As seems to be something of a pattern, we’ve had a few wild, blowout weeks, we’ve got another exciting one coming up with the UKTC Leicester supermajor and US Roadshow finale, but this weekend past was reasonably quiet on the singles front, with just four GTs to cover. Serendipitously, however, there were also a couple of respectably sized team events over the weekend, so it’s once again time for a Teams Week as we see how the Balance Dataslate has impacted army building in that world. Let’s get the singles out of the way first, then cast our eyes over to Italy and the Netherlands for all the 20-0 hotness.
As ever, in singles events where it makes sense for the scoring, any list that entered the final round undefeated but didn’t win the event is marked with a ✪.
Lists of the Week
This section highlights two lists from Best of the Rest sections that are particularly unusual or innovative.
Michael Costello – Deathwatch – 2nd Place – FactoruM November GT
![](https://d1w82usnq70pt2.cloudfront.net/wp-content/uploads/2021/10/LT1.jpg)
The List
Army List - Click to Expand ++ Battalion Detachment 0CP (Imperium – Adeptus Astartes – Deathwatch) [108 PL, 10CP, 2,000pts] ++ + Configuration [12CP] + Army of Renown – Kill Team Strike Force Chapter Selection: Deathwatch + Stratagems [-1CP] + Strategem: Relics of the Chapter [-1CP]: Number of Extra Relics [-1CP]
+ HQ [14 PL, 270pts] + Primaris Chaplain on Bike [7 PL, 140pts]: 5. Recitation of Focus, 6. Canticle of Hate (Aura), Absolver Bolt pistol, Chapter Command: Master of Sanctity [1 PL, 25pts], Crozius arcanum, Frag & Krak grenades, Litany of Hate, The Beacon Angelis, Twin Bolt rifle, Warlord, Wise Orator Watch Master [7 PL, 130pts]: Frag & Krak grenades, Vigil Spear + Troops [85 PL, -1CP, 1,575pts] + Fortis Kill Team [17 PL, 280pts]: Aquila [1 PL, 15pts]. Proteus Kill Team [18 PL, -1CP, 337pts]: Dominatus [1 PL, 20pts], Jump Packs [1 PL, 3pts]. Proteus Kill Team [18 PL, 324pts]: Dominatus [1 PL, 20pts], Jump Packs [1 PL, 3pts]. Proteus Kill Team [19 PL, 340pts]: Jump Packs [1 PL, 3pts], Malleus [2 PL, 30pts]. Proteus Kill Team [13 PL, 294pts]: Aquila [1 PL, 15pts]. + Elites [5 PL, 85pts] + Judiciar [5 PL, 85pts]: Absolver Bolt pistol, Executioner Relic Blade, Frag & Krak grenades, The Armour Indomitus + Dedicated Transport [4 PL, 70pts] + Drop Pod [4 PL, 70pts]: Storm bolter ++ Total: [108 PL, 10CP, 2,000pts] ++ Vanguard Tactics coach Michael has already featured in this column for winning an event with a hyper-aggressive Kill Team-focused build, so it’s not surprising to see him trying out the new hotness. The brutal initial punch of this army is provided by the three big Proteus teams, who thanks to Veterans of the Long Vigil can now all switch to the White Scars Chapter Tactic for an early rush when appropriate, using the speed and large base of the Biker models to reach out and maximise the chances of an early charge. If the opponent is cautious enough to avoid that, then any of Iron Hands, Raven Guard or Salamanders might provide a spicy defensive boost while closing, or even Black Templars when facing off against Thousand Sons. Once they hit combat, these squads were already murder machines, but having them as a mix of Malleus and Dominatus means that Specialism Extremis can shoot their damage output to the moon into either Talos or opposing Dreadnoughts/Dreadknights as needed. The main event for that stratagem is definitely the drop pod storm bolter unit however, which really highlights how much automatic wounds turns any semblance of normal damage maths on its head. It doesn’t matter what you’re shooting, all that matters is that you have a lot of it, and with Deathwatch’s ability to ensure Tactical Doctrine is lined up for the appropriate turn, this squad can check in and evaporate a wide variety of targets, and using storm bolters for this keeps them at a more comfortable price tag than some alternatives. The assault plasma Hellblasters bring up the rear as another way of getting value from this, and again being Aquila means they can zap in with the Beacon Angelis to smoke pretty much anything in a pinch (and are easier to pre-load with the Watch Master re-rolls). That’s some strong stuff and looks very potent, but there’s one more neat trick from the AoR, which is the use of Honoured Veteran of the Watch to apply Speed of the Primarch to a sergeant via Paragon of their Chapter. I imagine there will be an FAQ at some point clarifying exactly what happens here, but since there’s not really a concept of a unit “partially” fighting outside of legacy 8th Edition rules the most obvious ruling (and the one the event went with) is that the whole unit gets to fight first, and that makes this squad a particularly