Welcome to Competitive Innovations, our weekly feature for a number of game lines across the tabletop wargame space. Each week our army list and tactics experts canvass the top tournaments for their game of specialty, looking at the week’s top match-ups and how they played out on the tabletop to let you know what’s hot, what’s not, and what might be coming next as the competitive meta evolves year-round.
It’s a transitional week once more. The old world is dying, the new world stuggles to be born, vast and trunkless legs broken off Imperial Knights rust in the desert. That sort of thing.
As always in these circumstances, some events have adopted the changes and some haven’t, and we’ll be putting the ones that did at the front of the article, because they’re more relevant to what comes next, and less likely to make me snap something in half if I have to write extensively about Mortarion’s Hammer again.
Just before we get into things, this week is your last chance to buy tickets for the Goonhammer Open UK on 6th/7th September in Leicester – list submission is this Saturday. Get yours below, and come show off your meta-busting build. Statistically, it’s some sort of Space Marine.
- Event Page (Incl. maps/missions)
- EventBrite (tickets)
- BCP
Now events that have already happened, as follows:
Part 1 on Wednesday:
- WarZone: Tucker Brewing- Bham’s Last Round (new points)
- Geekfest – Summer Heat – Warhammer 40K GT (new points)
- Utah Cup ’25 – Warhammer 40K
- Hammer of Wrath GT
- The 40k Circuit Breaker – A Warhammer 40k GT
- Glennperor GT
Part 2 on Friday with Lowest of Men:
- That 6++ Grand Tournament South: 2025 (new points)
- Trønderdome 3 (new points)
- WTGC – South East Siege I The Mandrake Menace (new points)
- Capital City Blood Bath 2025 (CCBB2025) 40k
- Tactical Chilli GT
- Free State Mid Summer GT
Part 3 on Saturday:
- BEAT THE HEAT 40K GTÂ (new points)
- Taps Games Warhammer 40,000 Grand Tournament
- EG Grand Slam 40k GT 2025 Aug 23rd/24th
- Heroes of the Mid Table Summer GT 2025
- Space One Ayala
WarZone: Tucker Brewing- Bham’s Last Round
60-player, 5-round Grand Tournament in Tucker, GA, United States on August 23 2025. All the lists for this event can be found in Best Coast Pairings.
The Showdown

Linchpin – Tipping Point
Z Martin – Space Wolves (Saga of the Beastslayer) Space Marines CHARACTERS Arjac Rockfist (95 Points) Lieutenant with Combi-weapon (70 Points) Logan Grimnar (110 Points) Ragnar Blackmane (90 Points) Wolf Guard Battle Leader (80 Points) BATTLELINE Intercessor Squad (80 Points) OTHER DATASHEETS Fenrisian Wolves (40 Points) Gladiator Reaper (160 Points) Land Raider (240 Points) Land Raider (240 Points) Scout Squad (70 Points) Thunderwolf Cavalry (100 Points) Wolf Guard Headtakers (170 Points) Wolf Guard Headtakers (110 Points) Wolf Guard Terminators (170 Points) Wolf Guard Terminators (170 Points) Exported with App Version: v1.39.0 (1), Data Version: v662
Army List - Click to Expand
Saga of Winning (1995 Points)
Space Wolves
Saga of the Beastslayer
Strike Force (2,000 Points)
• 1x Foehammer
• 1x Combi-weapon
• 1x Paired combat blades
• Warlord
• 1x Axe Morkai
• 1x Storm bolter
• 1x Tyrnak and Fenrir
• 1x Bolt Pistol
• 1x Frostfang
• 1x Master-crafted power weapon
• 1x Storm Shield
• Enhancements: Wolf-touched
• 1x Intercessor Sergeant
â—¦ 1x Astartes grenade launcher
â—¦ 1x Bolt pistol
â—¦ 1x Bolt rifle
â—¦ 1x Thunder hammer
• 4x Intercessor
â—¦ 4x Bolt pistol
â—¦ 4x Bolt rifle
â—¦ 4x Close combat weapon
• 5x Fenrisian Wolf
â—¦ 5x Teeth and claws
• 1x Armoured hull
• 1x Icarus rocket pod
• 1x Ironhail heavy stubber
• 2x Tempest bolter
• 1x Twin heavy onslaught gatling cannon
• 1x Armoured tracks
• 2x Godhammer lascannon
• 1x Hunter-killer missile
• 1x Multi-melta
• 1x Storm bolter
• 1x Twin heavy bolter
• 1x Armoured tracks
• 2x Godhammer lascannon
• 1x Hunter-killer missile
• 1x Multi-melta
• 1x Storm bolter
• 1x Twin heavy bolter
• 1x Scout Sergeant
â—¦ 1x Astartes chainsword
â—¦ 1x Bolt pistol
â—¦ 1x Close combat weapon
• 4x Scout
â—¦ 4x Bolt pistol
â—¦ 4x Close combat weapon
â—¦ 4x Combat knife
• 1x Thunderwolf Cavalry Pack Leader
â—¦ 1x Storm Shield
â—¦ 1x Teeth and Claws
â—¦ 1x Wolf Guard weapon
• 2x Thunderwolf Cavalry
â—¦ 2x Storm Shield
â—¦ 2x Teeth and Claws
â—¦ 2x Wolf Guard weapon
• 6x Wolf Guard Headtaker
â—¦ 6x Heavy bolt pistol
◦ 6x Paired master‑crafted power weapons
• 3x Wolf Guard Headtaker
â—¦ 3x Heavy bolt pistol
◦ 3x Paired master‑crafted power weapons
• 3x Hunting Wolves
â—¦ 3x Teeth and claws
• 1x Wolf Guard Terminator Pack Leader
â—¦ 1x Relic greataxe
• 4x Wolf Guard Terminator
â—¦ 4x Master-crafted power weapon
â—¦ 4x Storm Shield
• 1x Wolf Guard Terminator Pack Leader
â—¦ 1x Relic greataxe
• 4x Wolf Guard Terminator
â—¦ 4x Master-crafted power weapon
â—¦ 4x Storm Shield
vs.
David Purce|| – Astra Militarum (Combined Arms) I didn’t have time to test anything else. Char1: 1x Ursula Creed (85 pts): Warlord, Duty and Vengeance, Power weapon 20x Cadian Shock Troops (120 pts) 10x Kasrkin (110 pts) Char5: 1x Canis Rex (415 pts)
Army List - Click to Expand
+++++++++++++++++++++++++++++++++++++++++++++++
+ FACTION KEYWORD: Imperium – Astra Militarum
+ DETACHMENT: Combined Arms
+ TOTAL ARMY POINTS: 1995pts
+ ALLIED UNITS: Imperial Knights
+
+ WARLORD: Char1: Ursula Creed
+ ENHANCEMENT:
+ NUMBER OF UNITS: 14
+ SECONDARY: – Bring It Down: (5×2) + (2×4) + (1×6) – Assassination: 5 Characters – Cull The Horde: 1×5
+++++++++++++++++++++++++++++++++++++++++++++++
Char2: 5x Cadian Command Squad (65 pts)
• 4x Cadian Veteran Guardsman
1 with Cadian Veteran Guardsman, Close combat weapon, Meltagun, Plasma pistol
1 with Master vox, Cadian Veteran Guardsman, Close combat weapon, Lasgun
1 with Medi-pack, Cadian Veteran Guardsman, Close combat weapon, Lasgun
1 with Cadian Veteran Guardsman, Close combat weapon, Lasgun, Regimental standard
• 1x Cadian Commander: Power fist, Plasma pistol
Char3: 1x Rogal Dorn Commander (265 pts): Armoured tracks, Heavy stubber, Coaxial autocannon, Oppressor cannon, Pulveriser cannon, 2x Multi-melta, 2x Heavy stubber
Char4: 1x Rogal Dorn Commander (265 pts): Armoured tracks, Heavy stubber, Coaxial autocannon, Oppressor cannon, Pulveriser cannon, 2x Multi-melta, 2x Heavy stubber
• 18x Shock Trooper
12 with Shock Trooper, Close combat weapon, Lasgun
2 with Vox-caster, Shock Trooper, Close combat weapon, Lasgun
2 with Shock Trooper, Close combat weapon, Meltagun
2 with Shock Trooper, Close combat weapon, Plasma gun
• 2x Shock Trooper Sergeant: 2 with Chainsword, Laspistol
• 9x Kasrkin Trooper
2 with Kasrkin, Close combat weapon, Hot-shot lasgun
1 with Melta mine, Kasrkin, Close combat weapon, Hot-shot laspistol
1 with Kasrkin, Close combat weapon, Hot-shot marksman rifle
1 with Vox-caster, Kasrkin, Close combat weapon, Hot-shot lasgun
2 with Kasrkin, Close combat weapon, Meltagun
2 with Kasrkin, Close combat weapon, Plasma gun
• 1x Kasrkin Sergeant: Power weapon, Plasma pistol
10x Kasrkin (110 pts)
• 9x Kasrkin Trooper
2 with Kasrkin, Close combat weapon, Hot-shot lasgun
1 with Melta mine, Kasrkin, Close combat weapon, Hot-shot laspistol
1 with Kasrkin, Close combat weapon, Hot-shot marksman rifle
1 with Vox-caster, Kasrkin, Close combat weapon, Hot-shot lasgun
2 with Kasrkin, Close combat weapon, Meltagun
2 with Kasrkin, Close combat weapon, Plasma gun
• 1x Kasrkin Sergeant: Power weapon, Plasma pistol
10x Tempestus Aquilons (100 pts)
• 9x Tempestus Aquilon
7 with Close combat weapon, Hot-shot lascarbine
1 with Close combat weapon, Hot-shot long las
1 with Close combat weapon, Melta carbine
• 1x Tempestor Aquilon: Close combat weapon, Hot-shot lascarbine, Bolt pistol, Sentry flamer
1x Leman Russ Exterminator (180 pts): Armoured tracks, Exterminator autocannon, Hunter-killer missile, Lascannon, 2x Plasma cannon, Heavy stubber
1x Scout Sentinels (55 pts): Close combat weapon, Hunter-killer missile, Sentinel chainsaw, Lascannon
1x Scout Sentinels (55 pts): Close combat weapon, Hunter-killer missile, Sentinel chainsaw, Lascannon
1x Chimera (85 pts): Armoured tracks, Lasgun array, Hunter-killer missile, Heavy bolter, Heavy bolter, Heavy stubber
1x Chimera (85 pts): Armoured tracks, Lasgun array, Hunter-killer missile, Heavy bolter, Heavy bolter, Heavy stubber
• 1x Canis Rex: Chainbreaker las-impulsor, Chainbreaker multi-laser, Freedom’s Hand
• 1x Sir Hekhtur: Close combat weapon, Hekhtur’s pistol
Thoughts
Some brutal stuff on both sides here, extra heavy Guard versus a Space Wolves elite Infantry build that’s brought Land Raiders. That’s a good start for the Wolves here, as without transports they’d be suffering from a bit of a “floor is lava” problem. They don’t have the reach to deck those Dorns and Canis simultaneously, and all of them will evaporate the quality Infantry here without really breaking a sweat. With the Land Raiders, there’s suddenly some strong threat projection going on, especially in combination with one Terminator unit being in Reserves for a turn 1 Deep Strike, and the Guard are a bit shorter on expendable toys thanks to spending on Canis. Access to Transports also grants some limited capability to do some skirmishing with the melee stuff, since if the opponent tries to move for a counterpunch you can use Thunderous Pursuit to hide in the Land Raiders again.
