Competitive Innovations in 9th: Final Quarter pt.1

I will admit that I was a little bit worried the announcement of 10th Edition might mean a slow couple of months, but uh, that does not seem to be happening. Instead, we have a mighty 12 events this week, three quarters of which have adopted the Balance Dataslate. Lowest of Men will be taking command of part 2 on Friday once more, and I’m going to have to blast through some of this a little quicker than I normally might, what with it being Warhammer Fest this weekend and my poor Baharroth model needing some repairs after tragically falling from a moderate height during a particularly intense session of frustrating non-Aeldari players.

Let’s hop right to it then – today we’ll be looking at:

  • Mayhem GT (major)
  • Normandy GT
  • Frontier Open
  • Sunken City Massacre
  • Cross Swords War At The Westward
  • Valleycon 2023

On Friday, the following will feature:

  • Rataclysm 2023 (major)
  • Grand Clash 2023
  • War Calls 2023
  • Out Of The Furnace IV: Return To Firestorm
  • Battle For The Bay 2023 GT!
  • 2D6 Dawn of Vår III: Hot Singles in Your Area

Showdown voting has returned the following results – we’re definitely going to hit one each this week, and you might get another in Friday’s part as a treat. The landslide winners of the vote were:

  • Ynnari & Harlequins vs Astra Militarum at the Normandy GT
  • Orks vs Necrons at Battle for the Bay

Do come and say hi if you see me at Warhammer Fest, and we’ll be back next week with coverage of that and whatever else went down, possibly later in the week than normal since Fest runs through Monday.

MayhemGT 2023

113-player, 5-round Grand Tournament in Mebane, North Carolina US on April 22 2023. All the lists for this event can be found in Best Coast Pairings.

This event was not using the Balance Dataslate.

All of the top four were undefeated at this event.

Kyle Trayah – Chaos Daemons – 1st Place

Credit: Robert “TheChirurgeon” Jones

The List

Army List - Click to Expand


++ Arks of Omen Detachment (Chaos – Daemons) [104 PL, 3CP, 2,000pts] ++

+ Configuration +

Arks of Omen Compulsory Type: Elites

Chaos Allegiance: Chaos Undivided

Game Type: 5. Chapter Approved: Arks of Omen

+ HQ +

Bloodthirster [18 PL, -1CP, 360pts]: A’rgath, the King of Blades, Great axe of Khorne, Indomitable Onslaught, Relics of the Brass Citadel

Lord of Change [17 PL, -2CP, 345pts]: Architect of Deception, Bolt of Change, Boon of Change, Incorporeal Form, Infernal Gateway, Relics of the Impossible Fortress, Stratagem: Warlord Trait, The Impossible Robe, Warlord

Tranceweaver [4 PL, 70pts]: Cacophonic Choir

+ Troops +

Bloodletters [6 PL, 130pts]: Daemonic icon, Instrument of Chaos
. 9x Bloodletter: 9x Hellblade

Daemonettes [6 PL, 120pts]: Daemonic icon, Instrument of Chaos
. 9x Daemonette: 9x Piercing claws

Daemonettes [6 PL, 120pts]: Daemonic icon, Instrument of Chaos
. 9x Daemonette: 9x Piercing claws

Nurglings [3 PL, 60pts]
. 3x Nurgling Swarms: 3x Diseased claws and teeth

Pink Horrors [7 PL, 140pts]
. 9x Pink Horror: 9x Coruscating flames

+ Elites +

Fiends [5 PL, 90pts]: Blissbringer
. 2x Fiend: 2x Barbed tail, 2x Dissecting claws

Fiends [5 PL, 90pts]: Blissbringer
. 2x Fiend: 2x Barbed tail, 2x Dissecting claws

Flamers [6 PL, 125pts]: Pyrocaster
. 4x Flamer: 4x Flickering flames

Flamers [6 PL, 125pts]: Pyrocaster
. 4x Flamer: 4x Flickering flames

+ Fast Attack +

Flesh Hounds [5 PL, 75pts]: Gore Hound
. 4x Flesh Hound: 4x Gore-drenched fangs

Flesh Hounds [5 PL, 75pts]: Gore Hound
. 4x Flesh Hound: 4x Gore-drenched fangs

Flesh Hounds [5 PL, 75pts]: Gore Hound
. 4x Flesh Hound: 4x Gore-drenched fangs

++ Total: [104 PL, 3CP, 2,000pts] ++

Archetype

Fs in the chat

Final Round Matchup

96 – 85 Victory against Frank Viruet – Iron Hands.

Thoughts

Two of the hardest monsters to alpha strike with shooting and lots of the powerful, speedy board control tools that have helped Daemons really thrive in the pre-Dataslate metagame and are likely to push them near the top of the pile after it. Of note alongside that is the increasingly common sight of a Pink Horror unit, great for giving you something durable against Desolation volleys to hold home positions, and likely rising in importance as Tau get some quality long-ranged indirect back as well. Congratulations to Kyle for rising to glory even in a world still infested with full-strength Deathwing.

Jamie Beaton – Dark Angels – 2nd Place

Credit: Greg Chiasson

The List

Army List - Click to Expand


++ Ark of Omen Detachment (Imperium – Adeptus Astartes – Dark Angels) [111 PL, 1,995pts, -4CP] ++

+ Configuration +

**Chapter Selector**: Dark Angels

Detachment Command Cost [0 CP]

Game Type

+ No Force Org Slot +

Deathwing Ancient [6 PL, 90pts]: Pennant of Remembrance
. Thunder Hammer and Storm Shield

+ HQ +

Ezekiel [7 PL, 105pts]: 1) Mind Worm, 3) Righteous Repugnance, 5) Engulfing Fear

Interrogator-Chaplain [7 PL, 130pts]: Bolt pistol, Chapter Command: Master of Sanctity, Jump Pack, The Armour Indomitus, Thunder hammer, Wise Orator, Mantra of Strength, Canticle of Hate, Litany of Hate

Ravenwing Talonmaster [9 PL, 160pts]: Arbiter’s Gaze

+ Elites +

Deathwing Command Squad [4 PL, 70pts]: Watcher in the Dark
. Deathwing Sergeant
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield

Deathwing Terminator Squad [18 PL, 330pts]: Watcher in the Dark
. Deathwing Sergeant
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Cyclone Missile Launcher, Thunder Hammer, Storm Shield
. . Storm Bolter & Power Fist
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Cyclone Missile Launcher, Thunder Hammer, Storm Shield
. . Storm Bolter & Power Fist
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield

Deathwing Terminator Squad [18 PL, 330pts]: Watcher in the Dark
. Deathwing Sergeant
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Cyclone Missile Launcher, Thunder Hammer, Storm Shield
. . Storm Bolter & Power Fist
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Cyclone Missile Launcher, Thunder Hammer, Storm Shield
. . Storm Bolter & Power Fist
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield

Deathwing Terminator Squad [18 PL, 330pts]: Watcher in the Dark
. Deathwing Sergeant
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Cyclone Missile Launcher, Thunder Hammer, Storm Shield
. . Storm Bolter & Power Fist
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Cyclone Missile Launcher, Thunder Hammer, Storm Shield
. . Storm Bolter & Power Fist
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield
. Deathwing Terminator
. . Thunder Hammer & Storm Shield

Ravenwing Apothecary [6 PL, 120pts, -1CP]: 5. Decisive Tactician (Aura), Chapter Command: Chief Apothecary, Selfless Healer, Stratagem: Paragon of the Chapter, Warlord
. Black Knight Bike: Plasma Talon

Terminator Assault Squad [18 PL, 330pts]: Teleport Homer
. Assault Terminator Sergeant
. . Thunder Hammer & Storm Shield
. 9x Assault Terminator w/THSS: 9x Storm shield, 9x Thunder hammer

++ Total: [111 PL, -4CP, 1,995pts] ++

Archetype

Whoops all Deathwing

Thoughts

Speaking of which – it’s a pre-Dataslate event, of course there’s a Deathwing-heavy army near the top. Interesting use of a smash chaplain alongside the normal hits, especially built to hit D4 so he can punk out Fiends and Crisis Suits alongside the normal targets, but otherwise very much Deathwing business as was usual. Still, the smash Chaplain is a genuinely interesting and innovative addition, and really that’s all we can ask for here, so well done to Jamie.

