Competitive Innovations in the Mortal Realms: Who Needs Morathi?

A light week follows last weeks barrage of Tournaments, with just one week to discuss – it is Summer after all!

Emerald City Open 2 Electric Boogaloo

41-player, 5-round Grand Tournament in Puyallup, Washington, US on August 27 2022. All the lists for this event can be found in Best Coast Pairings.

The Showdown

Matchup & Mission – Prize of Gallet

Jeremy Veysseire – Daughters of Khaine: Norathi means a *lot* of high quality trading pieces, with this list opting to forego shooting almost entirely.

Army List - Click to Expand

Allegiance: Daughters of Khaine
– Temple: Hagg Nar
– Grand Strategy: Bloodthirsty Zealots
– Triumphs: IndomitableLeaders
Melusai Ironscale (115)**
– General
– Command Trait: Zealous Orator
Hag Queen (110)**
– Prayer: Martyr’s Sacrifice
– Universal Prayer Scripture: Curse
Hag Queen on Cauldron of Blood (270)**
– Prayer: Blessing of Khaine
– Universal Prayer Scripture: Curse
High Gladiatrix (90)*
– Artefact: Crown of Woe

30 x Witch Aelves (345)*
– Pairs of Sacrificial Knives
– Reinforced x 2
10 x Sisters of Slaughter (135)*
– Barbed Whips and Sacrificial Knives
10 x Sisters of Slaughter (135)*
– Barbed Whips and Sacrificial Knives
10 x Blood Sisters (280)***
– Reinforced x 1
10 x Blood Sisters (280)***
– Reinforced x 1

5 x Khinerai Heartrenders (95)*
5 x Khinerai Heartrenders (95)*

Endless Spells & Invocations
Heart of Fury (45)

Core Battalions
*Battle Regiment
**Command Entourage – Magnificent
***Expert Conquerors

Additional Enhancements

Total: 1995 / 2000
Reinforced Units: 4 / 4
Allies: 0 / 400
Wounds: 130
Drops: 6




Mathew Kangiser – Seraphon: Starborne seraphon here – opting for a summoning strategy while still finding points to include two large units of teleporting Salamanders *and* an Incarnate.

Army List - Click to Expand

Army Faction: Seraphon
– Army Type: Starborne
– Army Subfaction: Dracothion’s Tail
– Grand Strategy: Take What’s Theirs
– Triumphs: InspiredLEADER

1 x Slann Starmaster (265)*
– General
– Command Traits: Ancient Knowledge
– Artefacts: Godbeast Pendant
– Spells: Mystical Unforging, Stellar Tempest
– Bonding: Krondspine Incarnate of Ghur

1 x Saurus Astrolith Bearer (140)*

1 x Skink Starpriest (130)*
– Spells: Hand of Glory


30 x Skinks (225)*
– Boltspitter
– Celestite Dagger and Star-buckler

10 x Skinks (75)*
– Boltspitter
– Celestite Dagger and Star-buckler

5 x Saurus Guard (115)*


1 x Krondspine Incarnate of Ghur (400)*


1 x Purple Sun of Shyish (70)


8 x Salamander Hunting Pack (280)*

8 x Salamander Hunting Pack (280)*


*Battle Regiment

TOTAL POINTS: (1980/2000)

Created with Warhammer Age of Sigmar: The App




Screening is going to be essential here – Matthew has the capability to blow up any support heroes Jeremy has by teleporting a brick of Salamanders in position using Lords of Space & Time. That said, their ranged attacks are limited to 12″ range, so by spreading out his forces Jeremy can effectively force the Salamanders to deploy outside of 12″ range from his important things by creating a 3.1″ bubble around his inner castle with the smaller units. The nice thing about LOS&T as well is that it doesn’t care about the Incarnate’s no retreat rule, as you just yank them out of combat anyway.

