Start Competing: Death Guard Tactics
The Death Guard are a traitor legion dedicated to the Chaos God Nurgle, the god of rot and decay. Originally one of the first founding legions of space marines, the Death Guard were known for their resilience and grim determination in combat. While on their way to aid the Imperium in the Heresy, their fleet was stilled in the warp and beset by a supernatural plague that decimated their number and twisted their purpose, eventually turning them to the worship of Nurgle. Now the Death Guard sow disease and destruction throughout the Imperium, spreading the blessings of Grandfather Nurgle as they despoil in his name with powerful plague weapons and daemon engines.
The Death Guard specialize in being tough and spreading debilitating contagions (read: Debuffs) around the battlefield to disorient their enemies and weaken them as they deal the final blow. They’re a slow faction when it comes to movement, but can make up for this with a number of relatively quick daemon engines. As a faction they tend more toward the elite side of things, relying on higher toughness to cross the battlefield as they inexorably push toward the opponent. With the new contagion rule introduced in the September balance Dataslate, they’ve really come into their own as a versatile faction capable of competing at most levels.
How to Play Death Guard in Warhammer 40k
Looking for advice on how to play Death Guard? From getting started to playing at competitive events, we’ve got you covered with these articles.
- Competitive Faction Focus: Death Guard
- Unit Focus: Death Guard Leaders
- Hammer of Math: Death Guard
- Competitive Stats for the Death Guard
Want to know how to paint the Death Guard? From rusted metal to cracked lenses and dripping slime, our guide covers everything – including pre-Heresy schemes.