Narrative Play

Goonhammer Reviews: The Guards of Traitor’s Toll

Today in our Historicals slot, Variance Hammer Eric takes a look at the Historicals-adjacent Guards of Traitor's Toll.

The Crusade Rules Review of Codex: Chaos Knights, 10th Edition

We take a deep dive into the Crusade rules from Codex: Chaos Knights, looking at how you can amass power and upgrade your horrible knight as you scour a path across the galaxy.

The Lore Explainer: Shield of Baal, Part 1: Leviathan

We kick off a two-week series looking back at the Shield of Baal campaign for Warhammer 40k, starting with book 1: Leviathan.

Goonhammer Reviews: Crusade Armageddon

Crusade: Armageddon is here! The next narrative line for 40K has arrived, with rules for Epic Heroes, Relics, Battle Traits, and more!

Codex Thousand Sons 10th Edition: The Crusade Rules Review

It's the Tuesday after the text of a codex dropped, which means it's Crusade day here at Goonhammer, and the Thousand Sons are up.

10th Edition Codex: World Eaters – The Crusade Rules Review

The Crusade rules for collecting skulls for the Skull Throne are here in Codex World Eaters!

10th Edition Codex: Death Guard – The Crusade Rules Review

We take a deep look at the new Crusade rules from the upcoming Codex: Death Guard.

Goonhammer Reviews Exigency Stratagems from White Dwarf #510

We take a look at the new Exigency Stratagems from White Dwarf #510 and whether they're worth playing with in your casual games.

Codex: Emperor’s Children (10th Edition) – The Crusade Rules Review

We take a deep dive into the Crusade rules in the new Codex: Emperor's Children, and talk about how they play in Narrative Play.

Fallout Factions Campaigns – The Goonhammer Review

So you checked out our review of the core rules for Fallout Factions and thought “looks good”. But what you really want is the story experience of playing a Fallout game. That’s why you’re here for our review of the Campaign mechanics in the new Modiphius Fallout Factions core book!