Robert Hawkins – Death Guard – 3rd Place

Credit: Robert “TheChirurgeon” Jones

The List

Army List - Click to Expand


++ Arks of Omen Detachment (Chaos – Death Guard) [120 PL, 2,000pts, 3CP] ++

+ Configuration +

Arks of Omen Compulsory Type: Troops

Game Type: 5. Chapter Approved: Arks of Omen

Plague Company: The Ferrymen

+ HQ +

Typhus [9 PL, 165pts]: 1. Miasma of Pestilence, 4. Putrescent Vitality

+ Troops +

Plague Marines [12 PL, 190pts]
. Plague Champion: Plague knife, Plasma gun
. 2x Plague Marine w/ blight launcher: 2x Blight grenades, 2x Blight launcher, 2x Krak grenades, 2x Plague knife
. 2x Plague Marine w/ cleaver: 2x Blight grenades, 2x Great plague cleaver, 2x Krak grenades, 2x Plague knife
. 2x Plague Marine w/ flail: 2x Blight grenades, 2x Flail of corruption, 2x Krak grenades, 2x Plague knife
. Plague Marine w/ icon and sigil
. Plague Marine w/ special weapon: Plasma gun
. Plague Marine w/ special weapon: Plasma gun

Plague Marines [12 PL, 190pts]
. Plague Champion: Plague knife, Plasma gun
. 2x Plague Marine w/ blight launcher: 2x Blight grenades, 2x Blight launcher, 2x Krak grenades, 2x Plague knife
. 2x Plague Marine w/ cleaver: 2x Blight grenades, 2x Great plague cleaver, 2x Krak grenades, 2x Plague knife
. 2x Plague Marine w/ flail: 2x Blight grenades, 2x Flail of corruption, 2x Krak grenades, 2x Plague knife
. Plague Marine w/ icon and sigil
. Plague Marine w/ special weapon: Plasma gun
. Plague Marine w/ special weapon: Plasma gun

Plague Marines [12 PL, 190pts]
. Plague Champion: Plague knife, Plasma gun
. 2x Plague Marine w/ blight launcher: 2x Blight grenades, 2x Blight launcher, 2x Krak grenades, 2x Plague knife
. 2x Plague Marine w/ cleaver: 2x Blight grenades, 2x Great plague cleaver, 2x Krak grenades, 2x Plague knife
. 2x Plague Marine w/ flail: 2x Blight grenades, 2x Flail of corruption, 2x Krak grenades, 2x Plague knife
. Plague Marine w/ icon and sigil
. Plague Marine w/ special weapon: Plasma gun
. Plague Marine w/ special weapon: Plasma gun

Poxwalkers [6 PL, 70pts]
. 14x Poxwalker: 14x Improvised weapon

Poxwalkers [3 PL, 50pts]
. 10x Poxwalker: 10x Improvised weapon

+ Elites +

Biologus Putrifier [4 PL, 60pts]

Foul Blightspawn [6 PL, 85pts, -1CP]: Revolting Stench-vats, Stratagem: Gifts of Decay, Viscous Death

Tallyman [4 PL, 65pts, -1CP]: Stratagem: Gifts of Decay, Tollkeeper

+ Fast Attack +

Foetid Bloat-drone [7 PL, 115pts]: Fleshmower

+ Heavy Support +

Plagueburst Crawler [8 PL, 145pts]: 2x Entropy cannon, Rothail volley gun

Plagueburst Crawler [8 PL, 145pts]: 2x Entropy cannon, Rothail volley gun

+ Dedicated Transport +

Chaos Rhino [4 PL, 80pts]

+ Lord of War +

Mortarion [25 PL, 450pts, -1CP]: 1. Revoltingly Resilient, 2. Living Plague, 4. Arch-Contaminator, 5. Curse of the Leper, 6. Gift of Plagues, Gloaming Bloat, Stratagem: Warlord Trait, Warlord

++ Total: [120 PL, 2,000pts, 3CP] ++

Archetype

Ferrymen Pressure

Thoughts

This is very much the wildcard of this top four, as Death Guard haven’t been seen much recently, let alone with Mortarion. Honestly…it actually feels like a surprisingly sharp pick. Astra Militarum’s shooting relies heavily on D2 and D3 stuff, which sucks at killing Mortarion, and unlike a lot of big threats he actually has some amount of defence against Kasrkin – take Gloaming Bloat as his plague and Gift of Plagues it out to 12″ radius, after which they have to either be a range-boosted unit or switch their Order to FRFSRF in to try and alpha him – and even after that he can shrug off some wounds. He also doesn’t care about Desolation squads (indeed this army in general is fairly unbothered by them, in their lane, upsettingly moisturised etc.), and against something like Daemons you get the big, big upside that he’ll be hitting their lines mostly intact as a big old problem. If the pendulum of how stuff dies swings back towards multi-meltas it could be a transient showing for Nurgle’s favourite, but right now (alongside a list that definitely puts the opponent on the back foot) he seems pretty cool. Great stuff from Robert, bringing joy to the hearts of Death Guard players everywhere.

Jeremy Knox – Astra Militarum – 4th Place

Lord Solar. Credit: Rockfish
Lord Solar. Credit: Rockfish

The List

Army List - Click to Expand


++ Arks of Omen Detachment (Imperium – Astra Militarum) [90 PL, 2CP, 1,650pts] ++

+ Configuration +

Arks of Omen Compulsory Type: Heavy Support

Game Type: 5. Chapter Approved: Arks of Omen

Regimental Doctrine: Born Soldiers

+ HQ +

Death Korps Marshal [2 PL, -1CP, 35pts]: Bolt pistol, Power sword, Relic: Laurels of Command, Stratagem: Imperial Commander’s Armoury

Lord Solar Leontus [9 PL, 170pts]: Warlord

Tank Commander [11 PL, -2CP, 195pts]: Heavy bolter, Leman Russ Battle Cannon, Meticulous Calibrator, Relic: Gatekeeper, Stratagem: Imperial Commander’s Armoury, Stratagem: Officer Cadre, WT: Master Tactician
. 2 Heavy Bolters: 2x Heavy bolter

+ Troops +

Cadian Shock Troops [3 PL, 65pts]
. 6x Shock Trooper: 6x Lasgun
. Shock Trooper Sergeant: Drum-fed Autogun
. Shock Trooper w/ Special Weapon: Plasma gun
. Shock Trooper w/ Special Weapon: Meltagun
. Shock Trooper w/ Vox-caster

+ Elites +

Kasrkin [5 PL, -1CP, 100pts]: Brutal Strength
. Kasrkin Sargeant: Chainsword, Hot-shot Laspistol, Relic: The Barbicant’s Key, Stratagem: Battlefield Bequest
. 5x Kasrkin w/ Hot-shot Lasgun: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
. Kasrkin w/ Hot-shot Marksman Rifle
. Kasrkin w/ Special Weapon: Hot-shot Volley Gun
. Kasrkin w/ Special Weapon: Hot-shot Volley Gun
. Kasrkin w/ Vox-caster

Kasrkin [5 PL, 100pts]: Industrial Efficiency
. Kasrkin Sargeant: Chainsword, Hot-shot Laspistol
. 5x Kasrkin w/ Hot-shot Lasgun: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
. Kasrkin w/ Hot-shot Marksman Rifle
. Kasrkin w/ Special Weapon: Hot-shot Volley Gun
. Kasrkin w/ Special Weapon: Hot-shot Volley Gun
. Kasrkin w/ Vox-caster

Kasrkin [5 PL, 100pts]: Heirloom Weapons
. Kasrkin Sargeant: Chainsword, Hot-shot Laspistol
. 5x Kasrkin w/ Hot-shot Lasgun: 5x Frag & Krak grenades, 5x Hot-shot Lasgun
. Kasrkin w/ Hot-shot Marksman Rifle
. Kasrkin w/ Special Weapon: Hot-shot Volley Gun
. Kasrkin w/ Special Weapon: Hot-shot Volley Gun
. Kasrkin w/ Vox-caster

+ Fast Attack +

Scout Sentinels [3 PL, 40pts]
. Scout Sentinel: Militarum Plasma Cannon

Scout Sentinels [3 PL, 40pts]
. Scout Sentinel: Militarum Plasma Cannon

Scout Sentinels [3 PL, 40pts]
. Scout Sentinel: Militarum Plasma Cannon

+ Heavy Support +

Earthshaker Carriage Battery [6 PL, 120pts]: Earthshaker Carriage

Heavy Weapons Squad [3 PL, 55pts]
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Heavy Weapons Squad [3 PL, 55pts]
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar
. Heavy Weapon Team: Mortar