That’s helpful, but the Guard have plenty going on too – they’ll definitely win a raw gunfight, especially as they can stack buffs with the Exterminator and Fields of Fire to try and drop a Land Raider. They can also be quite muscular with the big Cadian squad – the Reaper will make a big dent in this sure, but won’t kill it outright, and the unit is a very obvious target for Reinforcements the first time it goes down (at which point the Reaper should hopefully have suffered an accident). The Guard also have transport threats of their own that are serious discouragements to the non-Terminator units from the wolf side, and can go into a ruin to blow up some Scouts early on.
My vibe from a read here is that if they play this reasonably cautiously, the Guard should have a decent shot here. They’re shorter of cheap Infantry than I’d like, but still ought to be able to bait out real Wolf units in service of stopping them scoring early, and as long as the Dorns and Canis avoid getting hit by an alpha strike, they should be able to grind enough damage out to take a win. The Wolves have plays too – they’ve got good reach on some of their threats, but I think fundamentally a Chimera full of Kasrkin on an objective behind a wall demands enough of an answer that it’ll start a fight the Wolves eventually lose, especially with Reinforcements factored in (though I suppose there’s the blowout prospect of shutting that down with Logan if the Guard player isn’t careful). Not a sure thing, but I fancy the Guard’s chances here. Naturally, the Wolves were having none of this, and romped to a comprehensive victory, and this is definitely one I’d be fascinated to see how it played out on the table.
Result
Space Wolves (Saga of the Beastslayer) Victory – 100 – 69
Z Martin – Space Wolves (Saga of the Beastslayer) – 1st Place

The List
Army List - Click to Expand Space Marines CHARACTERS Arjac Rockfist (95 Points) Lieutenant with Combi-weapon (70 Points) Logan Grimnar (110 Points) Ragnar Blackmane (90 Points) Wolf Guard Battle Leader (80 Points) BATTLELINE Intercessor Squad (80 Points) OTHER DATASHEETS Fenrisian Wolves (40 Points) Gladiator Reaper (160 Points) Land Raider (240 Points) Land Raider (240 Points) Scout Squad (70 Points) Thunderwolf Cavalry (100 Points) Wolf Guard Headtakers (170 Points) Wolf Guard Headtakers (110 Points) Wolf Guard Terminators (170 Points) Wolf Guard Terminators (170 Points) Exported with App Version: v1.39.0 (1), Data Version: v662
Saga of Winning (1995 Points)
Space Wolves
Saga of the Beastslayer
Strike Force (2,000 Points)
• 1x Foehammer
• 1x Combi-weapon
• 1x Paired combat blades
• Warlord
• 1x Axe Morkai
• 1x Storm bolter
• 1x Tyrnak and Fenrir
• 1x Bolt Pistol
• 1x Frostfang
• 1x Master-crafted power weapon
• 1x Storm Shield
• Enhancements: Wolf-touched
• 1x Intercessor Sergeant
â—¦ 1x Astartes grenade launcher
â—¦ 1x Bolt pistol
â—¦ 1x Bolt rifle
â—¦ 1x Thunder hammer
• 4x Intercessor
â—¦ 4x Bolt pistol
â—¦ 4x Bolt rifle
â—¦ 4x Close combat weapon
• 5x Fenrisian Wolf
â—¦ 5x Teeth and claws
• 1x Armoured hull
• 1x Icarus rocket pod
• 1x Ironhail heavy stubber
• 2x Tempest bolter
• 1x Twin heavy onslaught gatling cannon
• 1x Armoured tracks
• 2x Godhammer lascannon
• 1x Hunter-killer missile
• 1x Multi-melta
• 1x Storm bolter
• 1x Twin heavy bolter
• 1x Armoured tracks
• 2x Godhammer lascannon
• 1x Hunter-killer missile
• 1x Multi-melta
• 1x Storm bolter
• 1x Twin heavy bolter
• 1x Scout Sergeant
â—¦ 1x Astartes chainsword
â—¦ 1x Bolt pistol
â—¦ 1x Close combat weapon
• 4x Scout
â—¦ 4x Bolt pistol
â—¦ 4x Close combat weapon
â—¦ 4x Combat knife
• 1x Thunderwolf Cavalry Pack Leader
â—¦ 1x Storm Shield
â—¦ 1x Teeth and Claws
â—¦ 1x Wolf Guard weapon
• 2x Thunderwolf Cavalry
â—¦ 2x Storm Shield
â—¦ 2x Teeth and Claws
â—¦ 2x Wolf Guard weapon
• 6x Wolf Guard Headtaker
â—¦ 6x Heavy bolt pistol
◦ 6x Paired master‑crafted power weapons
• 3x Wolf Guard Headtaker
â—¦ 3x Heavy bolt pistol
◦ 3x Paired master‑crafted power weapons
• 3x Hunting Wolves
â—¦ 3x Teeth and claws
• 1x Wolf Guard Terminator Pack Leader
â—¦ 1x Relic greataxe
• 4x Wolf Guard Terminator
â—¦ 4x Master-crafted power weapon
â—¦ 4x Storm Shield
• 1x Wolf Guard Terminator Pack Leader
â—¦ 1x Relic greataxe
• 4x Wolf Guard Terminator
â—¦ 4x Master-crafted power weapon
â—¦ 4x Storm Shield
Archetype
Land Raider Wolves
Thoughts
Transports and brawling Infantry is one of the defining combinations of 10th Edition, so why shouldn’t the more elite Wolves stuff get in on the action? Land Raiders give this list significantly increased flexibility and great threat projection – I particularly like the cute choice of taking Wolf Touched on a WGBL just for the +2″ Movement, adding to his unit’s overall charge threat out of a Raider. Seems like a lot of fun overall, and great to see Land Raiders making a splash too, well done Z.
