blood angels

Competitive Innovations in 10th: Dead of Knight pt.1

The meta continues to descend into robot hell, with this week's attempts at a breakout coming from Blood Angels, Sisters and Chaos Space Marines.

Competitive Innovations in 10th: Cops and Robots pt.3

Knight hell abates for part 3 of Competitive Innovations, and we get a look at what some other factions are up to.

Competitive Innovations in 10th: Stamp On the Ground pt.2

Part 2 of Competitive Innovations brings us some hope, as a host of challengers to the top players get some airtime.

Competitive Innovations in 10th: Stamp On the Ground pt.1

Knights are unleashed on the metagame, but plenty of other armies are making big plays as well, check it all out in part 1 of Competitive Innovations.

Competitive Innovations in 10th: Cold as Ice pt.2

New Space Wolves get their Showdown debut in part 2 of Competitive Innovations.

Competitive Innovations in 10th: Winds of Change pt.3

Disco is back in part 3 of Competitive Innovations, along with lots of other chaotic fun.

Competitive Innovations in 10th: Winds of Change pt.2

Robotic and sorcerous omens of things to come in part 2 of Competitive Innovations.

The Lore Explainer: Shield of Baal Part 2: Deathstorm and Exterminatus

We finish off our retrospective on the Shield of Baal campaign by looking at Deathstorm and Exterminatus, and talking about the second alliance of Men and Necrons.

Competitive Innovations in 10th: Cult Following pt.1

We get our first glimpses of the new metagame and the new Thousand Sons Codex in part 1 of Competitive Innovations.

Competitive Innovations in 10th: Keep it Sneezy pt.2

Terrible omens of the metagame to come abound in part 2 of Competitive Innovations.