Leman Russ Battle Tanks [9 PL, 165pts]
. Leman Russ Battle Tank: Dozer Blade, Executioner Plasma Cannon, Heavy bolter
. . 2 Heavy Bolters: 2x Heavy bolter

Leman Russ Battle Tanks [9 PL, 165pts]
. Leman Russ Battle Tank: Dozer Blade, Executioner Plasma Cannon, Heavy bolter
. . 2 Heavy Bolters: 2x Heavy bolter

Leman Russ Battle Tanks [9 PL, 165pts]
. Leman Russ Battle Tank: Dozer Blade, Executioner Plasma Cannon, Heavy bolter
. . 2 Heavy Bolters: 2x Heavy bolter

+ Fortification +

Aegis Defence Line [2 PL, 40pts]

++ Patrol Detachment 0CP (Imperium – Astra Militarum) [25 PL, -2CP, 350pts] ++

+ Configuration +

Militarum Tempestus Detachment

+ HQ +

Militarum Tempestus Command Squad [10 PL, -2CP, 185pts]: Relic: Finial of the Nemrodesh 1st, Stratagem: Officer Cadre, Stratagem: Relic
. Astropath: 3. Psychic Barrier
. Ogryn Bodyguard: Brute Shield, Ripper Gun
. Tempestor Prime: Bolt pistol
. Tempestus Scion: Plasma gun
. Tempestus Scion w/ Master-Vox
. Tempestus Scion w/ Medi-pack: Hot-Shot Lasgun
. Tempestus Scion w/ Regimental Standard
. WT: Superior Tactical Training: Prefectus Orders

+ Troops +

Tempestus Scions [5 PL, 55pts]
. Tempestor: Chainsword, Plasma pistol
. Tempestus Scion
. Tempestus Scion w/ Special Weapon: Hot-shot Volley Gun
. Tempestus Scion w/ Special Weapon: Plasma gun
. Tempestus Scion w/ Vox-caster

Tempestus Scions [5 PL, 55pts]
. Tempestor: Chainsword, Plasma pistol
. Tempestus Scion
. Tempestus Scion w/ Special Weapon: Hot-shot Volley Gun
. Tempestus Scion w/ Special Weapon: Plasma gun
. Tempestus Scion w/ Vox-caster

Tempestus Scions [5 PL, 55pts]
. Tempestor: Chainsword, Plasma pistol
. Tempestus Scion
. Tempestus Scion w/ Special Weapon: Hot-shot Volley Gun
. Tempestus Scion w/ Special Weapon: Plasma gun
. Tempestus Scion w/ Vox-caster

++ Total: [115 PL, 2,000pts] ++

Archetype

Born Soldiers goodstuff

Thoughts

Mostly business as usual, one new feature – an Aegis Defence Line. I’m guessing this is primarily here as a place for Kasrkin to hang out till it’s time to do their thing, substantially reducing the ease with which enemy indirect can deplete their numbers. Do I like that we’re in something of an indirect fire arms race? No, but I have to acknowledge that it’s a clever way to spend 40pts, so well done Jeremy.

The Best of the Rest

There were 15 more players on 4-1 records. They were:

  • 5th – Frank Viruet – Iron Hands Successors: Shooty Iron Hands with Devastators, Desolation Squads and a big VanVet brick.
  • 6th – Nick Kirkendall – Orks: Goff Pressure with lots of Stormboyz and Kill Rigs
  • 7th – Andrew Vawter – Ultramarines: Tigurius and Bobby G with a big Desolation Squad and lots of hulls.
  • 8th – John Casey – World Eaters:  Invocatus Eightbound spam.
  • 9th – Don Belec – Dark Angels: Deathwing and Desolation.
  • 10th – Tyler Wimer – Iron Hands: Shooty Iron Hands with lots of Devs and Desolation squads.
  • 11th – Frank DiSalvo – Ultramarines: Bobby G and Tigurius with lots of infantry and a pair each of Redemptors and Invictors.
  • 12th – Ethan McElroy – Ultramarines: Bobby G and lots of Dreads.
  • 13th – Steven Saroka – Votann: GTL Goodstuff with a fort and lots of small bike and Elite units, plus a pair of Sagitaurs.
  • 14th – Rowan Delgado – Genestealer Cult: Industrial/Impassioned with lots of melee units and some big, cheap Neophyte bricks, plus a Brood Brothers detachment with Scout Sentinels.
  • 15th – Roman Malekzai – Disciples of Be’lakor: Lots of Daemonic board control and a trio of Korvax Karnivores as massive hammers.
  • 16th – Ben Poole – Dark Angels: Pure Ravenwing with lots of Black Knights and Storm Speeders.
  • 17th – Jordan Cole – Space Wolves Successors: Wolves Infantry spam with Wulfen, melta-bedecked MSUs and Long Fangs.
  • 18th – Riley Morris – Tau: Farsight with small Crisis teams and a pair of Riptides.
  • 19th – Matt Townsend – Harlequins: Shooty Light Saedath with 3×2 Voidweavers.

Normandy GT

All the lists for this event can be found in Miniheadquarters.

The Showdown

Matchup & Mission – Data-Scry Salvage

Bizuthor – Ynnari & Harlequins: Ultra-aggressive melee Ynnari with two big Troupes, plus some Light Harlequins for objective play and access to the super Death Jester.

Army List - Click to Expand

== DETACHMENT Patrol : Harlequins : Light [17PP, 370pts] ==

HQ1 : Shadowseer [5PP, 100pts]
— Powers : Mirror of mind, Shard of light

Troop1 : 5 Players [4PP, 65pts]

Elite1 : Death Jester [4PP, 110pts] Harvester of Tourments
— Trait : Favored of Cegorach (-1CP)

DT1 : Starweaver [4PP, 95pts]

== DETACHMENT Arch of Omen : Ynnari (0 PC) [101PP, 1996pts] ==

HQ2 : Autarch [5PP, 105pts] Swooping hawk Wings, Banshee mask
— Trait : Ambush of Blades (-1CP)
HQ3 : Farseer Skyrunner [6PP, 135pts]
— Psychic powers : Fateful Divergence , Ancestral Grace
— Relic : Sunstorm (-1CP)
HQ4 : The Yncarne [13PP, 260pts]

Troop1 : 5 Rangers [4PP, 65pts]
Troop2 : 5 Rangers [4PP, 65pts]
Troop3: 10 Players [9PP, 180pts] 8 Arlequin’s Kiss, 1 Arlequin’s Caress, 1 Arlequin’s Embrace
Troop4 : 10 Players [9PP, 180pts] 8 Arlequin’s Kiss, 1 Arlequin’s Caress, 1 Arlequin’s Embrace

Elite1 : 5 Howling Banshees [5PP, 110pts]
— Exarque (0), Piercing Strike (15)
Elite3 : Warlock [3PP, 45pts]
— Psychic power : Quicken / Restrain
Elite4 : 5 Striking Scorpions [5PP, 110pts]
— Exarch (0),Biting blade, Crushing blows (15)
NFO: Warlock Skyrunner [3PP, 65pts]
— Psychic powers : Protect / Jinx

FA1 : 5 Warp Spiders [6PP, 135pts]
— Exarch (0), Power blades, Additional Death spinner, Web of Deceit (15)
FA2 : 3 Shroudrunners [4PP, 90pts]
FA3 : 3 Shroudrunners [4PP, 90pts]

vs.

Larkinn – Astra Militarum: Russ-heavy Militarum.