Noah Neundorfer – Blood Angels (Angelic Inheritors) – 2nd Place (4.5-0.5)

The List
Army List - Click to Expand Char1: 1x Chief Librarian Mephiston (120 pts): Fury of the Ancients, Plasma Pistol, Vitarus 5x Intercessor Squad (80 pts) 5x Desolation Squad (200 pts)
+++++++++++++++++++++++++++++++++++++++++++++++
+ FACTION KEYWORD: Imperium – Adeptus Astartes – Blood Angels
+ DETACHMENT: Angelic Inheritors
+ TOTAL ARMY POINTS: 1995pts
+
+ WARLORD: Char2: Commander Dante
+ ENHANCEMENT: Ordained Sacrifice (on Char4: Lieutenant with Combi-weapon)
+ NUMBER OF UNITS: 16
+ SECONDARY: – Bring It Down: (2×2) – Assassination: 7 Characters
+++++++++++++++++++++++++++++++++++++++++++++++
Char2: 1x Commander Dante (120 pts): Warlord, Perdition, The Axe Mortalis
Char3: 1x The Sanguinor (140 pts): Encarmine Broadsword
Char4: 1x Apothecary (50 pts): Absolver Bolt Pistol, Close Combat Weapon, Reductor Pistol
Char5: 1x Captain with Jump Pack (75 pts): Power Fist, Hand Flamer
Char6: 1x Captain with Jump Pack (75 pts): Power Fist, Hand Flamer
Char7: 1x Lieutenant with Combi-weapon (95 pts): Combi-weapon, Paired Combat Blades
Enhancement: Ordained Sacrifice (+25 pts)
• 1x Intercessor Sergeant: Bolt Pistol, Bolt Rifle, Close Combat Weapon
• 4x Intercessor: 4 with Bolt Pistol, Bolt Rifle, Close Combat Weapon
• 4x Desolation Marine: 4 with Bolt Pistol, Castellan Launcher, Close Combat Weapon, Superkrak Rocket Launcher
• 1x Desolation Sergeant: Bolt Pistol, Castellan Launcher, Close Combat Weapon, Vengor Launcher
6x Inceptor Squad (240 pts)
• 5x Inceptor: 5 with Close Combat Weapon, Plasma Exterminators
• 1x Inceptor Sergeant: Close Combat Weapon, Plasma Exterminators
5x Infiltrator Squad (100 pts)
• 4x Infiltrator
2 with Infiltrator Squad, Bolt Pistol, Close Combat Weapon, Marksman Bolt Carbine
1 with Infiltrator Comms Array, Infiltrator Squad, Bolt Pistol, Close Combat Weapon, Marksman Bolt Carbine
1 with Helix Gauntlet, Infiltrator Squad, Bolt Pistol, Close Combat Weapon, Marksman Bolt Carbine
• 1x Infiltrator Sergeant: Bolt Pistol, Close Combat Weapon, Marksman Bolt Carbine
3x Sanguinary Guard (110 pts)
1 with Sanguinary Banner, Sanguinary Guard, Encarmine Blade, Inferno Pistol
2 with Sanguinary Guard, Encarmine Blade, Angelus Boltgun
3x Sanguinary Guard (110 pts)
1 with Sanguinary Banner, Sanguinary Guard, Encarmine Blade, Inferno Pistol
2 with Sanguinary Guard, Encarmine Blade, Angelus Boltgun
3x Sanguinary Guard (110 pts)
1 with Sanguinary Banner, Sanguinary Guard, Encarmine Blade, Inferno Pistol
2 with Sanguinary Guard, Encarmine Blade, Angelus Boltgun
1x Vindicator (185 pts): Armoured Tracks, Demolisher Cannon, Hunter Killer Missile, Storm Bolter
1x Vindicator (185 pts): Armoured Tracks, Demolisher Cannon, Hunter Killer Missile, Storm Bolter
Archetype
Shooty Inheritors
Thoughts
Another melee chapter up next, albeit in a shooty mode. The Inheritors buffs work great for small Sanguinary Guard units, making them exceptional troubleshooters, then access to Shadow for protecting the Desolation Marines and Wings for the Inceptors provides really flexible and hard to avoid Shooting. Desolation Marines feel particularly well timed just after Plaguebursts go away, as that’ll make incautious players breath a sigh of relief and hide T3 Infantry behind walls again. The other thing to say about this is that it looks like we’re heading into a melee Marine-heavy metagame, and the Sanguinor kicks ass in that context, as the threat of him decapitating half a unit on Fight First (since he’s got re-rolls to work with here) is tough to operate around. Another strong prospect for the next few months, well done Noah.
Robert Birmingham – Emperor’s Children (Coterie of the Conceited) – 3rd Place

The List
Army List - Click to Expand ✨💖🎀 The Exquisite Coterie of the Conceited UwU 💖🎀👑😈🎶🌸✨💜💅💕 Eternal Symphony of Kawaii Excess 💕💅💜✨🌸🎶😈👑🎀💖✨ Emperor’s Children CHARACTERS Daemon Prince of Slaanesh with Wings (230 Points) Daemon Prince of Slaanesh with Wings (200 Points) Lord Exultant (80 Points) Lord Exultant (80 Points) Lord Kakophonist (60 Points) Lucius the Eternal (150 Points) BATTLELINE Infractors (85 Points) Infractors (85 Points) Tormentors (85 Points) Tormentors (85 Points) DEDICATED TRANSPORTS Chaos Rhino (80 Points) Chaos Rhino (80 Points) OTHER DATASHEETS Maulerfiend (130 Points) Maulerfiend (130 Points) Noise Marines (145 Points) Noise Marines (145 Points) Noise Marines (145 Points) Exported with App Version: v1.40.0 (1), Data Version: v674
EC (1995 Points)
Coterie of the Conceited
Strike Force (2,000 Points)
• 1x Hellforged weapons
• 1x Infernal cannon
• Enhancements: Pledge of Unholy Fortune
• 1x Hellforged weapons
• 1x Infernal cannon
• 1x Bolt Pistol
• 1x Close combat weapon
• 1x Phoenix power spear
• 1x Rapture lash
• 1x Bolt Pistol
• 1x Close combat weapon
• 1x Phoenix power spear
• 1x Rapture lash
• Warlord
• 1x Power sword
• 1x Screamer pistol
• 1x Blade of the Laer
• 1x Lash of Torment
• 1x Obsessionist
â—¦ 1x Plasma pistol
â—¦ 1x Rapture lash
• 4x Infractor
â—¦ 4x Bolt pistol
â—¦ 4x Duelling sabre
â—¦ 1x Icon of Excess
• 1x Obsessionist
â—¦ 1x Plasma pistol
â—¦ 1x Power sword
• 4x Infractor
â—¦ 4x Bolt pistol
â—¦ 4x Duelling sabre
â—¦ 1x Icon of Excess
• 1x Obsessionist
â—¦ 1x Plasma pistol
â—¦ 1x Power sword
• 4x Tormentor
â—¦ 2x Boltgun
â—¦ 4x Close combat weapon
â—¦ 1x Icon of Excess
â—¦ 1x Meltagun
â—¦ 1x Plasma gun
• 1x Obsessionist
â—¦ 1x Plasma pistol
â—¦ 1x Power sword
• 4x Tormentor
â—¦ 2x Boltgun
â—¦ 4x Close combat weapon
â—¦ 1x Icon of Excess
â—¦ 1x Meltagun
â—¦ 1x Plasma gun
• 1x Armoured tracks
• 1x Combi-bolter
• 1x Combi-bolter
• 1x Havoc launcher
• 1x Armoured tracks
• 1x Combi-bolter
• 1x Combi-bolter
• 1x Havoc launcher
• 2x Magma cutters
• 1x Maulerfiend fists
• 2x Magma cutters
• 1x Maulerfiend fists
• 1x Disharmonist
â—¦ 1x Close combat weapon
â—¦ 1x Sonic blaster
• 5x Noise Marine
â—¦ 2x Blastmaster
â—¦ 5x Close combat weapon
â—¦ 3x Sonic blaster
• 1x Disharmonist
â—¦ 1x Close combat weapon
â—¦ 1x Sonic blaster
• 5x Noise Marine
â—¦ 2x Blastmaster
â—¦ 5x Close combat weapon
â—¦ 3x Sonic blaster
• 1x Disharmonist
â—¦ 1x Close combat weapon
â—¦ 1x Sonic blaster
• 5x Noise Marine
â—¦ 2x Blastmaster
â—¦ 5x Close combat weapon
â—¦ 3x Sonic blaster
Archetype
Double Prince Coterie
Thoughts
Speaking of melee Marines that really hate the Sanguinor, the ultra-speedy Emperor’s Children are ready for a comeback now that their overbearing Death Guard brethren have been cut down to size. This build strikes like lightning, has a decent amount of heavy lifting from the Forgefiends, and can flatten other elite armies with ease. Yet another one to watch, great stuff Robert.
