Kill Team Tactics – Your Guide to Getting Better at Warhammer 40,000: Kill Team

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Hello and welcome to Kill Team Tactics, our series of tactics guides, tournament primers, and general other useful resources for improving your Kill Team play. This series is intended for everyone, whether you’re brand new to Kill Team and trying to work out what an “Arena” or “Elites” is, a reasonably experienced player looking to kick on and take your game up a level, or even a tournament pro who’s picking up a new faction and wants a quick primer on the good and the bad.

This is very much a work in continuing development, as we write more and add to the series, so check back regularly!

General Play

I’m Looking to Downsize: Moving from 40k to Kill Team
Everything you need to know (but didn’t want to know) about Injury Rolls ever
The Guide to Kill Team Specialists, Part 1: Demolitions, Heavy, and Snipers
The Guide to Kill Team Specialists, Part 2: Combat, Zealot, and Medic

Faction Guides


Big Golden Heroes: Adeptus Custodes Tactics
When they die you can recycle the parts: Adeptus Mechanicus Tactics
A Plasma Gun and a Flak Jacket: Astra Militarum Tactics
Tacticool 101: Deathwatch Tactics
Elucidian Starstriders Tactics
Grey Knights Tactics
So many options, so few points: Space Marines Tactics

Playing with the Big Boys: Primaris-only Kill Teams
Vanguard Marines Sneak Into Kill Team


Chaos Daemons Tactics
Never Gonna Give You Up(dates): Chaos Space Marines Tactics
Nurgley Bois: Death Guard Tactics
Gellerpox Tactics
Servants of the Abyss Tactics
Thousand Sons Tactics


Ancient Doom Refers to Your Model Range: Asuryani/Craftworld Eldar Tactics
No Pain, No Gain: Dark Eldar/Drukhari Tactics
Harlequins Tactics
Kroot Tactics
Genestealer Cults Tactics
Necrons Tactics
Orks Tactics
Tau Empire Tactics
Tyranids Tactics