commanding threat, especially as there’s a Judiciar bouncing around as well. Deathwatch make frequent use of Premorphic Resonance to help their melee units out, but right now you desperately want to avoid bringing a Psyker unless you have to, and these inclusions help provide the same utility without making that compromise. What true Deathwatch veteran would compromise, after all? Specialism Extremis continues to stand out as one of the most buck wild stratagems ever printed, and while it’s healthily gated behind real constraints, I don’t think this is the last we’ll see of it out in the metagame (especially if Michael has anything to do with it). Army List - Click to Expand Detachment Command Cost Dread Household Selections: Custom Household, Frenzied Attackers, Pride-fuelled Fury Stratagems [-2CP]
Corrupted Heirlooms [-1CP]
Selections: One model [-1CP]
Tyrannical Court [-1CP]
Selections: One model [-1CP]
Lord of War [102 PL, -3CP, 1,995pts] Chaos Cerastus Knight Atrapos [26 PL, -1CP, 520pts]. Chaos Cerastus Knight Castigator [23 PL, 460pts]
Knight Rampager [21 PL, -2CP, 415pts]. War Dogs [16 PL, 280pts]. War Dogs [16 PL, 320pts]. The Balance Dataslate absolutely turbocharged the ability of Knights to play the objective game, and that rewards players who are willing to get in the opponent’s face and start swinging. We’ve seen people trying Krast and Freeblade Lance builds already, but this week it’s the turn of the ruinous powers to try out the new goodness, building on a particularly nasty bit of three-way synergy. The Frenzied Attackers custom trait gives you extra hits on 6s in melee, but is explicitly prevented from comboing with Titanic Feet, making it of limited utility on most normal Knights as you can’t combine it with the tripled hit rolls for massive explosive dice pools. No such limitation, however, is applied to either the sweep mode of reaper chain cleavers or (crucially) the hit roll multiplying weaponry of big Forge World Knights. This list goes in hard on that, stacking a bonus attack from Iconoclasts onto a Castigator and Atropos and going even further on the latter with Knight Diabolus, creating two monstrosities that can punt the vast majority of targets directly into the sun on demand (especially if you stick Trail of Destruction on top of the Atropos’ 18 exploding 6s hit rolls). Also pretty comfortable doing that is the Knight Rampager – who doesn’t get a multiplying weapon to explode, but is rolling seven (or sometimes eight) attacks with the Teeth that Hunger that double explode on 6s (the relic chainsword explicitly does work with the Rampager’s ability per the FAQ), and Vow of Dominance on the defence makes them especially proficient at duelling enemy Dreadknights, and great at carving up Talos like it ain’t no thing. These three brutal killers are backed up by a pair of War Dogs with the cleavers, and the whole lot are extra hard to suppress thanks to Pride-fuelled Fury, ensuring that only a clean kill is ever really good enough. Round out with two autocannon War Dogs that the opponent is taking a big risk by diverting firepower to and you’ve got a spicy Knight list that really leans into the aggression the new rules reward. Very cool from David. All the lists for this event can be found in Best Coast Pairings. This event was running at 1750pts rather than the usual 2000. In addition, there was an extra event stratagem allowing you to clear space for a Fortification in your deployment zone if you wanted to bring one. Army List - Click to Expand ++ Patrol Detachment 0CP (Aeldari – Drukhari) [73 PL, -3CP, 1,102pts] ++ + Configuration + Detachment Command Cost Obsession Raiding Forces – CP Refund + Stratagems + Stratagem: Prizes from the Dark City [-1CP]
+ No Force Org Slot + Blackstone Fortress [5 PL, 16pts]: As Detachment (Kabal) Blackstone Fortress [5 PL, 16pts]: As Detachment (Kabal) + HQ + Archon [5 PL, -1CP, 90pts]: Ancient Evil, Djinnblade, Overlord, Splinter Pistol, Stratagem: Tolerated Ambition Haemonculus [5 PL, -1CP, 90pts]: Master Regenerist, Poisoner’s Ampule, Stratagem: Tolerated Ambition + Troops + Haemoxytes [8 PL, 100pts]
. 9x Haemoxyte: 9x Wrack Blade Wracks [3 PL, 45pts]
. Acothyst: Electrocorrosive Whip Wracks [3 PL, 40pts]
. Acothyst: Wrack Blade + Elites + Mandrakes [3 PL, 75pts]
. 4x Mandrake: 4x Baleblast, 4x Glimmersteel Blade + Heavy Support + Talos [18 PL, 315pts]
. Talos: Talos Gauntlet, Talos ichor injector Talos [18 PL, 315pts]
. Talos: Talos Gauntlet, Talos ichor injector ++ Patrol Detachment 0CP (Aeldari – Drukhari) [35 PL, 645pts] ++ + Configuration + Detachment Command Cost Obsession Raiding Forces – CP Refund + HQ + Drazhar [8 PL, 145pts]: Hatred Eternal, Warlord + Troops + Wracks [3 PL, 40pts]
