campaigns

White Dwarf 457 Review: Flashpoint and the Argovon Campaign, Part 1

White Dwarf 457 is out and it introduces a new ongoing series called Flashpoints, which explore specific warzones and regions within the 40k universe, with new backstory and rules. Based on this initial entry, they seem like an interesting...

The Koronus Expanse: An Integrated Battlefleet Gothic and 40k Crusade Map Campaign

Following on the heels of our Goonhammer introduction of Battlefleet Gothic we are excited to introduce a brand new series that covers a live, ongoing campaign that brings together the Battlefleet Gothic system and the Warhammer 40,000 Crusade system...

The Narrative Forge: Running a Crusade Campaign

Last week we introduced Warhammer 40k 9th edition’s new Crusade game mode, which has players build their own unique armies that evolve and grow over time, accruing relics and experience, amassing upgrades, and building a narrative. If you missed...

The Narrative Forge: A Review of 9th Edition’s Crusade Mode

While 8th edition introduced Narrative Play to 40k with the games “Three Ways to Play,” it’s safe to say that most players found the idea of Narrative Play to be better than its execution. One of the major improvements...

An Interview With Aaron Dembski-Bowden

A quick foreword: I would just like to say my deepest thanks to Edwin Moriarty and James M Hewitt for helping this come together and to Aaron for not only agreeing to be interviewed but writing the level of depth that...

Goodbye, 8th edition: The best games I played in the best edition (so far)

I started playing Warhammer 40,000 in the summer of 1996 with the release of Codex: Chaos in 2nd edition. From then I played pretty regularly through about 2003 when, disgusted with the 4th edition Codex: Chaos Space Marines and...

The Narrative Forge: Making Your Own Characters, Part 1 – The Rules

There’s more to gaming life than the endless core gameplay loop of rulebook missions and ITC events! In the Narrative forge, we explore Narrative Play, looking for ways to tell stories on the tabletop and enhance play experiences by...

The Narrative Forge

There's more to gaming life than the endless core gameplay loop of rulebook missions and ITC events! In the Narrative forge, we explore Narrative Play, looking for ways to tell stories on the tabletop and enhance play experiences by...

Narrative Forge: A History of Campaigns in the Mortal Realms

Age of Sigmar was created, somewhat infamously, to allow narrative battles to occur. While the game would eventually go on to build the three game types that have become associated with Age of Sigmar and Warhammer 40k (Open, Narrative...

The Narrative Forge: Campaigns, Part 7 – Map Campaigns

The Warhammer 40,000 universe is a massive place, and the “Narrative Forge” hobby articles encourage thinking outside the box (literally) when putting models together and stretching yourself out in the hobby. They aim to make hobbyists and players comfortable...