Genestealer Cults

Competitive Innovations in 10th: Operation Sufficient Jackals pt.1

The metagame...adapts? Maybe? A little? Find out what's going on in part 1 of Competitive Innovations.

Competitive Innovations in 10th: Dead of Knight pt.2

An Aspect Host puts a stop to some of the nonsense, but elsewhere new Chaos Knight builds rampage in part 2 of Competitive Innovations.

Competitive Innovations in 10th: Cops and Robots pt.3

Knight hell abates for part 3 of Competitive Innovations, and we get a look at what some other factions are up to.

Competitive Innovations in 10th: Grind Your Gears pt.1

Welcome to Competitive Innovations, our weekly feature for a number of game lines across the tabletop wargame space. Each week our army list and tactics experts canvass the top tournaments for their game of specialty, looking at the week’s...

Competitive Innovations in 10th: Stamp On the Ground pt.2

Part 2 of Competitive Innovations brings us some hope, as a host of challengers to the top players get some airtime.

[40k] Competitive Innovations in 10th: Warping Time pt.2

Daemons and Chaos Knights dominate while a Xenos showdown blows up in part 2 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Our Long National Nightmare is So Back pt.2

Perhaps unsurprisingly, part 2 of Competitive Innovations features More Dakka!

[40k] Competitive Innovations in 10th: Our Long National Nightmare is So Back pt.1

Lootas and Lions are unleashed upon the metagame in part 1 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Bang to Rights pt.1

A big sendoff for some of the tyrants of the old metagame in part 1 of Competitive Innovations.

The March 2025 Warhammer 40k Balance Update: Xenos Factions

A quiet Q1 2025 40K Dataslate for most of the Xenos factions, but Orks make up for it with some major shakeups.