. Acothyst: Wrack Blade + Heavy Support + Cronos [12 PL, 230pts]
. Cronos: Spirit Probe Cronos [12 PL, 230pts]
. Cronos: Spirit Probe ++ Total: [108 PL, -3CP, 1,747pts] ++ Talos Drukhari When you cut armies down to 1750 you tend to need to make a few sacrifices, with many lists having to either sacrifice a bit of raw killing power or cut back on their utility units to fit. That tends to result in an environment where the average threat level is a little lower, which can sometimes let unusual builds shine, but also means that armies whose gimmick is “being hard to kill” tend to perform even more strongly, and it looks like Talos are no exception. Doug’s list here does have to sacrifice the Grotesques you might normally see in the Covens builds, but because Talos and Cronos are such versatile killers the fact that they’ll stick around longer more than makes up for it, and between them dominating the table and the Wracks, Mandrakes and Blackstone Ur-Ghuls providing excellent value utility pieces, this list is still very capable of contesting both a straight fight and a more objective-focused game. Add in Drazhar’s trade potential being even more valuable in small games (because when he trades up that’s a bigger chunk of the opposing force) and you’ve got an extremely spicy build that was able to narrowly pip Necrons on table one for the win. Congratulations to Doug, a longtime Drukhari fan and occasional playtest partner (so I can assure you he was playing them way before they were cool). Seven players finished on 4-1 or better (the second place player was on 4.5-0.5). They were: All the lists for this event can be found in Best Coast Pairings. Army List - Click to Expand Patrol Detachment -1CP (Adeptus Astartes) [796pts] HQ Primaris Chaplain on Bike [140pts] Master of Sanctity, Litanies – Litany of Hate, Mantra of Strength, Canticle of Hate (WARLORD: Rites of War, RELIC: Benediction of Fury, Paragon of Iron: Target Protocols) Troops 5 Incursors [105pts]
Elites 2 Company Veterans [48pts], Astartes Chainsword, Storm Shield, Sergeant – Astartes Chainsword, Storm Shield 2 Company Veterans [48pts], Astartes Chainsword, Storm Shield, Sergeant – Astartes Chainsword, Storm Shield Heavy Support 5 Devastators [165pts], 1 Grav-Cannon, 3 Multi-Meltas, Armorium Cherub, Sergeant – 2 Astartes Chainswords 5 Devastators [165pts], 1 Grav-Cannon, 3 Multi-Meltas, Armorium Cherub, Sergeant – 2 Astartes Chainswords Dedicated Transport Drop Pod [70pts]
Landspeeder Storm [55pts]
=================================== Vanguard Detachment -7CP (Adeptus Astartes) [1204pts] HQ Hecaton Aiakos [160pts]
Elites 2 Company Veterans [48pts], Astartes Chainsword, Storm Shield, Sergeant – Astartes Chainsword, Storm Shield Relic Contemptor Dreadnought [180pts] Twin Volkite Culverin, Cyclone Missile Launcher, Dreadnought Chainfist, Plasma Blaster (Martial Legacy) Relic Contemptor Dreadnought [180pts] Twin Volkite Culverin, Cyclone Missile Launcher, Dreadnought Chainfist, Plasma Blaster (Martial Legacy, March of the Ancients, Hero of the Chapter: Merciless Logic) 5 Vanguard Veterans [159pts], 5 Jump Packs, 4 Lightning Claws, 4 Storm Shields, Sergeant – Thunder Hammer & Storm Shield 5 Vanguard Veterans [159pts], 5 Jump Packs, 4 Lightning Claws, 4 Storm Shields, Sergeant – Thunder Hammer & Storm Shield 10 Vanguard Veterans [318pts], 10 Jump Packs, 1 Thunder Hammer, 8 Lightning Claws, 9 Storm Shields, Sergeant – Thunder Hammer & Storm Shield Iron Hands Successors Iron Hands continue to make a real play to reclaim their old crown in the new metagame thanks to the exceptional power of these Dreads/Devs/VanVets builds. The (now firmly established) addition of Hekaton Aiakos to provide a second bodyguardable Dreadnought, plus the extreme potency of the Dreadnought Chainfist in a world full of Dreadknights and buggies that are now forced to travel in units only makes an already excellent archetype even stronger, and you should expect to see builds like this continue to win events for the foreseeable. Josh’s build stands out for being particularly flexible, with all of its Dreadnoughts sporting mixed loadouts, a grav cannon in each Dev squad and a thunder hammer in each VanVet unit, all of which just really hammers home the message – this list is ready to fight anything at any range, and can adapt to pretty much any situation the game throws at it. Sterling stuff, congratulations Josh. Four players finished on 5-1. They were: All the lists for this event can be found on Best Coast Pairings. Army List - Click to Expand ++ Patrol Detachment 0CP (Aeldari – Drukhari) [64 PL, 10CP, 960pts] ++ + Configuration + Gametype: Matched Obsession Raiding Forces – CP Refund + Stratagems + Stratagem: Prizes from the Dark City [-1CP]
