chaos daemons

Competitive Innovations in 10th: Cold as Ice pt.1

T'au make a comeback in the face of chaotic aggression in part 1 of Competitive Innovations.

Competitive Innovations in 10th: Winds of Change pt.1

Welcome to Competitive Innovations, our weekly feature for a number of game lines across the tabletop wargame space. Each week our army list and tactics experts canvass the top tournaments for their game of specialty, looking at the week’s...

Competitive Innovations in 10th: Cult Following pt.1

We get our first glimpses of the new metagame and the new Thousand Sons Codex in part 1 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Death Beckons pt.2

Welcome to Competitive Innovations, our weekly feature for a number of game lines across the tabletop wargame space. Each week our army list and tactics experts canvass the top tournaments for their game of specialty, looking at the week’s...

[40k] Competitive Innovations in 10th: Death Beckons pt.1

A host of challengers try to take down the big threats at the top in part 1 of Competitive Innovations.

[40k] Competitive Innovations in 10th: An Ominous Stench pt.3

A surprising Showdown between two unusual Detachments closes out this week's Competitive Innovations.

[40k] Competitive Innovations in 10th: An Ominous Stench pt.2

The Chaos takeover continues in part 2 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Warping Time pt.2

Daemons and Chaos Knights dominate while a Xenos showdown blows up in part 2 of Competitive Innovations.

The May 14th, 2025 Warhammer 40k FAQ/Errata Updates

We look at the updates in today's FAQ/Errata updates for Warhammer 40k - what changed and what it means for your games.

[40k] Competitive Innovations in 10th: Warping Time pt.1

Some unusual detachments get a bit of a runaround in part 1 of Competitive Innovations.