BuffaloChicken

Army Showcase: BuffaloChicken’s Adeptus Mechanicus Squat Enclave

Ever since Games Workshop cancelled their model line and fed them to the Tyranids, Squats (or Space Dwarfs, for those not yet acquainted) have lived on as a hobby obsession for the grognardiest of Warhammer 40,000 fans. Nothing is...

How to Paint Everything: Other Eldar Craftworlds

In our How to Paint Everything series, we take a look at different armies of the Warhammer universe, examine their history and heraldry, and look at several different methods for painting them. Today we take a look at the other Eldar...

X-Wing – Flying Solo Part 5: Open Alpha 0.2 Update

(If you aren't yet familiar with X-Wing Solo Play, check out the article index here for important background on the gametype.) It has happened! On September 4th, FFG released Open Alpha 0.2, the "second draft" of their Solo Play rules....

X-Wing – Flying Solo Part 4: Interview with Josh Derksen

Those of you who read the first three Flying Solo articles (An Intro to Solo Play, Man vs Machine, and Machine vs Machine) are by now well-familiar with the fan-made Heroes of the Aturi Cluster (HotAC) campaign. The rules...

X-Wing – Flying Solo Part 3: Machine vs Machine

Congratulations, pilot, on making it to the third Flying Solo article. In the first article we took an initial look at the new Solo Play Open Alpha rules, focusing on immediate impressions and the movement mechanics. In the second...

X-Wing – Flying Solo Part 2: Man vs Machine

For those of you who read through the last article (Flying Solo Part 1: An Intro to Solo Play), got to the end, and said "that's it? Where's the violence? I came here for DOGFIGHTING, not dogged writing!" -...

X-Wing – Flying Solo Part 1: An Intro to Solo Play

We're changing it up a bit today - BuffaloChicken is back talking about one of his other passions, X-Wing. This week, he's talking about the ways to play X-Wing solo, both official and fan-made. Before you dive in, we...

Tomb of the Unknown Swoledier

Hello friends - once again, Rob has taser-goaded me out of my jungle lair to secrete the sweet nectar of Goonhammer content. In particular, this taser-goading was prompted by a recent piece of terrain. As if to confirm that the...

How to Base Everything: Jungle Bases

Basing is a critical part of the painting process. Armies on the battlefields of the 41st Millennium or the Mortal Realms will find themselves fighting across a wide variety of terrain, from lush jungles to barren rockscapes, industrial wastelands...

Narrative Forge: Greenstuff Casting 101

In our Fabricator General series, we talk about hobbying techniques and tricks, and ways to build, model, shape, and fix everything, with an eye toward information for both beginners and veterans. This week, BuffaloChicken is back to talk about casting...

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Age of Sigmar July 2022 FAQ – The Goonhammer Hot Take

Age of Sigmar July FAQ’s Today we got a whole set of FAQ’s and Errata for Age of Sigmar, the...
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