+ HQ + Haemonculus [5 PL, -1CP, 90pts]: As Detachment (Coven), Master Regenerist, Poisoner’s Ampule, Stratagem: Tolerated Ambition + Troops + Haemoxytes [8 PL, 130pts]: As Detachment (Coven) Wracks [3 PL, 40pts]: As Detachment (Coven) + Elites + Grotesques [12 PL, 140pts]: As Detachment (Coven) Grotesques [12 PL, 140pts]: As Detachment (Coven) + Heavy Support + Talos [12 PL, 210pts]: As Detachment (Coven) Talos [12 PL, 210pts]: As Detachment (Coven) ++ Patrol Detachment 0CP (Aeldari – Drukhari) [28 PL, -1CP, 474pts] ++ + Configuration + Obsession: Kabal of the Black Heart: Thirst for Power + No Force Org Slot + Court of the Archon [10 PL, 134pts]: As Detachment (Kabal) + HQ + Archon [4 PL, -1CP, 80pts]: Ancient Evil, As Detachment (Kabal), Blast Pistol, Huskblade, Overlord, Stratagem: Tolerated Ambition, The Animus Vitae Drazhar [8 PL, 145pts]: Hatred Eternal, Warlord + Troops + Wracks [3 PL, 40pts]: As Detachment (Coven) + Elites + Mandrakes [3 PL, 75pts]
. 4x Mandrake: 4x Baleblast, 4x Glimmersteel Blade ++ Patrol Detachment 0CP (Aeldari – Drukhari) [35 PL, -1CP, 565pts] ++ + Configuration + Obsession + Stratagems + Stratagem: Prizes from the Dark City [-1CP]
+ HQ + Succubus [4 PL, 95pts]: 1 – Adrenalight (Combat Drug), As Detachment (Wych Cult), The Triptych Whip + Troops + Wracks [3 PL, 40pts]: As Detachment (Coven) + Elites + Grotesques [12 PL, 140pts]: As Detachment (Coven) + Heavy Support + Cronos [4 PL, 80pts]: As Detachment (Coven) Talos [12 PL, 210pts]: As Detachment (Coven) ++ Total: [127 PL, 8CP, 1,999pts] ++ Talos Drukhari Please continue welcoming your new Covens overlords. This build does stand out a bit from the others we’ve seen since the update in that it mostly eschews Cronos, just packing a single one to provide Spirit Probe re-rolls and the option to spike Pain Syphon with early shooting. Instead, it invests in extra Grotesques alongside the commonly seen tough Court (here with a Lhamean for good Ld) and Haemoxcyte unit, plus utility and trade characters in support. Congratulations to Ben, and for everyone else, if you weren’t already, make sure you’re packing big, big guns in the new world. Five players finished on 4-1. They were: All the lists for this event can be found in Best Coast Pairings. Army List - Click to Expand ++ Patrol Detachment -2CP (Imperium – Grey Knights) [25 PL, 475pts, -4CP] ++ + Configuration + Brotherhood: Rapiers + Stratagems + Armoury of Titan [-1CP]: 1 Additional Relic + HQ + Brotherhood Librarian [7 PL, 120pts, -1CP]: 4: Purifying Flame, 4: Vortex of Doom, 6: Psychic Epitome, Gem of Inoktu, Shield of Humanity Grand Master in Nemesis Dreadknight [12 PL, 245pts]: 1: Gate of Infinity, 3: Sanctuary, Dreadfist, Dreadknight teleporter, Foretelling of Locus, Gatling Psilencer, Heavy Psycannon, Nemesis Greatsword, Sigil of Exigence + Troops + Strike Squad [6 PL, 110pts]
. 4x Grey Knight (Sword): 4x Nemesis Force Sword, 4x Storm Bolter ++ Patrol Detachment 0CP (Imperium – Grey Knights) [80 PL, 1,525pts, 10CP] ++ + Configuration + Brotherhood: Prescient Brethren + HQ + Brotherhood Techmarine [5 PL, 100pts, -1CP]: 5: Warp Shaping, A Noble Death, Aetheric Conduit, Boltgun, Divination, Omnissian Power Axe, Shield of Humanity Grand Master in Nemesis Dreadknight [11 PL, 235pts, -1CP]: 1: Gate of Infinity, 3: Sanctuary, 3: Unyielding Anvil, 4: First to the Fray, Dreadfist, Dreadknight teleporter, Exemplar of the Silver Host, Gatling Psilencer, Heavy Psycannon, Nemesis Greatsword, Servant of the Throne, Warlord + Troops + Strike Squad [6 PL, 110pts]
. 4x Grey Knight (Sword): 4x Nemesis Force Sword, 4x Storm Bolter + Elites + Purifier Squad [7 PL, 115pts]
. Knight of the Flame Purifier Squad [7 PL, 115pts]
. Knight of the Flame + Fast Attack + Interceptor Squad [14 PL, 240pts]
. 9x Interceptor (Halberd): 9x Nemesis Force Halberd, 9x Storm Bolter Interceptor Squad [14 PL, 240pts]
. 9x Interceptor (Halberd): 9x Nemesis Force Halberd, 9x Storm Bolter + Heavy Support + Nemesis Dreadknight [8 PL, 185pts]: Dreadfist, Dreadknight teleporter, Gatling Psilencer, Heavy Psycannon, Nemesis Greatsword Nemesis Dreadknight [8 PL, 185pts]: Dreadfist, Dreadknight teleporter, Gatling Psilencer, Heavy Psycannon, Nemesis Greatsword ++ Total: [105 PL, 6CP, 2,000pts] ++ Dreadknights and Interceptors You know the deal folks. Extra psychic damage output from the Purifiers and the super Librarian can help a bit into Covens, as it breaks the army’s general reliance on D2 weaponry, and it’s cool to see First to the Fray on the Prescient Dreadknight pop up again, but otherwise this is business as usual, and very effective business at that. Congratulations to Sean. Five players achieved 4-1 finishes. They were: Gonna go ahead and add this to my ever-growing