David Purce|| – Astra Militarum (Combined Arms) – 4th Place

The List
Army List - Click to Expand I didn’t have time to test anything else. Char1: 1x Ursula Creed (85 pts): Warlord, Duty and Vengeance, Power weapon 20x Cadian Shock Troops (120 pts) 10x Kasrkin (110 pts) Char5: 1x Canis Rex (415 pts)
+++++++++++++++++++++++++++++++++++++++++++++++
+ FACTION KEYWORD: Imperium – Astra Militarum
+ DETACHMENT: Combined Arms
+ TOTAL ARMY POINTS: 1995pts
+ ALLIED UNITS: Imperial Knights
+
+ WARLORD: Char1: Ursula Creed
+ ENHANCEMENT:
+ NUMBER OF UNITS: 14
+ SECONDARY: – Bring It Down: (5×2) + (2×4) + (1×6) – Assassination: 5 Characters – Cull The Horde: 1×5
+++++++++++++++++++++++++++++++++++++++++++++++
Char2: 5x Cadian Command Squad (65 pts)
• 4x Cadian Veteran Guardsman
1 with Cadian Veteran Guardsman, Close combat weapon, Meltagun, Plasma pistol
1 with Master vox, Cadian Veteran Guardsman, Close combat weapon, Lasgun
1 with Medi-pack, Cadian Veteran Guardsman, Close combat weapon, Lasgun
1 with Cadian Veteran Guardsman, Close combat weapon, Lasgun, Regimental standard
• 1x Cadian Commander: Power fist, Plasma pistol
Char3: 1x Rogal Dorn Commander (265 pts): Armoured tracks, Heavy stubber, Coaxial autocannon, Oppressor cannon, Pulveriser cannon, 2x Multi-melta, 2x Heavy stubber
Char4: 1x Rogal Dorn Commander (265 pts): Armoured tracks, Heavy stubber, Coaxial autocannon, Oppressor cannon, Pulveriser cannon, 2x Multi-melta, 2x Heavy stubber
• 18x Shock Trooper
12 with Shock Trooper, Close combat weapon, Lasgun
2 with Vox-caster, Shock Trooper, Close combat weapon, Lasgun
2 with Shock Trooper, Close combat weapon, Meltagun
2 with Shock Trooper, Close combat weapon, Plasma gun
• 2x Shock Trooper Sergeant: 2 with Chainsword, Laspistol
• 9x Kasrkin Trooper
2 with Kasrkin, Close combat weapon, Hot-shot lasgun
1 with Melta mine, Kasrkin, Close combat weapon, Hot-shot laspistol
1 with Kasrkin, Close combat weapon, Hot-shot marksman rifle
1 with Vox-caster, Kasrkin, Close combat weapon, Hot-shot lasgun
2 with Kasrkin, Close combat weapon, Meltagun
2 with Kasrkin, Close combat weapon, Plasma gun
• 1x Kasrkin Sergeant: Power weapon, Plasma pistol
10x Kasrkin (110 pts)
• 9x Kasrkin Trooper
2 with Kasrkin, Close combat weapon, Hot-shot lasgun
1 with Melta mine, Kasrkin, Close combat weapon, Hot-shot laspistol
1 with Kasrkin, Close combat weapon, Hot-shot marksman rifle
1 with Vox-caster, Kasrkin, Close combat weapon, Hot-shot lasgun
2 with Kasrkin, Close combat weapon, Meltagun
2 with Kasrkin, Close combat weapon, Plasma gun
• 1x Kasrkin Sergeant: Power weapon, Plasma pistol
10x Tempestus Aquilons (100 pts)
• 9x Tempestus Aquilon
7 with Close combat weapon, Hot-shot lascarbine
1 with Close combat weapon, Hot-shot long las
1 with Close combat weapon, Melta carbine
• 1x Tempestor Aquilon: Close combat weapon, Hot-shot lascarbine, Bolt pistol, Sentry flamer
1x Leman Russ Exterminator (180 pts): Armoured tracks, Exterminator autocannon, Hunter-killer missile, Lascannon, 2x Plasma cannon, Heavy stubber
1x Scout Sentinels (55 pts): Close combat weapon, Hunter-killer missile, Sentinel chainsaw, Lascannon
1x Scout Sentinels (55 pts): Close combat weapon, Hunter-killer missile, Sentinel chainsaw, Lascannon
1x Chimera (85 pts): Armoured tracks, Lasgun array, Hunter-killer missile, Heavy bolter, Heavy bolter, Heavy stubber
1x Chimera (85 pts): Armoured tracks, Lasgun array, Hunter-killer missile, Heavy bolter, Heavy bolter, Heavy stubber
• 1x Canis Rex: Chainbreaker las-impulsor, Chainbreaker multi-laser, Freedom’s Hand
• 1x Sir Hekhtur: Close combat weapon, Hekhtur’s pistol
Archetype
Ultra-heavy Combined Arms
Thoughts
As seen in the Showdown, Canis Rex still rocks as an ally, and adding him to a build like this gives you both melee punch and threat saturation. I do think this specific list needs to find space for a couple more chaff units somehow (maybe the Exterminator can become a Hellhound and a Catachan unit?) but the sheer violence this build can do is pretty exciting, and makes it a real contender, especially as players start to dial back their anti-armour a bit. Great work David.
The Best of the Rest
There were 7 more players on 4-1 records. They were:
- 5th – Stephen Mitchell – Adeptus Custodes (Lions of the Emperor): Lighter on the big Infantry units than normal, instead favouring Allarus units with murder captains, tanks and Bikes.
- 6th – Steven Tosky – Necrons (Awakened Dynasty): Awakened Melee MSU and Character spam with Wraiths as bait and Doomsdays to blast away.
- 7th – JD Tatum – World Eaters (Berzerker Warband): Standard double Berzerker double Forgefiend Warband with Helbrutes in the flex slots.
- 8th – Tyler Baker – Genestealer Cult (Final Day):Â An unusual hordier spin on Final Day using big Neophyte units and some Hyperadapted Raveners as Ingress threats.
- 9th – Tommy Rust – Death Guard (Virulent Vectorium):Â Vectorium goodstuff with less stuff.
- 10th – Mark Perry – Thousand Sons (Grand Coven):Â A novel Daemon Prince spam build, taking four (three wings, one foot) alongside Magnus for roving threats galore.
- 11th – Anthony Carter – Tyranids (Invasion Fleet): Classic shooty monster mash with a full Ravener bomb.
Geekfest – Summer Heat – Warhammer 40K GT
42-player, 5-round Grand Tournament in Shearwater, NS, CA on August 23 2025. All the lists for this event can be found in Best Coast Pairings.
Keenan Elliot – Black Templars (Gladius Task Force) – 1st Place

The List
Army List - Click to Expand Space Marines CHARACTERS Castellan (60 points) Castellan (60 points) Castellan (60 points) Emperor’s Champion (105 points) High Marshal Helbrecht (120 points) Lieutenant with Combi-weapon (70 points) Marshal (80 points) Marshal (80 points) BATTLELINE Assault Intercessor Squad (75 points) OTHER DATASHEETS Infiltrator Squad (100 points) Land Raider Redeemer (285 points) Repulsor Executioner (220 points) Repulsor Executioner (220 points) Scout Squad (70 points) Sword Brethren Squad (130 points) Sword Brethren Squad (130 points) Sword Brethren Squad (130 points)
Big Black Templar (1995 points)
Black Templars
Strike Force (2000 points)
Gladius Task Force
• 1x Combi-weapon
1x Master-crafted power weapon
• 1x Combi-weapon
1x Master-crafted power weapon
• 1x Combi-weapon
1x Master-crafted power weapon
• 1x Black Sword
1x Bolt Pistol
• Enhancement: The Honour Vehement
• Warlord
• 1x Ferocity
1x Sword of the High Marshals
• 1x Combi-weapon
1x Paired combat blades
• 1x Combi-weapon
1x Master-crafted power weapon
• 1x Combi-weapon
1x Master-crafted power weapon
• 1x Assault Intercessor Sergeant
• 1x Plasma pistol
1x Power fist
• 4x Assault Intercessor
• 4x Astartes chainsword
4x Heavy bolt pistol
• 1x Infiltrator Sergeant
• 1x Bolt pistol
1x Close combat weapon
1x Marksman bolt carbine
• 4x Infiltrator
• 4x Bolt pistol
4x Close combat weapon
1x Helix Gauntlet
1x Infiltrator Comms Array
4x Marksman bolt carbine
• 1x Armoured tracks
2x Flamestorm cannon
1x Hunter-killer missile
1x Multi-melta
1x Storm bolter
1x Twin assault cannon
• 1x Armoured hull
1x Heavy laser destroyer
1x Heavy onslaught gatling cannon
1x Icarus rocket pod
1x Multi-melta
1x Repulsor Executioner defensive array
1x Twin Icarus ironhail heavy stubber
1x Twin heavy bolter
• 1x Armoured hull
1x Heavy laser destroyer
1x Heavy onslaught gatling cannon
1x Icarus rocket pod
1x Multi-melta
1x Repulsor Executioner defensive array
1x Twin Icarus ironhail heavy stubber
1x Twin heavy bolter
• 1x Scout Sergeant
• 1x Astartes chainsword
1x Bolt pistol
1x Close combat weapon
• 4x Scout
• 2x Astartes shotgun
4x Bolt pistol
4x Close combat weapon
1x Missile launcher
1x Scout sniper rifle
• 5x Sword Brother
• 2x Heavy bolt pistol
5x Master-crafted power weapon
1x Plasma pistol
2x Pyre pistol
• 5x Sword Brother
• 2x Heavy bolt pistol
5x Master-crafted power weapon
1x Plasma pistol
2x Pyre pistol
• 5x Sword Brother
• 2x Heavy bolt pistol
5x Master-crafted power weapon
1x Plasma pistol
2x Pyre pistol
Archetype
Transport Templars
Thoughts
More Melee Marines in Transports here, almost like there’s a theme. This build uses the same trick we saw last week, which is that stacking a Marshall and Castellan in a small Sword Brethren unit creates something that hits like a truck, but fits in a mid-capacity Transport. That Transport can be a RepEx, providing serious firepower and T12 durability for your Brethren to run back to if their foe falls back. The result is a really pushy mechanised build that can smash through foes at speed, and I expect to see plenty more of it. Great job Keenan.
