Rules

Age of Sigmar Ruleshammer: Extra-Long Pile-Ins

Some units in Age of Sigmar can be chosen to attack and pile in further than the normal 3”. This is an incredibly rare but also powerful ability. So, can you abuse it? Yes.  Piling In Normally in Age of Sigmar...

Necromunday: The Lost Zone Rules Packet

Howdy, Scummers! Over the last couple of months we've written a lot about our Lost Zone module, which aims to ratchet down some aspects of gang war in the underhive. The Lost Zone rebalances things to make your battles...

Ruleshammer: The Hero Phase and Commands in Age of Sigmar 3.0

The new edition of Age of Sigmar is here and we're doing daily deep dives into the ways the edition's rules have changed and what those changes mean for players. Today we’ll be looking at how the Hero phase has...

Ruleshammer: Codex Necrons

This week on Ruleshammer, after some delay, Codex Necrons! You may recognise some of these questions from the last few months. We've collected the most common questions about the faction we've seen here, and added a few you might...

Ruleshammer: Codex Dark Angels

Welcome to Ruleshammer! In this article we're going to cover some of the more complicated or ambiguous rules for 9th edition's Codex: Dark Angels, and address some common questions and points of confusion players have brought up since the...

Ruleshammer – Big Guns Never Tire

Big Guns Never Tire A Vehicle or Monster model can make attacks with ranged weapons even when its unit is within Engagement Range of enemy units, but it can only make attacks against enemy units that it is within Engagement Range of....

Ruleshammer: What the FAQ? Understanding the Bastiladon’s save

In today's special Age of Sigmar-themed Ruleshammer, special guest writer Plastic Craic (of the Plastic Craic Blog) is talking about the Bastiladon and some of its more peculiar rules quirks. OK, I admit it – I was entirely bewildered by...

Ruleshammer Q&A: October 15th 2020

After what must be days since I last had to talk about them, here’s another Ruleshammer that is at least 50% Transports related. Question 1 - Monoliths as a Transport   The new Eternity Gate has changed a few things in the...

Ruleshammer Q&A Feedback: October 1st 2020

September Feedback and Follow Up Issues From now on at the end of each month I will be reviewing the comments and discussions I’ve had following each Q&A and trying to summarise any extra details that came out of them....

Ruleshammer Q&A: September 24th 2020

Another week another Ruleshammer Q&A... I talk about Open Topped Transports again... of course. I swear there are other rules. Question 1 - Smite’s targets Smites wording in 8th was "If manifested, the closest visible enemy unit within 18" of the...