Genestealer Cults

Competitive Innovations in 10th: Victrix at Sea pt.3

A solid variety of builds for our final part of Competitive Innovations this week, with Marines and Xenos of various stripes clashing for the crown.

Competitive Innovations in 10th: Quoth the Raven “Rapid Ingress” pt.2

Welcome to Competitive Innovations, our weekly feature for a number of game lines across the tabletop wargame space. Each week our army list and tactics experts canvass the top tournaments for their game of specialty, looking at the week’s...

Competitive Innovations in 10th: The Calm Before the Swarm pt.1

Tyranids and Necrons dominate as we count down to the World Championships in part 1 of Competitive Innovations

Road to the Michigan GT: Mugginns’ Genestealer Cult for Warhammer 40k

Mugginns is usually our historicals editor, but this week he's put on his Genestealer Cultist...third arm?...and chronicled his prep for an upcoming Crusade GT.

Competitive Innovations in 10th: Elf Actualisation pt.3

A grab back of unusual Marine builds for our final part of Competitive Innovations.

[40k] The Q3 2025 Balance Update: Xenos Factions

We take a look at the changes to Xenos factions in today's Q3 Balance Update. #AdWIP

Competitive Innovations in 10th: Elf Actualisation pt.2

We cross the Atlantic in search of more metagame insights in part 2 of Competitive Innovations.

Competitive Innovations in 10th: Elf Actualisation pt.1

Aeldari and Ultramarines launch their bids for the top in part 1 of Competitive Innovations.

Competitive Innovations in 10th: Scaling Vectors pt.2

A few Genestealers sneak into another Knights and Death Guard-heavy Competitive Innovations.

Competitive Innovations in 10th: Operation Sufficient Jackals pt.3

Welcome to Competitive Innovations, our weekly feature for a number of game lines across the tabletop wargame space. Each week our army list and tactics experts canvass the top tournaments for their game of specialty, looking at the week’s...