list of “things that should be on a permanent page”, but as a reminder for those not familiar with them Team Events tend differ from singles in the following ways: This tends to mean: Early in 9th we often saw Teams leaning into this heavily, but in more recent team events the compositions have frequently been dominated by the best builds from standout singles factions, as all of Drukhari, Orks and the Adeptus Mechanicus could comfortably offer massive blowouts. Has the balance dataslate changed things? Let’s take a look at the top two team compositions from each of our two events and find out. All the lists for this event can be found in Tourneykeeper. This event featured four-player teams. The big metagame standouts from looking at this setup are that AdMech are still around, despite the point hikes and Tyranids are a definite new darling for team events (as they provide you with multiple angles to go for big blowouts). On a team level, this setup goes especially hard on tough stuff, looking to overwhelm the enemy’s anti-tank, with even the Craftworld build investing in a Wave Serpent to protect the 3×3 Dark Reapers in deployment (also potentially a response to Hive Guard being a big deal, as a single round of shooting from them will almost never crack a Serpent open). Since three of the four lists are also capable of throwing out massive early damage in the shooting phase, the team has a pretty good chance of lining up multiple games where it can just overwhelm the opponent, and that seems to have largely been what happened based on the scores – the Aeldari and Tyranid lists stepped on whatever nasty grenades the opposing composition had, both usually walking away with at least respectable scores, while the AdMech and Grey knights racked up huge wins to carry the team. This is another team where none of the builds expose that much in the way of easy targets, with the initial attack surface of all the armies comprising durable stuff. While it isn’t as wildly out-and-out deadly as the first place team, all of the armies in it have a plan for grindier gameplay, and what seems to have happened in most of their games is that the majority of tables ended up pretty close, and then the Necrons ran absolutely hog wild over whichever poor soul they faced down, either catapulting the team to a win or salvaging a draw from a match where the rest of the lists had a rough time of it. OVERLORD WINGS does, of course, approve of this tactic, and I think it’s genuinely possible that there may have been an element of opponents underestimating the power of Lokhust Destroyers at play here! All the lists for this event can be found on the Alliance Open’s pairings site, sporting some fancy new upgrades by the looks of things. This event featured four-player teams. With the exception of the Drukhari build sticking to the shooty Goodstuff style, this team is much more an example of stacking up lots of top singles builds, lightly tune them for teams, and going wild. The Hive Guard list is just filthy in any matchup that doesn’t hard counter it (of which there are very few), adding Blades of Victory pressure to the Grey Knights increases their shot at 20-0s, and the tools chosen for the other two builds ensure they have broad damage dealing capability and a reasonable amount of stickiness on the table, helping them reliably take points from every game. All of that added up to some eye-watering scorelines in this team’s favour, including going 79-1 in the final round. I assume whoever dropped that single point will be fired forthwith. A definite skew towards durability here, with three of the four lists needing serious weaponry to make any dent in, and the final build being ideally suited to exploiting heavier terrain for protection and lashing out to delete key targets. Having the Grey Knight/Thousand Sons double team is also always handy, because it means that as long as you have those armies in-hand in the pairings process the opponent can’t really put up any list that loses a psychic duel as a defender. Finally, it’s cool to see Imperial Knights getting to flourish with their new upgrades, especially the Freeblade Lance, objectively the coolest Knight list. Sorry, that’s just the way it is, I don’t make the rules. Not too sad to have a slightly quieter week, especially as it’s given us a chance to glance over at team event happenings, but it’s straight back to the supermajor spectaculars next week and special showcases next week, so tune in to find out all that plays out and whether taking Necrons out to a supermajor as my first games with them for nine months turns out to be a spectacularly bad idea. See you then! Comments, questions and suggestions to contact@goonhammer.com.