Army List - Click to Expand

== Batalion DETACHMENT : Astra Militarum (1 CP) [107PL, 2000pts] ==

HQ 1 : Tank Commander [11PL, 205pts] Lascannon, 2 Heavy bolter, Dozer blade, Track guards, Meticulous Calibration
— Relic : Relic (-1 CP) : Gatekeeper
HQ 2 : Tank Commander [10PL, 185pts] Lascannon, 2 Heavy bolter, Executioner plasma cannon, Dozer blade, Track guards
HQ 3 : 5 Cadian Command Squad [4PL, 75pts]
— Relic : Imperial’s Commander’s Armoury (-1 CP) : Finial of the Nemrodesh 1st
— Trait : Officer Cadre (-1 CP) : Master Tactician
— Cadian Commander (0)
— 4x Cadian Veteran Guardsmen (0)
HQ 4 : Lord Solar Leontus [9PL, 170pts]
— Trait : Warlord Trait (-1 CP) : Grand Strategist

TR 1 : 10 Cadian Shock Troops [3PL, 65pts] Melta-gun, Plasma gun
— Shock Trooper Sergeant (0)
TR 2 : 10 Cadian Shock Troops [3PL, 65pts] Melta-gun, Plasma gun
— Shock Trooper Sergeant (0)

EL 1 : 10 Kasrkins [5PL, 100pts] Hot-shot marksman rifle, Vox caster, Regimental Doctrine: Heirloom Weapons
— Kasrkin sergeant (0)
EL 2 : 10 Kasrkins [5PL, 100pts] Hot-shot marksman rifle, Vox caster, Regimental Doctrine: Veteran Guerillas
— Relic : Battlefield Bequest (-1 CP) : The Barbicant’s Key
— Kasrkin sergeant (0)
EL 3 : 10 Kasrkins [5PL, 100pts] Hot-shot marksman rifle, Vox caster, Regimental Doctrine: Recon Operators
— Kasrkin sergeant (0)

FA 1 : Scout Sentinel [3PL, 40pts] Militarum plasma cannon
FA 2 : Scout Sentinel [3PL, 40pts] Militarum plasma cannon

HS 1 : (+1) Leman Russ Battle Tanks [18PL, 340pts] Lascannon, Executioner plasma cannon, 2 Heavy flamer, Track guards
— 2nd Leman Russ (150),Lascannon, Executioner plasma cannon, 2 Heavy flamer, Track guards
HS 2 : Leman Russ Battle Tanks [9PL, 165pts] Lascannon, 2 Heavy bolter, Executioner plasma cannon
HS 3 : Leman Russ Battle Tanks [10PL, 185pts] Lascannon, 2 Heavy bolter, Vanquisher battlecannon, Veteran Commandeer, Regimental Doctrine: Elite Sharpshooters
HS 4 : 3 Heavy Weapons Squad [3PL, 55pts] 3 Mortar
HS 5 : 3 Heavy Weapons Squad [3PL, 55pts] 3 Mortar
HS 6 : 3 Heavy Weapons Squad [3PL, 55pts] 3 Mortar

Thoughts

I’m going to be honest – it’s a while since I’ve seen a game that feels like it turns so hard on who goes first. Both of these armies are absurdly lethal when they get to do their thing, and both have ways of reaching out and making their opponents lives very difficult out the gate. On the very wide front of Data-Scry, two Scout Sentinels isn’t going to be able to prevent the Shroud Runners (and possibly Scorpions) getting straight down to business if the Aeldari win the roll-off, particularly with some Rangers to eke out space as well. If they can pick up lots of the Mortars or tie up the Kasrkin while the big Harlequin Troupes get into position, that puts the guard into a tricky spot as regards getting Primary foothold. Conversely, if the guard go first then Aeldari are potentially forced to pull quite a lot of stuff into strategic reserves with Phantasm, then gamble on some big charges, as even one turn of unrestrained shooting from three Mortar squads is a big problem for them, and if the Russes can push out before the Aeldari start causing havoc then chewing through six of them is going to be a rough task while under heavy fire.

I don’t think it’s hopeless for either player if they don’t go first, just much tougher. From the Guard’s side, six Russes is still a tough lift for the Aeldari to clear even after getting hit hard, and they might be able to blast the elves to oblivion quick enough to claw back a low-scoring win – though if a lot of their infantry has been swept up, they could struggle on secondaries. The Ynnari, on the other hand, can hide pretty well from everything that isn’t the Mortars, so if those have a rough turn of shooting and the Guard extend into strike range of the Troupes, a swift counterattack that wraps up multiple tanks could create enough momentum and problems to flip things, especially with the Yncarne about. I do think the likelihood is that the first turn decides this, but would favour the Ynnari as most likely to be able to win via the backup plan going second – and whether they pulled off a big alpha strike or counterpunch, the elves took this one.

Result

Ynnari Victory – 97-42

Bizuthor – Ynnari & Harlequins – 1st Place

The List

Army List - Click to Expand

== DETACHMENT Patrol : Harlequins : Light [17PP, 370pts] ==

HQ1 : Shadowseer [5PP, 100pts]
— Powers : Mirror of mind, Shard of light

Troop1 : 5 Players [4PP, 65pts]

Elite1 : Death Jester [4PP, 110pts] Harvester of Tourments
— Trait : Favored of Cegorach (-1CP)

DT1 : Starweaver [4PP, 95pts]

== DETACHMENT Arch of Omen : Ynnari (0 PC) [101PP, 1996pts] ==

HQ2 : Autarch [5PP, 105pts] Swooping hawk Wings, Banshee mask
— Trait : Ambush of Blades (-1CP)
HQ3 : Farseer Skyrunner [6PP, 135pts]
— Psychic powers : Fateful Divergence , Ancestral Grace
— Relic : Sunstorm (-1CP)
HQ4 : The Yncarne [13PP, 260pts]

Troop1 : 5 Rangers [4PP, 65pts]
Troop2 : 5 Rangers [4PP, 65pts]
Troop3: 10 Players [9PP, 180pts] 8 Arlequin’s Kiss, 1 Arlequin’s Caress, 1 Arlequin’s Embrace
Troop4 : 10 Players [9PP, 180pts] 8 Arlequin’s Kiss, 1 Arlequin’s Caress, 1 Arlequin’s Embrace

Elite1 : 5 Howling Banshees [5PP, 110pts]
— Exarque (0), Piercing Strike (15)
Elite3 : Warlock [3PP, 45pts]
— Psychic power : Quicken / Restrain
Elite4 : 5 Striking Scorpions [5PP, 110pts]
— Exarch (0),Biting blade, Crushing blows (15)
NFO: Warlock Skyrunner [3PP, 65pts]
— Psychic powers : Protect / Jinx

FA1 : 5 Warp Spiders [6PP, 135pts]
— Exarch (0), Power blades, Additional Death spinner, Web of Deceit (15)
FA2 : 3 Shroudrunners [4PP, 90pts]
FA3 : 3 Shroudrunners [4PP, 90pts]

Archetype

Melee Ynnari

Why it’s Interesting in 9th

Fast and furious, and a huge winner from the departure of big Deathwing blobs from the metagame, as it’s game plan does sort of rely on not bouncing clean off anything (though the full Harlequin Troupes are up there with Wulfen as things that could at least have a go at landing that kill, just not enough times over the course of a game). With that predator removed, the speed to disrupt shooting lists and versatility to deal with melee pressure from Daemons and World Eaters, Ynnari are a real favourite for Arks part 2, and this list is a fantastic example of how to play them. Particular fan of the extra Banshee mask from the Autarch, who does a lot for this list with his aura too. Well done to Bizuthor.

The Rest of the Best

There were 9 more players with 4-1 or better records. They were:

  • 2nd (Undefeated with a Draw) – Yrian – Votann: Ymyr triple fort, triple bike brick.
  • 3rd – Alariell – Ynnari & Harlequins: Light Saedath Jesters and fusion boats plus all the best upgraded Aspect Squads.
  • 4th – Arrethas – Craftworlds & Harlequins: Swift Strikes/Masterful Shots plus Light Saedath the ultimate in mobile anti-volume firepower.
  • 5th – El-Gringo – Tau: Bork’an Breacherfish skew – seven of the damned things.
  • 6th – loukas – Genestealer Cult: Industrial Neophyte/Rockgrinder spam.
  • 7th – Leo_O – Craftworlds & Harlequins: Another Swift Strikes/Masterful & Light build, this time dialing back the Harlequin contingent a bit for some Night Spinners.
  • 8th – Hu-Goh – Genestealer Cult: Rusted Claw with big Neophyte bricks and lots of Acolyte/Bike MSUs.
  • 9th – Arkeon14 – Astra Militarum: Born Soldiers Goodstuff.
  • 10th – Larkinn – Astra Militarum: Born Soldiers Goodstuff.

Frontier Open @ Cheyenne Gaming Convention

40-player, 5-round Grand Tournament in Cheyenne, WY US on April 22 2023. All the lists for this event can be found in Best Coast Pairings.

The Balance Dataslate was not in use at this event (at least as far as I can tell from the event pack – the lack of any Dark Angels makes me wonder a bit).