Darren Thomas – Thousand Sons (Grand Coven) – 2nd Place (Undefeated)

The List
Army List - Click to Expand Here’s a picture of a duck. __ (2000 points) Thousand Sons CHARACTERS Daemon Prince of Tzeentch with Wings (195 points) Infernal Master (85 points) Magnus the Red (420 points) Sorcerer (95 points) Sorcerer (75 points) Sorcerer in Terminator Armour (85 points) BATTLELINE Rubric Marines (100 points) Rubric Marines (100 points) Rubric Marines (100 points) OTHER DATASHEETS Scarab Occult Terminators (375 points) Tzaangor Enlightened with Fatecaster Greatbows (80 points) Tzaangor Enlightened with Fatecaster Greatbows (80 points) Tzaangors (70 points) Tzaangors (70 points) Tzaangors (70 points) Exported with App Version: v1.39.0 (92), Data Version: v662
The Only Thing I Changed Was The Name Of This Stupid List.
<(o )___ ( ._> /
`—‘
Strike Force (2000 points)
Grand Coven
• 1x Dark Blessing
1x Hellforged weapons
1x Infernal cannon
• Enhancement: Eldritch Vortex of E’Taph
• 1x Fires of the Abyss
1x Force weapon
1x Inferno bolt pistol
• Warlord
• 1x Blade of Magnus
1x Gaze of Magnus
1x Tzeentch’s Firestorm
• 1x Force weapon
1x Inferno bolt pistol
1x Pandaemonic Delusion
• Enhancement: Umbralefic Crystal
• 1x Force weapon
1x Inferno bolt pistol
1x Pandaemonic Delusion
• 1x Force weapon
1x Gaze of Hate
1x Inferno combi-bolter
• 1x Aspiring Sorcerer
• 1x Force weapon
1x Inferno bolt pistol
1x Malefic Curse
• 4x Rubric Marine
• 4x Close combat weapon
1x Icon of Flame
1x Soulreaper cannon
3x Warpflamer
• 1x Aspiring Sorcerer
• 1x Force weapon
1x Inferno bolt pistol
1x Malefic Curse
• 4x Rubric Marine
• 4x Close combat weapon
1x Icon of Flame
1x Soulreaper cannon
3x Warpflamer
• 1x Aspiring Sorcerer
• 1x Force weapon
1x Inferno bolt pistol
1x Malefic Curse
• 4x Rubric Marine
• 4x Close combat weapon
1x Icon of Flame
1x Soulreaper cannon
3x Warpflamer
• 1x Scarab Occult Sorcerer
• 1x Force weapon
1x Inferno combi-bolter
1x Malefic Curse
• 9x Scarab Occult Terminator
• 2x Hellfyre missile rack
7x Inferno combi-bolter
9x Prosperine khopesh
2x Soulreaper cannon
• 1x Aviarch
• 1x Close combat weapon
1x Fatecaster greatbow
• 5x Enlightened
• 5x Close combat weapon
5x Fatecaster greatbow
• 1x Aviarch
• 1x Close combat weapon
1x Fatecaster greatbow
• 5x Enlightened
• 5x Close combat weapon
5x Fatecaster greatbow
• 1x Twistbray
• 1x Autopistol
1x Chainsword
• 9x Tzaangor
• 9x Autopistol
1x Brayhorn
9x Chainsword
1x Herd banner
• 1x Twistbray
• 1x Autopistol
1x Chainsword
• 9x Tzaangor
• 9x Autopistol
1x Brayhorn
9x Chainsword
1x Herd banner
• 1x Twistbray
• 1x Autopistol
1x Chainsword
• 9x Tzaangor
• 9x Autopistol
1x Brayhorn
9x Chainsword
1x Herd banner
Archetype
Scarab Coven
Thoughts
Grand Coven Goodstuff, but with a big Scarab unit instead of the Mutaliths. That ups the volume output of the army considerably, and also makes it a lot easier to hide or mess with enemy firing lines, though maybe loses out on raw durability. It also covers a lot more ground than a Mutalith, maybe helping to adapt to enemy pressure, and also lets you have a big Rapid Ingress threat if that’s what the matchup demands. I think maybe that last part is the deciding factor – opponents already have to be very careful when playing against this army, and that sets up a lot of ways for them to make a catastrophic error. Also, plenty of the other Marines are planning mean Ingress tricks, so why shouldn’t the Thousand Sons get a go? It clearly worked here – Darren mixed some big wins with some very narrow ones over tough matchups, so perhaps the extra flexibility was what got him there. Great stuff!
The Best of the Rest
There were 5 more players on 4-1 records. They were:
- 3rd – Evan Sutherland – Dark Angels (Wrath of the Rock): Lion and double Deathwing Knights, plus an extra sturdy Battleline setup from Heavy Intercessors (who I think are probably a bit under-explored since they got real cheap).
- 4th – Blair Macdonald – World Eaters (Khorne Daemonkin): Monstrous Daemonkin with Skarbrand, a Bloodthirster and a Daemon Prince, plus Forgefiend shooty backing.
- 5th – Phil Cass – Imperial Knights (Noble Lance):Â Canis, an Atrapos and a Lancer with Armigers and a Culexus.
- 6th – Teddy Mavrogiannis – Death Guard (Virulent Vectorium):Â Vectorium goodstuff with a big Plague Marine unit and some Helbrutes.
- 7th – Adam MacLeod – Astra Militarum (Combined Arms):Â Combined arms with a fall of Bullgryn protecting Dorns, plus Kasrkin in transports to lunge and Kreig heavy flamer teams as a Strategic Reserves threat.
Utah Cup ’25 – Warhammer 40K
99-player, 6-round Grand Tournament in Farmington, UT, United States on August 23 2025. All the lists for this event can be found in Best Coast Pairings.
Durante “Glynisir” Bozzini – T’au Empire (Kauyon) – 1st Place

The List
Army List - Click to Expand +++++++++++++++++++++++++++++++++++++++++++++++ Char1: 1x Commander Shadowsun (100 pts): Warlord, Battlesuit fists, Flechette launcher, 2x High-energy fusion blaster, Light missile pod, Pulse pistol 10x Breacher Team (100 pts) 10x Kroot Carnivores (65 pts) 10x Pathfinder Team (90 pts) 3x Stealth Battlesuits (80 pts) 3x Stealth Battlesuits (80 pts) 5x Vespid Stingwings (65 pts) 2x Krootox Riders (60 pts): 2x Close combat weapon, 2x Krootox fists, 2x Repeater cannon 1x Ghostkeel Battlesuit (160 pts): Battlesuit support system, Ghostkeel fists, Cyclic ion raker, Twin fusion blaster
Railguns Have 2 Shots & Ignore Mods
+ PLAYER NAME: Dante (Glynisir)
+ FACTION KEYWORD: Xenos – T’au Empire
+ DETACHMENT: Kauyon
+ TOTAL ARMY POINTS: 2000pts
+ WARLORD: Char1: Commander Shadowsun
+ NUMBER OF UNITS: 18
+++++++++++++++++++++++++++++++++++++++++++++++
• 1x Breacher Fire Warrior Shas’ui: Guardian Drone, Shield Drone, Close combat weapon, Pulse blaster, Pulse pistol, Support turret
• 9x Breacher Fire Warriors: 9 with Close combat weapon, Pulse blaster, Pulse pistol
• 1x Long-quill: Close combat weapon, Kroot pistol, Kroot carbine
• 1x Kroot Carnivore: Close combat weapon, Tanglebomb launcher
• 8x Kroot Carnivores: 8 with Close combat weapon, Kroot rifle
• 9x Pathfinders
6 with Close combat weapon, Pulse carbine, Pulse pistol
3 with Close combat weapon, Ion rifle, Pulse pistol
• 1x Pathfinder Shas’ui: Shield Drone, Recon drone, Drone burst cannon, Close combat weapon, Pulse carbine, Pulse pistol, Semi-automatic grenade launcher, Twin pulse carbine
• 1x Stealth Shas’vre: Battlesuit support system, Homing beacon, Marker Drone, Shield Drone, Battlesuit fists, Fusion blaster
• 2x Stealth Shas’ui: 2 with Battlesuit fists, Burst cannon
• 1x Stealth Shas’vre: Battlesuit support system, Homing beacon, Marker Drone, Shield Drone, Battlesuit fists, Fusion blaster
• 2x Stealth Shas’ui: 2 with Battlesuit fists, Burst cannon
• 1x Vespid Strain Leader: Neutron blaster, Stingwing claws
• 4x Vespid Stingwings: 4 with Neutron blaster, Stingwing claws
1x Piranha (60 pts): Armoured hull, 2x Twin pulse carbine, Piranha fusion blaster, 2x Seeker missile
1x Piranha (60 pts): Armoured hull, 2x Twin pulse carbine, Piranha fusion blaster, 2x Seeker missile
1x Riptide Battlesuit (190 pts): Riptide fists, Ion accelerator, 2x Missile pod, Twin smart missile system
1x Riptide Battlesuit (190 pts): Riptide fists, Ion accelerator, 2x Missile pod, Twin smart missile system
1x Riptide Battlesuit (190 pts): Riptide fists, Ion accelerator, 2x Missile pod, Twin smart missile system
1x Hammerhead Gunship (145 pts): Armoured hull, Railgun, 2x Seeker missile, 2x Smart missile system
1x Sky Ray Gunship (140 pts): Armoured hull, Seeker missile rack, 2x Smart missile system
1x Sky Ray Gunship (140 pts): Armoured hull, Seeker missile rack, 2x Smart missile system
1x Devilfish (85 pts): Accelerator burst cannon, Armoured hull, 2x Seeker missile, 2x Smart missile system
Archetype
Go-wide Kauyon
Thoughts
A fun combo here – brutal into people giving their pre-nerf Knights a last runaround (Durante dealt a 100VP win to both Chaos and Imperium), and also reasonbly well setup for a putative Marine metagame, as Riptides in particular are great at killing those, and demand a real unit expose themselves to handle them (and some Blood Angels were also victims of the Greater Good here). The T’au hulls are just really efficient, and that hasn’t really changed, and I’d look to see more wins from Durante coming up given what a tear he’s been on!
