs...

Necromunday: Your Move, Creep! Initial Impressions of the Palanite Enforcers

  The 40k universe stretches well beyond the war-torn battlefields of distant planets. In Necromunda, violent gangs clash in the tunnels and sewers of the planet's largest hive city. Starting this week, Dan “Sex Cannon” Boyd and Jules “Merton” O’Hare...

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