Colin Kay – Black Legion – 1st Place

Abaddon the Despoiler. Credit: Swiftblade

The List

Army List - Click to Expand


++ Arks of Omen Detachment (Chaos – Chaos Space Marines) [96 PL, 1,997pts, 1CP] ++

+ Configuration +

Arks of Omen Compulsory Type: Fast Attack

Game Type: 5. Chapter Approved: Arks of Omen

Legion: Black Legion

+ HQ +

Abaddon the Despoiler [15 PL, 350pts, -1CP]: 3. Merciless Overseer, 5. Eternal Vendetta, 6. Paragon of Hatred, Stratagem: Warlord Trait

Dark Apostle [5 PL, 95pts, -1CP]: 5. Trusted War-leader, Aspiring Lord, Chaos Undivided, Illusory Supplication
. 2x Dark Disciple: 2x Close combat weapon

Master of Possession [6 PL, 105pts]: Chaos Undivided, Mutated Invigoration, Pact of Flesh

Sorcerer in Terminator Armour [7 PL, 125pts, -1CP]: Chaos Familiar, Combi-melta, Force sword, Gift of Chaos, Infernal Gaze, Mark of Tzeentch, Stratagem: Relic, Veilbreaker Plate

+ Troops +

Cultists Mob [2 PL, 50pts]
. 6x Chaos Cultist w/ cultist firearm: 6x Cultist firearm, 6x Frag & Krak grenades
. Chaos Cultist w/ cultist grenade launcher
. Chaos Cultist w/ flamer
. Chaos Cultist w/ heavy stubber
. Cultist Champion: Cultist firearm

Cultists Mob [2 PL, 50pts]
. 6x Chaos Cultist w/ cultist firearm: 6x Cultist firearm, 6x Frag & Krak grenades
. Chaos Cultist w/ cultist grenade launcher
. Chaos Cultist w/ flamer
. Chaos Cultist w/ heavy stubber
. Cultist Champion: Cultist firearm

Legionaries [7 PL, 125pts]: Chaos Icon, Mark of Tzeentch
. Aspiring Champion: Plasma pistol, Power fist
. Legionary w/ astartes chainsword
. Legionary w/ balefire tome: Balefire tome, Diabolic Strength
. Legionary w/ heavy chainaxe
. Legionary w/ heavy weapon: Heavy bolter

+ Elites +

Chaos Contemptor Dreadnought [9 PL, 200pts, -1CP]: Hellforged cyclone missile launcher, Mark of Tzeentch, 2x Multi-melta

Rubric Marines [13 PL, 252pts]: Icon of Flame
. Aspiring Sorcerer: Warpflame pistol, Warptime
. 9x Rubric Marine w/ warpflamer: 9x Warpflamer

+ Fast Attack +

Chaos Bikers [16 PL, 320pts, -1CP]: Chaos Icon, Mark of Tzeentch
. Biker Champion: Black Rune of Damnation, Power fist, Trophies of the Long War
. 6x Chaos Biker w/ astartes chainsword: 6x Astartes chainsword, 6x Combi-bolter, 6x Frag & Krak grenades
. Chaos Biker w/ special weapon: Astartes chainsword, Plasma gun
. Chaos Biker w/ special weapon: Astartes chainsword, Plasma gun

Chaos Spawn [1 PL, 25pts]: Chaos Spawn

Chaos Spawn [1 PL, 25pts]: Chaos Spawn

Raptors [6 PL, 140pts]: Chaos Undivided
. 2x Raptor: 2x Astartes chainsword, 2x Bolt pistol, 2x Frag & Krak grenades
. Raptor Champion: Plasma pistol, Power fist
. Raptor w/ special weapon: Plasma gun
. Raptor w/ special weapon: Plasma gun

Raptors [6 PL, 135pts]: Chaos Undivided
. 2x Raptor: 2x Astartes chainsword, 2x Bolt pistol, 2x Frag & Krak grenades
. Raptor Champion: Bolt pistol, Power fist
. Raptor w/ special weapon: Plasma gun
. Raptor w/ special weapon: Plasma gun

++ Total: [96 PL, 1,997pts, 1CP] ++

Archetype

Black Legion

Final Round Matchup

86 – 84 Victory against Cody Jiru – Aeldari.

Thoughts

Incredible power move here, following a similar principle to the few other successful Chaos Marine lists we’ve seen recently, which is to fully go for the throat. Teleporting warpflamers with full wound re-rolls can rip the heart out of many lists, while the big Biker unit with the Black Rune can use Confluence of Traitors to go Red Corsairs mode and become a problem for the enemy right away. That gives the Raptors a chance to get staged somewhere relevant, and keeps the opponent from reaching out and clearing tools like Abaddon and the troubleshooting Contemptor, and that’s apparently enough of a gut punch plan to launch a black crusade all the way to the number one spot. Definitely seeing more people switch to Black Rune Bikers and Possessed rather than Terminators, as in a post-AoC world the T5 is vital for adding durability, so if you’re a Chaos player lamenting the losses of your legions, perhaps follow Colin’s example if you haven’t already.

The Best of the Rest

There were 7 more players on 4-1 records. They were:

  • 2nd – Cody Jiru – Aeldari: Ulthwe Goodstuff with Aspects, D-Cannons and Wraithlords.
  • 3rd – Matt Evans – Cult Mechanicus: Ryza with lots of Sicarans and lots of Dragoons, plus a big lascannon Ironstrider squad to blow stuff up.
  • 4th – Michael Mann – Goffs: Goff Pressure with Ghaz and Stormboyz.
  • 5th – Joel Davis – Craftworlds: Ulthwe monster mash, Wraithlords, Wraithseers and the Avatar.
  • 6th – Jake Degenhart – Genestealer Cult: Lots of Hivecult Infantry and a fairly chunky Auxiliary Brood Brothers detachment with three Russes.
  • 7th – Brandon Roddy – Iron Hands: Infantry-heavy all-rounder Successors with VanVets and Assault Marines alongside the shooty stuff.
  • 8th – Jeff Henderson – Votann: All-rounder Ymyr with a bit of everything.

Sunken City April Massacre

34-player, 5-round Grand Tournament in West Branch, MI US on April 22 2023. All the lists for this event can be found in Best Coast Pairings.

Brenton Weiss – T’au Empire – 1st Place

Tau Broadside Battlesuit with Missiles
Tau Broadside Battlesuit with Missiles. Credit: Jack Hunter

The List

Army List - Click to Expand


++ Arks of Omen Detachment (T’au Empire) [104 PL, 1,998pts, 1CP] ++

+ Configuration +

Arks of Omen Compulsory Type: Heavy Support

Game Type: 5. Chapter Approved: Arks of Omen

Sept Choice: T’au Sept

+ Stratagems +

Stratagem: Heroic Support [-1CP]

+ HQ +

Commander in Coldstar Battlesuit [9 PL, 200pts, -2CP]: 1. Precision of the Hunter, Burst Cannon, High-output Burst Cannon, Plasma Rifle, Solid-image Projection Unit, Stratagem: Promising Pupil, Stratagem: Relic, T’au Flamer, Thermoneutronic Projector
. 2x Marker Drone: 2x Markerlight

Commander Shadowsun [8 PL, 150pts, -1CP]: 5. Exemplar of the Kauyon, 2x High-energy Fusion Blaster, Stratagem: Warlord Trait, Warlord

Longstrike [9 PL, 170pts, -1CP]: 2x Accelerator Burst Cannon, 4. Through Boldness, Victory, Railgun, Stratagem: Promising Pupil

+ Troops +

Kroot Carnivores [3 PL, 70pts]
. 10x Kroot: 10x Kroot Rifle, 10x Quill Grenades

Kroot Carnivores [3 PL, 70pts]
. 10x Kroot: 10x Kroot Rifle, 10x Quill Grenades

+ Elites +

Crisis Battlesuits [21 PL, 345pts]
. Crisis Shas’ui: Burst Cannon, Cyclic Ion Blaster, Plasma Rifle, Target Lock
. Crisis Shas’ui: Burst Cannon, Cyclic Ion Blaster, Plasma Rifle, Target Lock
. Crisis Shas’ui: Burst Cannon, Cyclic Ion Blaster, Plasma Rifle, Shield Generator
. Crisis Shas’vre: Burst Cannon, Cyclic Ion Blaster, Iridium battlesuit, Plasma Rifle, Stimm Injectors, Target Lock
. Marker Drone
. 2x Shield Drone: 2x Shield Generator

Stealth Battlesuits [4 PL, 75pts]
. 2x Stealth Shas’ui w/ Burst Cannon: 2x Burst Cannon
. Stealth Shas’vre: Burst Cannon