Chase Chappell – Chaos Knights (Infernal Lance) – 2nd Place (Undefeated)

The List
Army List - Click to Expand Chaos Knights CHARACTERS Knight Despoiler (370 points) Knight Despoiler (335 points) Knight Despoiler (335 points) OTHER DATASHEETS War Dog Karnivore (140 points) War Dog Karnivore (140 points) War Dog Karnivore (140 points) War Dog Stalker (140 points) ALLIED UNITS Beasts of Nurgle (65 points) Nurglings (40 points) Nurglings (40 points) Rotigus (250 points) Exported with App Version: v1.39.0 (92), Data Version: v662
3 Knights 1 Utah Cup [with an extra hellbrute] (1995 points)
Strike Force (2000 points)
Infernal Lance
• Warlord
• 1x Daemonbreath meltagun
2x Despoiler gatling cannon
1x Havoc missile pod
2x Heavy darkflamer
1x Titanic feet
• Enhancement: Fleshmetal Fusion
• 1x Daemonbreath meltagun
2x Despoiler gatling cannon
1x Havoc missile pod
2x Heavy darkflamer
1x Titanic feet
• 1x Daemonbreath meltagun
2x Despoiler gatling cannon
1x Havoc missile pod
2x Heavy darkflamer
1x Titanic feet
• 1x Havoc multi-launcher
1x Reaper chaintalon
1x Slaughterclaw
• 1x Havoc multi-launcher
1x Reaper chaintalon
1x Slaughterclaw
• 1x Havoc multi-launcher
1x Reaper chaintalon
1x Slaughterclaw
• 1x Daemonbreath spear
1x Havoc multi-launcher
1x Slaughterclaw
• 1x Putrid appendages
• 3x Nurgling Swarm
• 3x Diseased claws and teeth
• 3x Nurgling Swarm
• 3x Diseased claws and teeth
• 1x Gnarlrod
1x Streams of brackish filth
Archetype
Gatling Despoiler Spam
Thoughts
Exhibit A in “why Chaos Knight players cannot have nice things” here. Similar to Loyalists with the Atrapos, it’s been clear for a while that the best option is just to take as many gatling Despoilers in Infernals as you can field, and here we see a well-timed conclusion of that experiment. They just kill anything, and honestly this build can just drop a Karnivore and probably keep going while barely breaking a sweat. Big nerfs tend to bring the most optimised lists to the fore, so this is another one I expect to see back in slightly reduced form fairly sharpish, congratulations Chase.
Michael Estrada – T’au Empire (Mont’ka) – 3rd Place (5.5-0.5)

The List
Army List - Click to Expand T’au Empire CHARACTERS Darkstrider (60 Points) Ethereal (65 Points) OTHER DATASHEETS Ghostkeel Battlesuit (160 Points) Ghostkeel Battlesuit (160 Points) Hammerhead Gunship (145 Points) Hammerhead Gunship (145 Points) Hammerhead Gunship (145 Points) Kroot Carnivores (65 Points) Piranhas (60 Points) Piranhas (60 Points) Piranhas (60 Points) Riptide Battlesuit (190 Points) Riptide Battlesuit (190 Points) Riptide Battlesuit (190 Points) Stealth Battlesuits (80 Points) Stealth Battlesuits (80 Points) Stealth Battlesuits (80 Points) Vespid Stingwings (65 Points) Exported with App Version: v1.36.1 (1), Data Version: v640
Mont’s ka (2000 Points)
Mont’ka
Strike Force (2,000 Points)
• 1x Close combat weapon
• 1x Shade
• Warlord
• 1x Honour stave
• 1x Hover Drone
• 1x Marker Drone
• 1x Shield Drone
• Enhancements: Strategic Conqueror
• 1x Battlesuit Support System
• 1x Cyclic ion raker
• 1x Ghostkeel fists
• 1x Twin fusion blaster
• 1x Battlesuit Support System
• 1x Cyclic ion raker
• 1x Ghostkeel fists
• 1x Twin fusion blaster
• 2x Accelerator burst cannon
• 1x Armoured hull
• 1x Ion cannon
• 2x Seeker missile
• 2x Accelerator burst cannon
• 1x Armoured hull
• 1x Ion cannon
• 2x Seeker missile
• 2x Accelerator burst cannon
• 1x Armoured hull
• 1x Ion cannon
• 2x Seeker missile
• 1x Long-quill
â—¦ 1x Close combat weapon
â—¦ 1x Kroot pistol
â—¦ 1x Kroot rifle
• 9x Kroot Carnivore
â—¦ 9x Close combat weapon
â—¦ 8x Kroot rifle
â—¦ 1x Tanglebomb launcher
• 1x Armoured hull
• 1x Piranha fusion blaster
• 2x Seeker missile
• 2x Twin pulse carbine
• 1x Armoured hull
• 1x Piranha fusion blaster
• 2x Seeker missile
• 2x Twin pulse carbine
• 1x Armoured hull
• 1x Piranha fusion blaster
• 2x Seeker missile
• 2x Twin pulse carbine
• 1x Ion accelerator
• 2x Missile Drone
• 1x Riptide fists
• 1x Twin fusion blaster
• 1x Ion accelerator
• 2x Missile Drone
• 1x Riptide fists
• 1x Twin fusion blaster
• 1x Ion accelerator
• 2x Missile Drone
• 1x Riptide fists
• 1x Twin fusion blaster
• 1x Stealth Shas’vre
â—¦ 1x Battlesuit Support System
â—¦ 1x Battlesuit fists
â—¦ 1x Fusion blaster
â—¦ 1x Homing Beacon
â—¦ 1x Marker Drone
â—¦ 1x Shield Drone
• 2x Stealth Shas’ui
â—¦ 2x Battlesuit fists
â—¦ 2x Burst cannon
• 1x Stealth Shas’vre
â—¦ 1x Battlesuit Support System
â—¦ 1x Battlesuit fists
â—¦ 1x Fusion blaster
â—¦ 1x Homing Beacon
â—¦ 1x Marker Drone
â—¦ 1x Shield Drone
• 2x Stealth Shas’ui
â—¦ 2x Battlesuit fists
â—¦ 2x Burst cannon
• 1x Stealth Shas’vre
â—¦ 1x Battlesuit Support System
â—¦ 1x Battlesuit fists
â—¦ 1x Fusion blaster
â—¦ 1x Homing Beacon
â—¦ 1x Marker Drone
â—¦ 1x Shield Drone
• 2x Stealth Shas’ui
â—¦ 2x Battlesuit fists
â—¦ 2x Burst cannon
• 1x Vespid Strain Leader
â—¦ 1x Neutron blaster
â—¦ 1x Stingwing claws
• 4x Vespid Stingwing
â—¦ 4x Neutron blaster
â—¦ 4x Stingwing claws
Archetype
Go-wide Mont’ka
Thoughts
More T’au hulls, this time more aggressive. Love that for them. See previous about how efficient those hulls are, and how good Riptides are into a Marine meta. This version probably considers whether a Hammerhead can become a third Ghostkeel somehow if Knights drop a bit, but that’s tinkering round the edges, and the core here is ultra solid. Well done Michael.
