Ding & Dent: The Lifespan of a Game

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Ding & Dent

The Goonhammer group is made up of dozens of multi-talented authors, many of which have other projects outside of the site. In addition to his work here, Raf Cordero has his own podcast, Ding and Dent, which is not owned by nor affiliated with Goonhammer, but is still very cool and good all the same.

On the latest episode of Ding & Dent, Raf & Charlie talk about the lifespan of a game. How long does a game last before you move on? Do games have expiry dates? How much should a designer care about how many plays you get? Those type of questions are explored in this discussion segment.

Before that, they talk about the games they’ve been playing. Charlie talks about Nemesis from Awaken Realms before digging into the Oceans, the latest game using the Evolution engine. Raf goes fast with Thunder Alley, a NASCAR race game from GMT and then careens across the stars in a homemade junker by playing Galaxy Trucker

Timestamps will take you directly to those segments on SoundCloud. All episodes of Ding & Dent can also be found on iTunes, Stitcher, or wherever you listen to podcasts.

Freestyling – 1:35
Nemesis – 11:05
Thunder Alley – 22:40
Oceans – 28:45
Galaxy Trucker – 38:30
The Lifespan of a Game – 47:30

 

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