+ Fast Attack +

Kroot Hounds [1 PL, 24pts]
. 4x Kroot Hound: 4x Ripping Fangs

Kroot Hounds [1 PL, 24pts]
. 4x Kroot Hound: 4x Ripping Fangs

+ Heavy Support +

Broadside Battlesuits [17 PL, 340pts]
. Broadside Shas’ui: Heavy Rail Rifle, Stabilised Optics, Twin Smart Missile System
. Broadside Shas’ui: Heavy Rail Rifle, Stabilised Optics, Twin Smart Missile System
. Broadside Shas’vre: Heavy Rail Rifle, Stabilised Optics, Twin Smart Missile System
. Marker Drone
. 2x Shield Drone: 2x Shield Generator

Riptide Battlesuit [14 PL, 265pts]: 2x Plasma Rifle, Early Warning Override, Ion Accelerator, Shielded Missile Drone, Target Lock, Velocity Tracker

Riptide Battlesuit [14 PL, 265pts]: 2x Plasma Rifle, Early Warning Override, Ion Accelerator, Shielded Missile Drone, Target Lock, Velocity Tracker

++ Total: [104 PL, 1,998pts, 1CP] ++

Archetype

Tau Coresides

Final Round Matchup

97 – 86 Victory against Tom Munsell – Chaos Daemons.

Thoughts

The indirect fire escalation continues as CORE Broadsides return, ready to rain missiles down on all and sundry, and here helping craft a list so lethal it managed to blow Tzeentch Daemons off the table in the final. It’s a tricky one, because in most Septs Broadsides need CORE to be worthwhile, but in Tau Sept the ability to drop full re-rolls and an automatic Markerlight on them (from Longstrike) makes them extremely good even when firing indirect. They’re also super hard to shift and more than happy to come out into the open to shoot in some games, and running them here alongside Riptides presents a very solid wall of giant robot for opponents to try and deal with. That’s a great combination with Tau’s cheap skirmishing units and ability to skew their scoring for the late game, and this looks like a solid model for a post-Dataslate Arks build, well done to Brenton.

Jeffrey Keister – Blood Angels – 2nd Place (Undefeated)

Sanguinary Guard
Sanguinary Guard. Credits: That Gobbo

The List

Army List - Click to Expand


++ Arks of Omen Detachment (Imperium – Adeptus Astartes – Blood Angels) [129 PL, 2CP, 1,985pts] ++

+ Configuration +

**Chapter Selector**: Blood Angels

Arks of Omen Compulsory Type: Elites

Game Type: 5. Chapter Approved: Arks of Omen

+ HQ +

Astorath [8 PL, 140pts]: 1. Litany of Faith (Aura), 4. Mantra of Strength, Litany of Hate (Aura)

Commander Dante [9 PL, 165pts]: 4. Heroic Bearing, Stratagem: Warlord Trait, Warlord

Sanguinary Priest [7 PL, -2CP, 150pts]: Astartes Chainsword, Bolt pistol, Chapter Command: Chief Apothecary, Icon of The Angel, Jump Pack, Selfless Healer, Stratagem: Hero of the Chapter, Stratagem: Relic

The Sanguinor [8 PL, 150pts]

+ Troops +

Incursor Squad [5 PL, 90pts]: Haywire Mine
. 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired combat blades
. Incursor Sergeant

Incursor Squad [5 PL, 90pts]: Haywire Mine
. 4x Incursor: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Occulus bolt carbine, 4x Paired combat blades
. Incursor Sergeant

+ Elites +

Death Company Marines [8 PL, 145pts]: Jump Pack
. Death Company Marine: Inferno pistol, Power sword
. Death Company Marine: Plasma pistol, Power sword
. 3x Death Company Marine w/ thunder hammer: 3x Frag & Krak grenades, 3x Thunder hammer

Death Company Marines [8 PL, 115pts]: Jump Pack
. 5x Death Company Marine w/ chainsword and bolt pistol: 5x Astartes Chainsword, 5x Bolt pistol, 5x Frag & Krak grenades

Sanguinary Ancient [6 PL, -2CP, 110pts]: 3. Soulwarden, Angelus boltgun, Encarmine sword, Stratagem: Hero of the Chapter, Stratagem: Relic of the Chapter, Wrath of Baal

Sanguinary Guard [17 PL, 180pts]
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine axe
. Sanguinary Guard: Angelus boltgun, Encarmine axe
. Sanguinary Guard: Angelus boltgun, Power fist
. Sanguinary Guard: Angelus boltgun, Power fist

Sanguinary Guard [17 PL, 180pts]
. Sanguinary Guard: Encarmine sword, Inferno pistol
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Encarmine axe, Inferno pistol
. Sanguinary Guard: Angelus boltgun, Encarmine axe
. Sanguinary Guard: Angelus boltgun, Power fist
. Sanguinary Guard: Angelus boltgun, Power fist

Sanguinary Guard [17 PL, 210pts]
. Sanguinary Guard: Encarmine sword, Inferno pistol
. Sanguinary Guard: Encarmine sword, Inferno pistol
. Sanguinary Guard: Encarmine axe, Inferno pistol
. Sanguinary Guard: Angelus boltgun, Encarmine sword
. Sanguinary Guard: Angelus boltgun, Encarmine axe
. Sanguinary Guard: Angelus boltgun, Encarmine axe
. Sanguinary Guard: Angelus boltgun, Power fist

Vanguard Veteran Squad [14 PL, 260pts]: Jump Pack
. Vanguard Veteran: Inferno pistol, Power sword
. Vanguard Veteran: Inferno pistol, Power sword
. Vanguard Veteran: Inferno pistol, Power sword
. Vanguard Veteran: Inferno pistol, Power sword
. Vanguard Veteran: 2x Lightning Claw
. Vanguard Veteran: 2x Lightning Claw
. Vanguard Veteran: 2x Lightning Claw
. Vanguard Veteran: 2x Lightning Claw
. Vanguard Veteran: 2x Lightning Claw
. Vanguard Veteran Sergeant: Plasma pistol, Power axe

++ Total: [129 PL, 2CP, 1,985pts] ++

Archetype

Blood Angels Jump Packs

Thoughts

Good chip damage resilience thanks to Sanguinary Guard having a 2+ save, a great gameplan against any melee pressure builds, and no more pesty Deathwing bricks to bounce off? Sounds great if you’re a Blood Angels fan, and I particularly like seeing the Sanguinor here, who is a potentially spectacular problem for World Eaters to try and play around if they’re brawling with this army. Well done to Jeffrey.

The Best of the Rest

There were N more players on X-1 records. They were:

  • 3rd – Josh Sugar Howard – Iron Hands: Actual Iron Hands with two Leviathans, a big brick of Desolation Marines and a large brawling Bladeguard squad.
  • 4th – Brock Vermillion – Goffs: Goff Pressure with Battlewagons.
  • 5th – Jon Droope – Aeldari: Biel Tan with massive numbers of small Aspect units.
  • 6th – Isaac Rosebrugh – Astra Militarum: Born Soldiers Goodstuff.

Cross Swords War At The Westward

30-player, 5-round Grand Tournament in Lee Mill Bridge, England United Kingdom on April 22 2023. All the lists for this event can be found in Best Coast Pairings.

