Competitive Innovations in the Mortal Realms: Wait, you guys are running screens?
It’s quite funny to see how wildly different each week’s showdowns are – it’s a sign of a (definitely) unsettled metagame and a (potentially) quite healthy one. You could have told me I’d be writing about the sheer brutality of raw shooting output, unkillable death star melee units or grinding board control lists suffocating the … Continue reading Competitive Innovations in the Mortal Realms: Wait, you guys are running screens?
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