So what does Matthew have to worry about? Well for starters pretty much every one of his units bar the Incarnate will get obliterated if it touches any of Jeremy’s units – Thunder Lizard this is not, and he’s going up against one of the most combat efficient armies in the game. The Salamanders usually thrive by blowing up their opponent’s natural predators and then resting assured that they can overcome whatever is left with overwatch… but that strategy doesn’t really work when every unit Jeremy has can be buffed to the point where it happily trades with the much more expensive Salamanders. Objective control and priority seem poised to be a big factor here, as they seem well matched in terms of army construction.


Daughters of Khaine Victory – Major Victory

Jeremy Veysseire – Daughters of Khaine – 1st Place

Credit: Dan Richardson

The List

See showdown.


Norathi Hagg-nar


It perhaps goes overlooked but Blood Sisters are one of the most efficient combat units in the game – a unit of 10 will consistently dump about 8-9 mortal wounds on a unit, without even taking into consideration they’re throwing out 31 high quality rend 1 attacks. As DoK is known for it’s buff scaling, this could be pushed a little to make it into a true death star for blowing up enemy big boi threats like units of 4 Pusgoyles, or the unit can simply be used as a lone operator that will happily blow up all but the best of your opponent’s army with zero buff support needed.

This kind of flexibility is important in this list, as it frees up the Hag Queen and other buff elements to use *their* good stuff on the Witch Aelves for a true death star that will be difficult to outright destroy (thanks to Heart of Fury combined with 4+ rally from Zealous Orator) and can act as a pseudo anvil on key objectives.

Robbie “Bear” Steinbring – Sons of Behemat – 2nd Place

The List

Army List - Click to Expand

– Army Faction: Sons of Behemat
– Army Type: Breaker Tribe
– Grand Strategy: Make the land tremble!
– Triumph: Inspired
Gatebreaker (525)*
– General
– Command Traits: Louder than Word
– Artefacts of Power: Enchanted Portcullis
Gatebreaker (525)*
– Artefacts of Power: Arcane Tome
– Spells: Flaming Weapon
Gatebreaker (525)*
Mancrusher Gargant (170)**
Mancrusher Gargant (170)**
1 x Horrorghast (40)
*Bosses of the Stomp
– Magnificent**Bounty Hunters
TOTAL POINTS: 1955/2000
Created with Warhammer Age of Sigmar: The App



Bounty Hunter Mancrushers


The above isn’t really the Archetype, as to be honest it’s still all about the Gatebreakers here, but this is a nice little refinement to what was a rather stale formula. To elaborate, a single Mancrusher in Bounty Hunters becomes a potent little piece that doesn’t cost the world (important in SoB) but is still capable of obliterating any Galletian Veteran units it comes across thanks to the Bounty Hunter battalion effectively adding 12 damage onto their damage ceiling.

The nice thing here is that by opting for two Mancrushers over a fourth Mega Gargant, the rest of the list can be dumped into 3 of the strongest and most expensive Gargant – the Gatebreaker.

The Best of the Rest

6 more players on 4-1 record, as follows:

  • 3rd – Matt Beasley – Disciples of Tzeentch: Kairos spellcasting with an Incarnate
  • 4th – Stark Pister – Seraphon: Thunder Lizard good stuff with an Incarnate
  • 5th – Daniel Cooper – Nurgle: 6 Pusgoyles & *15* Blightkings with double Lord of Plagues
  • 6th – Cameron Chen – Skaventide: 6 Stormfiends with a whopping 14 Rat Swarms to gum up the works
  • 7th – Matthew Kangiser – Seraphon: See showdown
  • 8th – Matthew Davison – Soulblight Gravelords: Neferata Black Knight spam with 2 Zombie Dragons *and* a Mortis Engine

Wrap Up

Here’s hoping for more to cover next week! Hope you have a fantastic week.

Ellarr also has his own Youtube channel to cover other aspects of competitive Age of Sigmar which you can find here. If you have any questions or comments leave one down below or email us at