. 5x Hellblaster w/ Assault plasma incinerator [10 PL, 165pts]: 5x Assault Plasma Incinerator, 5x Bolt pistol, 5x Frag & Krak grenades
. Intercessor Sergeant [20pts]: Astartes Chainsword, Auto Bolt Rifle, Bolt pistol, Frag & Krak grenades
. 4x Intercessor w/ Auto Bolt Rifle [4 PL, 80pts]: 4x Auto Bolt Rifle, 4x Bolt pistol, 4x Frag & Krak grenades
. Black Shield [1 PL, 37pts]: Astartes Chainsword, Frag & Krak grenades, Thunder hammer [12pts].
. Deathwatch Terminator [2 PL, 43pts].
. . Thunder hammer and Storm shield [10pts]: Storm shield, Thunder hammer [10pts].
. Deathwatch Terminator [2 PL, 43pts].
. . Thunder hammer and Storm shield [10pts]: Storm shield, Thunder hammer [10pts].
. Deathwatch Veteran [1 PL, 25pts]: Deathwatch Boltgun, Frag & Krak grenades, Storm shield [5pts].
. Deathwatch Veteran [1 PL, 25pts]: Deathwatch Boltgun, Frag & Krak grenades, Storm shield [5pts].
. Deathwatch Veteran [1 PL, 25pts]: Deathwatch Boltgun, Frag & Krak grenades, Storm shield [5pts].
. Deathwatch Veteran [1 PL, 20pts]: Astartes Chainsword, Deathwatch Boltgun, Frag & Krak grenades
. Vanguard Veteran [2 PL, 27pts]: Frag & Krak grenades, Lightning Claw [3pts], Storm shield [5pts].
. Veteran Biker [2 PL, 30pts]: Astartes Chainsword, Frag & Krak grenades, Twin boltgun
. Watch Sergeant [-1CP, 39pts]: Combat shield [4pts], Frag & Krak grenades, Heavy thunder hammer [15pts], Stratagem: Honoured Veteran of the Watch [-1CP].
. . 2. Paragon of their Chapter: Blood Angels: Speed of the Primarch
. Black Shield [1 PL, 31pts]: Frag & Krak grenades, 2x Lightning Claw [6pts].
. Deathwatch Terminator [2 PL, 43pts].
. . Thunder hammer and Storm shield [10pts]: Storm shield, Thunder hammer [10pts].
. Deathwatch Terminator [2 PL, 43pts].
. . Thunder hammer and Storm shield [10pts]: Storm shield, Thunder hammer [10pts].
. Deathwatch Veteran [1 PL, 25pts]: Deathwatch Boltgun, Frag & Krak grenades, Storm shield [5pts].
. Deathwatch Veteran [1 PL, 25pts]: Deathwatch Boltgun, Frag & Krak grenades, Storm shield [5pts].
. Deathwatch Veteran [1 PL, 25pts]: Deathwatch Boltgun, Frag & Krak grenades, Storm shield [5pts].
. Deathwatch Veteran [1 PL, 20pts]: Astartes Chainsword, Deathwatch Boltgun, Frag & Krak grenades
. Vanguard Veteran [2 PL, 24pts]: Astartes Chainsword, Frag & Krak grenades, Storm shield [5pts].