Tom Cohen – Aeldari (Aspect Host) – 4th Place

The List
Army List - Click to Expand Aeldari CHARACTERS Autarch (115 Points) Fuegan (120 Points) Jain Zar (105 Points) Lhykhis (120 Points) BATTLELINE Corsair Voidreavers (60 Points) DEDICATED TRANSPORTS Wave Serpent (125 Points) OTHER DATASHEETS Dark Reapers (195 Points) Fire Dragons (220 Points) Howling Banshees (95 Points) Howling Banshees (190 Points) Howling Banshees (95 Points) Rangers (55 Points) Shining Spears (110 Points) Shining Spears (110 Points) Warp Spiders (95 Points) Warp Spiders (95 Points) Warp Spiders (95 Points) Exported with App Version: v1.39.0 (1), Data Version: v662
Utah event (2000 Points)
Aspect Host
Strike Force (2,000 Points)
• 1x Reaper launcher
• 1x Star glaive
• Enhancements: Mantle of Wisdom
• Warlord
• 1x Fire Axe
• 1x Searsong
• 1x Blade of Destruction
• 1x Silent Death
• 1x Brood Twain
• 1x Spider’s Fangs
• 1x Weaverender
• 1x Voidreaver Felarch
â—¦ 1x Close combat weapon
â—¦ 1x Mistshield
â—¦ 1x Power sword
â—¦ 1x Shuriken rifle
• 4x Corsair Voidreaver
â—¦ 1x Blaster
â—¦ 4x Close combat weapon
â—¦ 3x Shuriken rifle
• 1x Shuriken cannon
• 1x Twin bright lance
• 1x Wraithbone hull
• 2x Aspect Shrine Token
• 1x Dark Reaper Exarch
â—¦ 1x Close combat weapon
â—¦ 1x Missile launcher
• 9x Dark Reaper
â—¦ 9x Close combat weapon
â—¦ 9x Reaper launcher
• 2x Aspect Shrine Token
• 1x Fire Dragon Exarch
â—¦ 1x Close combat weapon
â—¦ 1x Firepike
• 9x Fire Dragon
â—¦ 9x Close combat weapon
â—¦ 9x Dragon fusion gun
• 1x Aspect Shrine Token
• 1x Howling Banshee Exarch
â—¦ 1x Executioner
â—¦ 1x Shuriken pistol
• 4x Howling Banshee
â—¦ 4x Banshee blade
â—¦ 4x Shuriken pistol
• 2x Aspect Shrine Token
• 1x Howling Banshee Exarch
â—¦ 1x Executioner
â—¦ 1x Shuriken pistol
• 9x Howling Banshee
â—¦ 9x Banshee blade
â—¦ 9x Shuriken pistol
• 1x Aspect Shrine Token
• 1x Howling Banshee Exarch
â—¦ 1x Executioner
â—¦ 1x Shuriken pistol
• 4x Howling Banshee
â—¦ 4x Banshee blade
â—¦ 4x Shuriken pistol
• 5x Ranger
â—¦ 5x Close combat weapon
â—¦ 5x Long rifle
â—¦ 5x Shuriken pistol
• 1x Shining Spear Exarch
â—¦ 1x Shimmershield
â—¦ 1x Shuriken cannon
â—¦ 1x Star lance
• 2x Shining Spear
â—¦ 2x Laser lance
â—¦ 2x Twin shuriken catapult
• 1x Shining Spear Exarch
â—¦ 1x Shimmershield
â—¦ 1x Shuriken cannon
â—¦ 1x Star lance
• 2x Shining Spear
â—¦ 2x Laser lance
â—¦ 2x Twin shuriken catapult
• 1x Aspect Shrine Token
• 1x Warp Spider Exarch
â—¦ 1x Close combat weapon
â—¦ 1x Powerblade array
• 4x Warp Spider
â—¦ 4x Close combat weapon
â—¦ 4x Death spinner
• 1x Aspect Shrine Token
• 1x Warp Spider Exarch
â—¦ 1x Close combat weapon
â—¦ 1x Death weavers
â—¦ 1x Spinneret rifle
• 4x Warp Spider
â—¦ 4x Close combat weapon
â—¦ 4x Death spinner
• 1x Aspect Shrine Token
• 1x Warp Spider Exarch
â—¦ 1x Close combat weapon
â—¦ 1x Death weavers
â—¦ 1x Spinneret rifle
• 4x Warp Spider
â—¦ 4x Close combat weapon
â—¦ 4x Death spinner
Archetype
Murder Aspect Host
Thoughts
A violent Aspect Host build to close us out here, cutting down on a Wave Serpent for one more threat. Presumably the thinking there is that you can choose whether the Reapers or the Fire Dragons get to ride in the bus depending on the matchup, and that helps diversify the threat profile by adding Spears and bulking out a Banshee unit. These choices all seem strong for a Marine metagame – this build has huge counter-charge reach, and Aspect Host Shining Spears will trade up nicely into a lot of Marines, while taking a nice chunk out of any remaining Knights. The big Banshee squad with Jain Zar can be a spoiler for some armies too, as it’s a big Fight First threat with enough bodies to shrug off a Grenade and a few bolt Pistols. As with any build like this, you’re going to have a bit of a white knuckle experience in a lot of games, as any mistake will be catastrophic for you, but Tom piloted it through a fantastic run all the way to an undefeated table, and only lost by a single point to the Chaos Knight brutality above. Love to see an elf boss winning, great stuff!
The Best of the Rest
There were 5 more players on 5-1 records. They were:
- 5th – Scott Rumple – Space Wolves (Gladius Task Force): Mostly fairly elite Gladius, breaking from that for a full Blood Claw horde for Ragnar to lead around.
- 6th – Ben Jurek – Chaos Knights (Infernal Lance): Atrapos, triple Despoiler and Rotigus.
- 7th – John Holbrook – Death Guard (Mortarion’s Hammer):Â Plagueburst hammer with a big Plague Marine unit as counter-charge.
- 8th – Thomas Knight – Imperial Knights (Noble Lance): A Mythic Hero Magaera (presumably an escapeee from 9th Edition) and a bunch of Armigers.
- 9th – Lane Nusbaum – Astra Militarum (Combined Arms):Â Triple Dorn and a wall of Bullgryn. I legit cannot believe we’re somehow back to massed Bullgryn as the best guard build, just an all-timer tarpit unit.
Hammer of Wrath GT
35-player, 5-round Grand Tournament in Cypress, CA, United States on August 23 2025. All the lists for this event can be found in Best Coast Pairings.
Hans Lieber – Death Guard (Mortarion’s Hammer) – 1st Place

The List
Army List - Click to Expand Death Guard CHARACTERS Lord of Contagion (110 Points) Lord of Contagion (110 Points) Lord of Virulence (110 Points) OTHER DATASHEETS Deathshroud Terminators (140 Points) Deathshroud Terminators (140 Points) Deathshroud Terminators (140 Points) Foetid Bloat-Drone with Heavy Blight Launcher (100 Points) Foetid Bloat-Drone with Heavy Blight Launcher (100 Points) Foetid Bloat-Drone with Heavy Blight Launcher (100 Points) Myphitic Blight-Haulers (90 Points) Myphitic Blight-Haulers (90 Points) Plagueburst Crawler (195 Points) Plagueburst Crawler (195 Points) Plagueburst Crawler (195 Points) Poxwalkers (60 Points) Poxwalkers (60 Points) Poxwalkers (60 Points) Exported with App Version: v1.39.0 (1), Data Version: v662
RIP Margaritaville (1995 Points)
Mortarion’s Hammer
Strike Force (2,000 Points)
• 1x Manreaper
• 1x Manreaper
• Warlord
• 1x Power fist
• 1x Twin plague spewer
• Enhancements: Tendrilous Emissions
• 1x Deathshroud Champion
â—¦ 1x Icon of Despair (Aura)
â—¦ 1x Manreaper
â—¦ 2x Plaguespurt gauntlet
• 2x Deathshroud Terminator
â—¦ 2x Manreaper
â—¦ 2x Plaguespurt gauntlet
• 1x Deathshroud Champion
â—¦ 1x Icon of Despair (Aura)
â—¦ 1x Manreaper
â—¦ 2x Plaguespurt gauntlet
• 2x Deathshroud Terminator
â—¦ 2x Manreaper
â—¦ 2x Plaguespurt gauntlet
• 1x Deathshroud Champion
â—¦ 1x Icon of Despair (Aura)
â—¦ 1x Manreaper
â—¦ 2x Plaguespurt gauntlet
• 2x Deathshroud Terminator
â—¦ 2x Manreaper
â—¦ 2x Plaguespurt gauntlet
• 1x Heavy blight launcher
• 1x Plague probe
• 1x Heavy blight launcher
• 1x Plague probe
• 1x Heavy blight launcher
• 1x Plague probe
• 1x Bile spurt
• 1x Gnashing maw
• 1x Missile launcher
• 1x Multi-melta
• 1x Bile spurt
• 1x Gnashing maw
• 1x Missile launcher
• 1x Multi-melta
• 1x Armoured tracks
• 2x Entropy cannon
• 1x Heavy slugger
• 1x Plagueburst mortar
• 1x Armoured tracks
• 2x Entropy cannon
• 1x Heavy slugger
• 1x Plagueburst mortar
• 1x Armoured tracks
• 1x Heavy slugger
• 1x Plagueburst mortar
• 2x Plaguespitter
• 10x Poxwalker
â—¦ 10x Improvised weapon
• 10x Poxwalker
â—¦ 10x Improvised weapon
• 10x Poxwalker
â—¦ 10x Improvised weapon
Archetype
Plagueburst Hammer
Thoughts
…and this build is why Death Guard players can’t have nice things. Or at least, should get a lot fewer of them. I have nothing left to say about this particular army – you all know what it does. Congratulations Hans on adding a trophy to the tally before Nurgle calls time.
The Best of the Rest
There were 6 more players on 4-1 records. They were:
- 2nd – Forrest Phanton – Space Wolves (Stormlance Task Force):Â A horrifically violent build with maximum ThunderCav, triple Vindicator and Canis Rex.
- 3rd – Zayd Alshoushi – Necrons (Awakened Dynasty):Â Double Warrior horde with Skorpekh MSUs to operate around them.
- 4th – David Labovitch – Dark Angels (Wrath of the Rock): Maximum Deathwing Knights and lots of Eradicators to see out a final weekend of Knights, plus a full Sternguard squad for Azrael to rock around with.
- 5th – Kennith! Onyeabor – Tyranids (Subterranean Assault): Triple tunnelling Norn Emissaries. No less than I’d expect from the world’s most successful Norn fan.
- 6th – Victor Campos – Blood Angels (Liberator Assault Group): Heavy melee and Ballistus Liberator.
