tau

Competitive Innovations in 10th: Cold as Ice pt.1

T'au make a comeback in the face of chaotic aggression in part 1 of Competitive Innovations.

Competitive Innovations in 10th: Winds of Change pt.2

Robotic and sorcerous omens of things to come in part 2 of Competitive Innovations.

Competitive Innovations in 10th: Cult Following pt.2

Knights, Cults and Kroot, oh my! It's part 2 of Competitive Innovations.

Warhammer 40K: Elemental Council – The Goonhammer Review

Today in the Black Library, Jay takes a look at Elemental Council from author Noah van Nguyen!

[40k] Competitive Innovations in 10th: Warping Time pt.2

Daemons and Chaos Knights dominate while a Xenos showdown blows up in part 2 of Competitive Innovations.

Competitive Innovations in 10th: Carnival of Chaos pt.3

Death Guard and Daemons close out this week's carnival of chaos in the final part of Competitive Innovations.

Mont’ka’ing Around: GHO UK 40k Tournament Report

Goonhammer Patron Ollie brought his high speed Mont'ka T'au to the GHO UK. Find out how they fared in his tournament report.

[40k] Competitive Innovations in 10th: Dog Days pt.1

Various factions release the hounds in part 1 of Competitive Innovations.

Detachment Focus: Experimental Prototype Cadre

What’s that? A challenger approaches? The March Dataslate brings with it a quartet of new detachments, and in this article we’re unpacking the Experimental Prototype Cadre detachment for T’au Empire. The T’au Empire’s way of war in tenth edition has...

[40k] Competitive Innovations in 10th: Bang to Rights pt.1

A big sendoff for some of the tyrants of the old metagame in part 1 of Competitive Innovations.