. Veteran Biker [2 PL, 30pts]: Astartes Chainsword, Frag & Krak grenades, Twin boltgun
. Watch Sergeant [35pts]: Frag & Krak grenades, Heavy thunder hammer [15pts].
. Black Shield [1 PL, 37pts]: Astartes Chainsword, Frag & Krak grenades, Thunder hammer [12pts].
. Deathwatch Terminator [2 PL, 43pts].
. . Thunder hammer and Storm shield [10pts]: Storm shield, Thunder hammer [10pts].
. Deathwatch Terminator [2 PL, 43pts].
. . Thunder hammer and Storm shield [10pts]: Storm shield, Thunder hammer [10pts].
. Deathwatch Veteran [1 PL, 25pts]: Deathwatch Boltgun, Frag & Krak grenades, Storm shield [5pts].
. Deathwatch Veteran [1 PL, 25pts]: Deathwatch Boltgun, Frag & Krak grenades, Storm shield [5pts].
. Deathwatch Veteran [1 PL, 25pts]: Deathwatch Boltgun, Frag & Krak grenades, Storm shield [5pts].
. Deathwatch Veteran [1 PL, 20pts]: Astartes Chainsword, Deathwatch Boltgun, Frag & Krak grenades
. Vanguard Veteran [2 PL, 24pts]: Astartes Chainsword, Frag & Krak grenades, Storm shield [5pts].
. Veteran Biker [2 PL, 30pts]: Astartes Chainsword, Frag & Krak grenades, Twin boltgun
. Watch Sergeant [35pts]: Frag & Krak grenades, Heavy thunder hammer [15pts].
. Black Shield [1 PL, 40pts]: Frag & Krak grenades, Storm bolter [3pts], Thunder hammer [12pts].
. Deathwatch Veteran [1 PL, 28pts]: Frag & Krak grenades, Storm bolter [3pts], Storm shield [5pts].
. Deathwatch Veteran [1 PL, 28pts]: Frag & Krak grenades, Storm bolter [3pts], Storm shield [5pts].
. Deathwatch Veteran [1 PL, 28pts]: Frag & Krak grenades, Storm bolter [3pts], Storm shield [5pts].
. Deathwatch Veteran [1 PL, 28pts]: Frag & Krak grenades, Storm bolter [3pts], Storm shield [5pts].
. Deathwatch Veteran [1 PL, 23pts]: Astartes Chainsword, Frag & Krak grenades, Storm bolter [3pts].
. Deathwatch Veteran [1 PL, 23pts]: Astartes Chainsword, Frag & Krak grenades, Storm bolter [3pts].
. Deathwatch Veteran [1 PL, 23pts]: Astartes Chainsword, Frag & Krak grenades, Storm bolter [3pts].
. Deathwatch Veteran [1 PL, 23pts]: Astartes Chainsword, Frag & Krak grenades, Storm bolter [3pts].
. Watch Sergeant [35pts]: Frag & Krak grenades, Storm bolter [3pts], Thunder hammer [12pts].The Standout Features
Why it’s Interesting in 9th
David Fields – Chaos Knights – 5th Place – Return of the Leftovers
The List
Super-Heavy Detachment 0CP (Chaos – Chaos Knights) [102 PL, 7CP, 1,995pts]
Selections: 3. Knight Diabolus, Character (Traitoris Lance), Veil of Medrengard, Vow of the Beastslayer [-1CP], Warlord
Selections: 5. Eager for the Kill, Character (Tyrannical Court), Corrupted Heirloom, The Teeth That Hunger, Vow of Dominance [-2CP]
War Dog [8 PL, 140pts].
Selections: Meltagun [5pts], Thermal spear and Reaper chain-cleaver
War Dog [8 PL, 140pts].
Selections: Meltagun [5pts], Thermal spear and Reaper chain-cleaver
War Dog [8 PL, 160pts].
Selections: Meltagun [5pts], Two War Dog autocannons [20pts].
War Dog [8 PL, 160pts].
Selections: Meltagun [5pts], Two War Dog autocannons [20pts]
The Standout Features
Why it’s Interesting in 9th
Reading Warfare 2021
Doug Tabor – Drukhari – 1st Place
The List
. *Custom Coven*: Artists of the Flesh (All-Consuming)
Standard Note on these – where events allow them you can take up to four of them per detachment with an Archon, they still use the old Codex “Court of the Archon Rule”.
