game design

Bringing Timmy, Johnny, and Spike to Wargaming, Part 1: Player Psychographics

We take a deep dive into player motivations for wargames and talk about how Magic's psychographics might serve as a framework for looking at the Warhammer player base.

Goonhammer Historicals: Et Sans Resultat! Interview with the Wargaming Company

With our coverage of the launch of Et Sans Resultat! Series 3 drawing to a close (for now!), we sat down with David, founder of the Wargaming Company to chat about the ruleset, the new models and how he...

Eldfall Chronicles: Interview With Freecompany’s Žiga and Tjaša

We've been covering Eldfall Chronicles recently, a new fantasy tabletop skirmish game from Freecompany. If you missed our coverage you can find a review of the game here and a review of the models here. Today we're joined by...

Flower Wars: Researching a Game

We're really excited about what we're doing over here in the Goonhammer Historicals team with our Flower Wars project. It's an exciting thing, being involved in designing a brand new game. It's not one that I ever thought I'd...

What Happened to… Gorkamorka? Part Two: The Hulk

Gorkamorka lasted six months and nearly took GW down with it - what happened and why did some Orks messing about in the desert nearly crash a multinational company?

The Flower Wars: Designing a Game

Welcome to the first design update for the Goonhammer Historicals project where we develop a skirmish miniatures game set during the Flower Wars, the pre-Columbian semi-ritualised warfare between the Aztec peoples. Designing a new wargame is always a formidable task,...

An Interview with Para Bellum Founder Stavros Halkias

Welcome back to our series covering Conquest: The Last Argument of Kings. If you're new here then check out our first article overviewing what this game is here. Bair and Thanqol sat down this week with Stavros, the mind...

Goonhammer Historicals: Scale Roundtable

Welcome to Historical Roundtables, our regular column where the Goonhammer Historicals team gets together to talk over a particular aspect of historical wargaming. They’ll share their insights, recommendations and warnings about the best way to engage with the hobby....

Designing the Goonhammer Open Narrative Event, Part 1: Setting the Stage

Last year we ran the first ever Goonhammer Open series of events, with a single 40k tournament in the UK and another in the US. We set our US event on Labor Day weekend, in large part to replace...

Goonhammer Historicals: Activation Roundtable

Welcome to Historical Roundtables, our regular column where the Goonhammer Historicals team gets together to talk over a particular aspect of historical wargaming. They’ll share their insights, recommendations and warnings about the best way to engage with the hobby....