the narrative forge

The Narrative Forge: Creating a Narrative Event, Part 1 – Design

In this three-part series of articles we're looking at how to design, plan, create, and run narrative events. While our examples will be primarily for Warhammer 40,000, we'll be focusing on lessons that can be applied to any game...

Designing the Goonhammer Open Narrative Event, Part 3: The Player Pack and the Missions

Welcome back, Dear Reader, to my ongoing blog detailing my designs and plans for the Narrative 40k event at this year’s US Goonhammer Open in August. Last time I wrote about the the backstory for the campaign and my...

Battlezone Mechanicum Terrain Datacards Review

A lot of fuss was made about Tactical Deployment when it first previewed; Games Workshop hyped it as new way to play competitive 40k that might become the norm for tournaments. Instead what we got was a weak release...

White Dwarf 465: Flashpoints and Tome Keepers Review

This month sees the release of White Dwarf 465, which scales back the Flashpoint: Charadon content to give us a single mission and Crusade rules for the Tome Keepers, a successor chapter introduced in a prior issue of White...

White Dwarf 463 Review – Flashpoints: Charadon Phase 4 Review (the Tri-Forge Cluster)

In the Narrative Forge, we talk about playing games with more of a storytelling focus in mind. From bespoke missions to Crusade armies to sweeping campaigns, we cover the ways to add flavor to games. This week we're reviewing...

Narrative Forge: The Anvil of Apotheosis

Here at the Age of Sigmar department in the Goonhammer offices we're a bit baffled by all the loud noises coming from the 40k team. No idea what's got them all so excited, probably a new type of bolter...

The Narrative Forge: Building Our Crusade Armies

We've been talking about Warhammer 40k 9th edition’s new Crusade game mode for the past few weeks, which has players build their own unique armies that evolve and grow over time, accruing relics and experience, amassing upgrades, and building a...

The Narrative Forge: Making Your Own Characters, Part 1 – The Rules

There’s more to gaming life than the endless core gameplay loop of rulebook missions and ITC events! In the Narrative forge, we explore Narrative Play, looking for ways to tell stories on the tabletop and enhance play experiences by...

The Narrative Forge: The Pivotal Duels of Black Legion

The Warhammer 40,000 universe is a massive place, and the “Narrative Forge” hobby articles encourage thinking outside the box (literally) when putting models together and stretching yourself out in the hobby. They aim to make hobbyists and players comfortable...

Narrative Forge: A History of Campaigns in the Mortal Realms

Age of Sigmar was created, somewhat infamously, to allow narrative battles to occur. While the game would eventually go on to build the three game types that have become associated with Age of Sigmar and Warhammer 40k (Open, Narrative...