. Ur-Ghul: As Detachment (Kabal)
. Ur-Ghul: As Detachment (Kabal)
. Splintered Genius (Black Heart): Splintered Genius
. Alchemical Maestro (Custom): Alchemical Maestro
. Haemoxyte Acothyst: Wrack Blade
. 4x Wracks: 4x Wrack Blade
. 4x Wracks: 4x Wrack Blade
. Nightfiend
. . Two heat lances
. Talos: Talos Gauntlet, Talos ichor injector
. . Two heat lances
. Talos: Talos Gauntlet, Talos ichor injector
. . Two heat lances
. . Two heat lances
. Talos: Talos Gauntlet, Talos ichor injector
. . Two heat lances
. Talos: Talos Gauntlet, Talos ichor injector
. . Two heat lances
. *Custom Coven*: Dark Technomancers (All-Consuming)
. 4x Wracks: 4x Wrack Blade
. Cronos
. Cronos
. Cronos
. CronosArchetype
Why it’s Interesting in 9th
The Rest of the Best
Into The Hellstorm GLADIUS
Josh Roberts – Iron Hands Successors – 1st Place
The List
Chapter Tactic: Minotaurs (Iron Hands Successors) – Born Heroes & Whirlwind of Rage
Chapter Tactic: Minotaurs (Iron Hands Successors) – Born Heroes & Whirlwind of RageArchetype
Why it’s Interesting in 9th
The Rest of the Best
FactoruM November GT
Ben Jones – Drukhari – 1st Place
The List
. *Custom Coven*: Artists of the Flesh (All-Consuming)
. Alchemical Maestro (Custom): Alchemical Maestro
. 7x Haemoxyte: 7x Wrack Blade
. Haemoxyte Acothyst: Liquifier Gun, Wrack Blade
. Haemoxyte w/ Special Weapon: Liquifier Gun
. Haemoxyte w/ Special Weapon: Liquifier Gun
. Acothyst: Wrack Blade
. 4x Wracks: 4x Wrack Blade
. Grotesque w/ Monstrous Cleaver
. Grotesque w/ Monstrous Cleaver
. Grotesque w/ Monstrous Cleaver
. Grotesque w/ Monstrous Cleaver
. Grotesque w/ Monstrous Cleaver
. Grotesque w/ Monstrous Cleaver
. Grotesque w/ Monstrous Cleaver
. Grotesque w/ Monstrous Cleaver
. Talos: Talos Gauntlet, Talos ichor injector
. . Two heat lances
. Talos: Talos Gauntlet, Talos ichor injector
. . Two heat lances
. Talos: Talos Gauntlet, Talos ichor injector
. . Two heat lances
. Talos: Talos Gauntlet, Talos ichor injector
. . Two heat lances
. Lhamean
. Sslyth
. Sslyth
. Sslyth
. Ur-Ghul: As Detachment (Kabal)
. Ur-Ghul: As Detachment (Kabal)
. Ur-Ghul: As Detachment (Kabal)
. Ur-Ghul: As Detachment (Kabal)
. Acothyst: Wrack Blade
. 4x Wracks: 4x Wrack Blade
. Nightfiend
. *Custom Coven*: Artists of the Flesh (All-Consuming)
. Agoniser & Archite Glaive
. Show Stealer (Custom): Show Stealer
. Acothyst: Wrack Blade
. 4x Wracks: 4x Wrack Blade
. Grotesque w/ Monstrous Cleaver
. Grotesque w/ Monstrous Cleaver
. Grotesque w/ Monstrous Cleaver
. Grotesque w/ Monstrous Cleaver
. Cronos: Spirit Probe
. Talos: Talos Gauntlet, Talos ichor injector
. . Two heat lances
. Talos: Talos Gauntlet, Talos ichor injector
. . Two heat lancesArchetype
Why it’s Interesting in 9th
The Rest of the Best
Return of the Leftovers
Sean Rice – Grey Knights – 1st Place
The List
. Nemesis Force Sword
. Grey Knight Justicar
. . Nemesis Force Sword
. Servo Arms
. Grey Knight Justicar
. . Nemesis Force Sword
. . Nemesis Force Halberd
. 4x Purifier (Halberd): 4x Nemesis Force Halberd, 4x Storm Bolter
. . Nemesis Force Halberd
. 4x Purifier (Halberd): 4x Nemesis Force Halberd, 4x Storm Bolter
. Interceptor Justicar
. . Nemesis Force Halberd
. Interceptor Justicar
. . Nemesis Force HalberdArchetype
Why it’s Interesting in 9th
The Rest of the Best
Team Events – How They Work
Modena WTC Team Tournament
1st Place – Blacklist 2
Credit: PendulinTeam Composition
Thoughts
2nd Place – Io sto con gli Ippopotami
Team Composition
Thoughts
Alliance Open Team Championship
1st Place – Fallen Angels
Team Composition
Thoughts
2nd Place – A giant, an ork, and 5 dreadknights walk into a bar….
Team Composition
Thoughts
Wrap Up
You must be logged in to post a comment.