George McCoulough – Drukhari – 1st Place

Kabalite Warriors – Credit: RichyP

The List

Army List - Click to Expand


+++ RRoots (Warhammer 40,000 9th Edition) +++
Bring it down = 9
Assassinate= 10
No Prisoners = 109

++ Arks of Omen Detachment (Aeldari – Drukhari) [120 PL, 1CP, 2,000pts] ++

+ Configuration +

Arks of Omen Compulsory Type: Elites

Game Type: 5. Chapter Approved: Arks of Omen

Obsession: Kabal of the Black Heart: Thirst for Power, Realspace Raid
*Custom Coven*: Master Torturers, Splinterblades
*Custom Cult*: Precise Killers, Test of Skill

+ Stratagems +

Stratagem: Alliance of Agony [-1CP]

Stratagem: Prizes from the Dark City [-1CP]

Stratagem: Prizes from the Dark City [-1CP]

+ No Force Org Slot +

Court of the Archon [10 PL, 120pts]: As Detachment (Kabal)
Lhamean
Sslyth
Sslyth
Sslyth
Sslyth
Ur-Ghul: As Detachment (Kabal)
Ur-Ghul: As Detachment (Kabal)

+ HQ +

Archon [5 PL, -2CP, 85pts]: As Detachment (Kabal), Blast Pistol, Hatred Eternal, Huskblade, Raid Mastermind, Stratagem: Relic, Stratagem: Warlord Trait, The Djin Blade, Warlord
Splintered Genius (Black Heart): Splintered Genius

Haemonculus [5 PL, 100pts]: As Detachment (Coven), Master Regenerist, Poisoner’s Ampule, Stratagem: Alliance of Agony WLT
Alchemical Maestro (Custom): Alchemical Maestro

Succubus [5 PL, 95pts]: 3 – Hypex (Combat Drug), As Detachment (Wych Cult), Precision Blows, Stratagem: Alliance of Agony WLT, The Triptych Whip
Agoniser & Archite Glaive
Show Stealer (Custom): Show Stealer

+ Troops +

Hekatrix Bloodbrides [8 PL, 140pts]: 2 – Grave Lotus (Combat Drug), As Detachment (Wych Cult)
Hekatrix: Hekatarii Blade, Splinter Pistol
8x Hekatrix Bloodbride: 8x Hekatarii Blade, 8x Plasma Grenades, 8x Splinter Pistol
Hekatrix Bloodbride w/ Shardnet and Impaler: Shardnet and Impaler

Kabalite Warriors [3 PL, 40pts]: As Detachment (Kabal)
4x Kabalite Warrior: 4x Splinter Rifle
Sybarite: Splinter Rifle

Wracks [3 PL, 50pts]: As Detachment (Coven)
Acothyst: Electrocorrosive Whip
4x Wracks: 4x Wrack Blade

Wracks [3 PL, 50pts]: As Detachment (Coven)
Acothyst: Electrocorrosive Whip
4x Wracks: 4x Wrack Blade

+ Elites +

Grotesques [10 PL, 140pts]: As Detachment (Coven)
4x Grotesque w/ Monstrous Cleaver: 4x Flesh Gauntlet, 4x Monstrous Cleaver

Grotesques [10 PL, 140pts]: As Detachment (Coven)
4x Grotesque w/ Monstrous Cleaver: 4x Flesh Gauntlet, 4x Monstrous Cleaver

Incubi [4 PL, 90pts]
4x Incubi: 4x Klaive
Klaivex: Demiklaives

Incubi [4 PL, 90pts]
4x Incubi: 4x Klaive
Klaivex: Demiklaives

Mandrakes [8 PL, 90pts]
5x Mandrake: 5x Baleblast, 5x Glimmersteel Blade
Nightfiend

+ Fast Attack +

Reavers [3 PL, 70pts]: 3 – Hypex (Combat Drug), As Detachment (Wych Cult)
Arena Champion: Blaster
2x Reaver: 2x Bladevanes, 2x Splinter Pistol, 2x Splinter Rifle

Reavers [3 PL, 70pts]: 3 – Hypex (Combat Drug), As Detachment (Wych Cult)
Arena Champion: Blaster
2x Reaver: 2x Bladevanes, 2x Splinter Pistol, 2x Splinter Rifle

+ Heavy Support +

Talos [18 PL, 315pts]: As Detachment (Coven)
Talos: Talos Gauntlet, Talos ichor injector
Two heat lances
Talos: Talos Gauntlet, Talos ichor injector
Two heat lances
Talos: Talos Gauntlet, Talos ichor injector
Two heat lances

+ Dedicated Transport +

Raider [6 PL, 105pts]: As Detachment, Dark Lance

Raider [6 PL, 105pts]: As Detachment, Dark Lance

Raider [6 PL, 105pts]: As Detachment, Dark Lance

++ Total: [120 PL, 1CP, 2,000pts] ++

Archetype

Drukhari Goodstuff with Talos

Final Round Matchup

86 – 82 Victory against Mani Cheema – Space Wolves.

Thoughts

Another recent escapee from CORE prison here – Talos. I can already see Liam gleefully scheming about how to put his back on the table. They provide a nice, solid central brawler unit here, anchoring a line alongside the Grotesques and threatening a huge counterattack into anything that gets too close. I quite like the call to go for a Coven trait that builds for offence rather than durability – Talos are tough, but even layering Prophets or Artisans on top of them isn’t going to let them chill in the open for long in the current metagame, so ensuring that they hit hard in the time they’re around (and helping the Grotesques too) definitely feels like a plausible approach. The Bloodbrides seem good in the current metagame too, providing an all-purpose tool that will just absolutely detonate something with the combo of traits in play here. Drukhari needed a little lift to give them the chops to compete in late 9th (and isn’t that a weird thing to be saying), so hopefully George’s victory here is indicative that they’ve gotten one.

The Best of the Rest

There were 5more players on 4-1 records. They were:

  • 2nd – Mani Cheema – Space Wolves Successors: Wulfen, Wolf Guard and Skyclaw pressure with Desolation squads behind.
  • 3rd – James Mclean – Tyranids: Lurk Behemoth Monster Mash.
  • 4th – Tomas Hicklin – Blood Angels: Jump Pack pressure with a Gladiator Reaper as extra anti-horde.
  • 5th – Josh Holder – World Eaters: Invocatus Eightbound spam with a Terrax drill.
  • 6th – Andrew MacMillan – Chaos Daemons: Monster Mash (Bird, Be’lakor, Bloodthirster) plus Flamers.

VALLEYCON 2023

30-player, 5-round Grand Tournament in Upper Hutt, Wellington New Zealand on April 21 2023. All the lists for this event can be found in Best Coast Pairings.

The Showdown

Michael Stewart – Emperor’s Spears – 1st Place (Undefeated with a Draw)

Roboute Guilliman
Roboute Guilliman. Credit: Corrode

The List

Army List - Click to Expand


++ Arks of Omen Detachment (Imperium – Adeptus Astartes – Ultramarines) [118 PL, 1,999pts, 4CP] ++

+ Configuration +

**Chapter Selector**: Emperor’s Spears, Ultramarines Successor
– +1 to advance and charge
– exploding 6s to hit in melee

Arks of Omen Compulsory Type: Elites

Game Type: 5. Chapter Approved: Arks of Omen

+ HQ +

Primaris Chaplain [6 PL, 95pts, -2CP]: 1. Litany of Faith (Aura), 3. Exhortation of Rage, Absolver Bolt pistol, Chapter Command: Master of Sanctity, Crozius arcanum, Frag & Krak grenades, Litany of Hate (Aura), Seal of Oath, Stratagem: Hero of the Chapter, Stratagem: Relic, Wise Orator
– Wise Orator: Litanies on 2+
— Full hit rerolls
— +1 to wound in melee
— 5+ vs mortal wounds
– Seal of Oath: Pick a unit, reroll hits and wounds against the target when within 6″ of the bearer

+ Troops +

Assault Intercessor Squad [5 PL, 85pts]
. 4x Assault Intercessor: 4x Astartes Chainsword, 4x Frag & Krak grenades, 4x Heavy Bolt Pistol
. Assault Intercessor Sgt: Frag & Krak grenades, Plasma pistol, Thunder hammer

Assault Intercessor Squad [5 PL, 85pts]
. 4x Assault Intercessor: 4x Astartes Chainsword, 4x Frag & Krak grenades, 4x Heavy Bolt Pistol
. Assault Intercessor Sgt: Frag & Krak grenades, Plasma pistol, Thunder hammer

Infiltrator Squad [6 PL, 100pts]: Helix gauntlet
. 4x Infiltrator: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Marksman bolt carbine
. Infiltrator Sergeant: Bolt pistol, Frag & Krak grenades, Marksman bolt carbine

Infiltrator Squad [6 PL, 100pts]: Helix gauntlet
. 4x Infiltrator: 4x Bolt pistol, 4x Frag & Krak grenades, 4x Marksman bolt carbine
. Infiltrator Sergeant: Bolt pistol, Frag & Krak grenades, Marksman bolt carbine

+ Elites +

Aggressor Squad [12 PL, 150pts]: 4x Aggressor, Aggressor Sergeant
. Auto Boltstorm Gauntlets/Fragstorm Grenade Launcher: 2x Auto Boltstorm Gauntlets, Fragstorm Grenade Launcher