- 7th – Karl Jones – Aeldari (Seer Council): Seer Council centred around tooled-up Guardian units, Phoenix Lords, and a big Fire Dragon squad.
The 40k Circuit Breaker – A Warhammer 40k GT
31-player, 5-round Grand Tournament in Indianola, IA, United States on August 23 2025. All the lists for this event can be found in Best Coast Pairings.
Kyle McCord – Dark Angels (Wrath of the Rock) – 1st Place

The List
Army List - Click to Expand Space Marines CHARACTERS Azrael (115 points) Lieutenant with Combi-weapon (70 points) BATTLELINE Intercessor Squad (80 points) OTHER DATASHEETS Centurion Devastator Squad (165 points) Centurion Devastator Squad (165 points) Deathwing Knights (250 points) Deathwing Knights (250 points) Deathwing Knights (250 points) Eradicator Squad (200 points) Scout Squad (70 points) Sternguard Veteran Squad (100 points) Vanguard Veteran Squad with Jump Packs (95 points) Vanguard Veteran Squad with Jump Packs (95 points) Vanguard Veteran Squad with Jump Packs (95 points) Exported with App Version: v1.39.0 (92), Data Version: v662
Angels of the Blazing Mace (2000 points)
Dark Angels
Strike Force (2000 points)
Wrath of the Rock
• Warlord
• 1x Lion’s Wrath
1x The Lion Helm
1x The Sword of Secrets
• 1x Combi-weapon
1x Paired combat blades
• 1x Intercessor Sergeant
• 1x Astartes grenade launcher
1x Bolt pistol
1x Bolt rifle
1x Power fist
• 4x Intercessor
• 4x Bolt pistol
4x Bolt rifle
4x Close combat weapon
• 1x Devastator Centurion Sergeant
• 1x Centurion fists
1x Centurion missile launcher
1x Twin lascannon
• 2x Devastator Centurion
• 2x Centurion fists
2x Centurion missile launcher
2x Twin lascannon
• 1x Devastator Centurion Sergeant
• 1x Centurion fists
1x Centurion missile launcher
1x Twin lascannon
• 2x Devastator Centurion
• 2x Centurion fists
2x Centurion missile launcher
2x Twin lascannon
• 1x Watcher in the Dark
• 1x Knight Master
• 1x Great weapon of the Unforgiven
• 4x Deathwing Knight
• 4x Mace of absolution
• 1x Watcher in the Dark
• 1x Knight Master
• 1x Great weapon of the Unforgiven
• 4x Deathwing Knight
• 4x Mace of absolution
• 1x Watcher in the Dark
• 1x Knight Master
• 1x Great weapon of the Unforgiven
• 4x Deathwing Knight
• 4x Mace of absolution
• 1x Eradicator Sergeant
• 1x Bolt pistol
1x Close combat weapon
1x Melta rifle
• 5x Eradicator
• 5x Bolt pistol
5x Close combat weapon
3x Melta rifle
2x Multi-melta
• 1x Scout Sergeant
• 1x Astartes chainsword
1x Bolt pistol
1x Close combat weapon
• 4x Scout
• 4x Bolt pistol
4x Close combat weapon
3x Combat knife
1x Heavy bolter
• 1x Sternguard Veteran Sergeant
• 1x Close combat weapon
1x Power fist
1x Sternguard bolt pistol
1x Sternguard bolt rifle
• 4x Sternguard Veteran
• 4x Close combat weapon
4x Sternguard bolt pistol
3x Sternguard bolt rifle
1x Sternguard heavy bolter
• 1x Vanguard Veteran Sergeant with Jump Pack
• 1x Storm Shield
1x Vanguard Veteran weapon
• 4x Vanguard Veteran with Jump Pack
• 4x Storm Shield
4x Vanguard Veteran weapon
• 1x Vanguard Veteran Sergeant with Jump Pack
• 1x Storm Shield
1x Vanguard Veteran weapon
• 4x Vanguard Veteran with Jump Pack
• 4x Storm Shield
4x Vanguard Veteran weapon
• 1x Vanguard Veteran Sergeant with Jump Pack
• 1x Storm Shield
1x Vanguard Veteran weapon
• 4x Vanguard Veteran with Jump Pack
• 4x Storm Shield
4x Vanguard Veteran weapon
Archetype
Deathwing Knight Wrath
Thoughts
The other kind of Knight army here, with the Dark Angels presenting a wall of ceremite to thwart foes. Three units of DWKs is daunting for almost anything to try and push through, and there’s some great shooting lurking behind them, which can be quite hard to kill between the Detachment rule and Armour of Contempt. I also like the Vanguard Veteran squads here, as they remove the option of playing round this build by running away from it, especially with Advance/Charge from Tactical Mastery. Stacking that with Leonine Aggression lets this army control a huge amount of space, and I’m going to say that I think this version is considerably scarier than other ones we’ve seen recently with the Lion. Yet another Chapter to rule over us in the (maybe) Marine Autum that’s coming for us all, good stuff from Kyle.
The Best of the Rest
There were 5 more players on 4-1+ records. They were:
- 2nd (4.5-0.5, drew the final vs Kyle) – Chris Adams – Death Guard (Virulent Vectorium): Mortarion Vectorium goodstuff.
- 3rd – Ryan Hayes – Adepta Sororitas (Hallowed Martyrs):Â All-rounder Martyrs with one big Sacresant squad and lots of Castigators.
- 4th – Blake Kittrell – Adeptus Custodes (Solar Spearhead): Massed Dreadnoughts, which maybe goes up in value as fewer people tech for Knights.
- 5th – Jonathan Brandt – World Eaters (Berzerker Warband): Warband with an extra Slaughterbound Eightbound and some Maulerfiends instead of a second Berzerker squad.
- 6th – Calvin Foster – Adeptus Custodes (Lions of the Emperor): Allarus and Caladius spam, maxing out on each.
Glennperor GT
28-player, 5-round Grand Tournament in Västra Götalands län, Sverige on August 23 2025. All the lists for this event can be found in Best Coast Pairings.
Emil Söderholm – World Eaters (Berzerker Warband) – 1st

The List
Army List - Click to Expand +++++++++++++++++++++++++++++++++++++++++++++++ 10x Khorne Berzerkers (180pts) 8x Goremongers (85pts)
+ FACTION KEYWORD: Chaos – World Eaters
+ DETACHMENT: Berzerker Warband
+ TOTAL ARMY POINTS: 2000pts
+
+ WARLORD: Char1: Khârn the Betrayer
+ ENHANCEMENT: Berzerker Glaive (on Char1: Master of Executions)
+ NUMBER OF UNITS: 19
+ SECONDARY: – Bring It Down: (4×2) – Assassination: 4 Characters
+++++++++++++++++++++++++++++++++++++++++++++++
Khârn the Betrayer (85pts): Gorechild, Plasma pistol, Warlord
Lord Invocatus (110pts): Bladed horn, Bolt pistol, Coward’s Bane
Master of Executions (85pts): Berzerker Glaive, Axe of dismemberment, Bolt pistol
Slaughterbound (85pts): Lacerator and daemonic claw
10x Khorne Berzerkers (180pts)
10x Khorne Berzerkers (180pts)
8x Goremongers (85pts)
8x Goremongers (85pts)
10x Jakhals (65pts)
10x Jakhals (65pts)
2x Chaos Spawn (80pts)
2x Chaos Spawn (80pts)
2x Chaos Spawn (80pts)
Forgefiend (150pts): 2 ectoplasma cannons, 2x Ectoplasma cannon, Ectoplasma cannon and claws, Ectoplasma cannon, Forgefiend claws
Forgefiend (150pts): 2 ectoplasma cannons, 2x Ectoplasma cannon, Ectoplasma cannon and claws, Ectoplasma cannon, Forgefiend claws
Chaos Rhino (85pts): Armoured tracks, Combi-bolter, Havoc launcher, Combi-bolter
Chaos Rhino (85pts): Armoured tracks, Combi-bolter, Havoc launcher, Combi-bolter
Archetype
Board Control Berzerkers
Thoughts
Some World Eaters to wrap up here, dialing back on the killing power of some builds in favour of lots of extra Infantry, especially Goremongers. Perhaps the goal was to score around Knight foes, which Emil sort of managed with a draw in the final, and extra sacrifical stuff will certainly help in a melee infantry metagame. Khorne cares not from where the blood flows, but if you’re playing the World Eaters it’s nice if it’s mostly from the opponent. A spin on the norm, and it does seem to have some play, even if you’d like Goremongers to be a hair cheaper, good work Emil.
The Best of the Rest
There was 4 more player on 4-1 records. They were:
- 2nd – Björn HÃ¥kansson – Blood Angels (Liberator Assault Group): Bladeguard and Sanguinary Guard-heavy Liberator with some Predator Annihilators for shooting.
- 3rd – Henrik Karlsson – Chaos Knights (Lords of Dread):Â Four mixed bigs and an allied winged Daemon Prince.
- 4th – Johan Eriksson – Chaos Knights (Infernal Lance):Â Triple Infernal Despoiler, Rotigus and an Atrapos.
- 5th – Joakim Engström – Tyranids (Invasion Fleet): Big dakka bugs, a heavy Genestealer screen and some Termagants with a Tervigon.
Wrap Up
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