Judiciar [5 PL, 75pts, -2CP]: Absolver Bolt pistol, Executioner Relic Blade, Frag & Krak grenades, Reliquary of Vengeance, Stratagem: Hero of the Chapter, Stratagem: Relic, Sentinel of the Veil
– Sentinel of the Veil: 6″ Heroic Intervention, Always fights first
– Reliquary of Vengeance: Once per battle, start of fight phase, 6″ aura of +1 attack

Relic Contemptor Dreadnought [8 PL, 170pts, -1CP]: 2x Twin volkite culverin

Scout Squad [4 PL, 60pts]: 5x Camo cloak
. Scout Sergeant: Combi-melta, Frag & Krak grenades, Thunder hammer
. Scout w/Heavy weapon: Bolt pistol, Frag & Krak grenades, Heavy bolter
. 3x Scout w/Scout sniper rifle: 3x Bolt pistol, 3x Frag & Krak grenades, 3x Scout sniper rifle

Vanguard Veteran Squad [7 PL, 152pts]: Jump Pack
. Vanguard Veteran: Frag & Krak grenades, Lightning Claw, Storm shield
. Vanguard Veteran: Frag & Krak grenades, Lightning Claw, Storm shield
. Vanguard Veteran: Frag & Krak grenades, Lightning Claw, Storm shield
. Vanguard Veteran: Frag & Krak grenades, Lightning Claw, Storm shield
. Vanguard Veteran Sergeant: Frag & Krak grenades, Relic blade, Storm shield

Vanguard Veteran Squad [7 PL, 152pts]: Jump Pack
. Vanguard Veteran: Frag & Krak grenades, Lightning Claw, Storm shield
. Vanguard Veteran: Frag & Krak grenades, Lightning Claw, Storm shield
. Vanguard Veteran: Frag & Krak grenades, Lightning Claw, Storm shield
. Vanguard Veteran: Frag & Krak grenades, Lightning Claw, Storm shield
. Vanguard Veteran Sergeant: Frag & Krak grenades, Relic blade, Storm shield

+ Fast Attack +

Land Speeder Tornadoes [4 PL, 70pts]
. Land Speeder Tornado: Assault cannon, Multi-melta

Land Speeder Tornadoes [4 PL, 70pts]
. Land Speeder Tornado: Assault cannon, Multi-melta

+ Heavy Support +

Eradicator Squad [7 PL, 135pts]: Heavy melta rifle
. 2x Eradicator: 2x Bolt pistol
. Eradicator Sgt: Bolt pistol

Gladiator Reaper [10 PL, 150pts]: Auto Launchers, Icarus Rocket Pod, Ironhail Heavy Stubber, 2x Tempest bolter, Twin heavy onslaught gatling cannon

+ Dedicated Transport +

Land Speeder Storm [3 PL, 50pts]: Cerberus launcher, Heavy bolter

+ Lord of War +

Roboute Guilliman [19 PL, 300pts, 3CP]: Hand of Dominion, The Emperor’s Sword, Warlord
– 12″ aura reroll 1s to hit, +1 to adv and chg and reroll morale

++ Total: [118 PL, 1,999pts, 4CP] ++

Archetype

All-rounder pressure

Final Round Matchup

62 – 62 Draw against Matt van Wijk – Grey Knights.

Thoughts

Something very left-field here – Emperor’s Spears. I’ve heard a few rumours of people taking them out to some success, and here they are taking a trophy, going for the strong all-rounder plan that their unique tools enable. Their unique melee strats are pretty good, being able to take a Judiciar with a 6″ heroic has been good every time people have found ways to do it (even better with Fights First) and stacking Guilliman’s aura on top of their Chapter Tactic for +2″ to their charges allows the Vanguard Veterans to hit their charges from Deep Strike with extreme reliability. That bow wave of pressure is protected from counter-charges by the threat of Defensive Focus on the flamer Aggressors, and the army can make very effective use of Rapid Redeployment to set up early turns. It’s probably not as outright strong as Iron Hands, but it’s a really cool army to see out on the table, and assembles a fairly unique-feeling and still very effective Marine build, well done to Michael.

Matt van Wijk – Grey Knights – 2nd Place (Undefeated with a Draw)

Grey Knights Grand Master in Nemesis Dreadknight. Credit: Colin Ward

The List

Army List - Click to Expand

++ Arks of Omen Detachment (Imperium – Grey Knights) [113 PL, 4CP, 2,000pts] ++

+ Configuration +

Arks of Omen Compulsory Type: Heavy Support

Brotherhood: Prescient Brethren

+ HQ +

Brotherhood Librarian [7 PL, -1CP, 105pts]: 4: Vortex of Doom, Purifying Flame, 6: Psychic Epitome, Gem of Inoktu, Stratagem: Shield of Humanity
. Nemesis Warding Stave
. Storm Bolter

Castellan Crowe [5 PL, 85pts]: 3: Sanctuary

Grand Master in Nemesis Dreadknight [11 PL, -1CP, 230pts]: 1: Gate of Infinity, 2: Empyric Amplification, Dreadfist, Dreadknight teleporter, Gatling Psilencer, Heavy Psycannon, Nemesis Greatsword, Servant of the Throne, Sigil of Exigence, Stratagem: Relic, Warlord

Kaldor Draigo [9 PL, 165pts]: 1: Gate of Infinity, 2: Empyric Amplification, 5: Warp Shaping

+ Troops +

Brotherhood Terminator Squad [11 PL, 175pts]
. Grey Knight Terminator Justicar
. . Nemesis Force Sword
. 3x Terminator (Halberd): 3x Nemesis Force Halberd, 3x Storm Bolter
. Terminator (Psycannon)
. . Nemesis Force Sword

Strike Squad [6 PL, 100pts]
. 4x Grey Knight (Sword): 4x Nemesis Force Sword, 4x Storm Bolter
. Grey Knight Justicar
. . Nemesis Force Sword

+ Fast Attack +

Interceptor Squad [16 PL, 240pts]
. 2x Grey Knight (Incinerator): 2x Incinerator
. 2x Interceptor (Halberd): 2x Nemesis Force Halberd, 2x Storm Bolter
. 5x Interceptor (Sword): 5x Nemesis Force Sword, 5x Storm Bolter
. Interceptor Justicar
. . Nemesis Force Sword

Interceptor Squad [16 PL, 240pts]
. 5x Interceptor (Halberd): 5x Nemesis Force Halberd, 5x Storm Bolter
. 4x Interceptor (Sword): 4x Nemesis Force Sword, 4x Storm Bolter
. Interceptor Justicar
. . Nemesis Force Sword

+ Heavy Support +

Nemesis Dreadknight [8 PL, 185pts]: Dreadfist, Dreadknight teleporter, Gatling Psilencer, Heavy Psycannon, Nemesis Greatsword

Nemesis Dreadknight [8 PL, 185pts]: Dreadfist, Dreadknight teleporter, Gatling Psilencer, Heavy Psycannon, Nemesis Greatsword

Purgation Squad [6 PL, 110pts]
. 4x Purgator (Psycannon): 4x Psycannon
. Purgator Justicar
. . Nemesis Force Sword

+ Dedicated Transport +

Razorback [6 PL, 100pts]: Storm Bolter
. Twin Assault Cannon

Rhino [4 PL, 80pts]: Additional Storm bolter

++ Total: [113 PL, 4CP, 2,000pts] ++

Archetype

Prescient Brethren Dreadknights and Interceptors

Thoughts

Back to known quantities for our last list of the day – Dreadknights and Interceptors looks like a solid pick for a post-Dataslate world, as it hasn’t been bad all through Arks, and the very top builds going down a bit in power is great for it. The Brotherhood Terminator squad here is presumably a nod to needing a home objective holder that can stand up to indirect (then Gate into battle when ready), but most of the rest of what’s here isn’t too surprising – the best units from the book in Interceptors and Dreadknights, power characters and a unit of Purgation Marines to reliably assist with Teleport Strike. All good stuff, well done to Matt on second place.

The Best of the Rest

There were 3 more players on 4-1 records. They were:

  • 3rd – Oliver Barnes – Black Legion: Abaddon and tonnes of tooled-up Legionary MSUs, plus some War Dogs.
  • 4th – Harry Bright – Adeptus Custodes: Emissaries with two big bike squads.
  • 5th – Fraser Baker – Imperial Knights: House Raven with an Errant/Crusader tag team.

Wrap Up

That’s it from me for this week – I’m off to bounce off the walls looking forward to Warhammer Fest. You’ll get a part two from Lowest of Men on Friday, and we’ll see you back next week to find out who took the coveted Warhammer Fest crown.