turn order

Voyages: A Roll-and-Write Odyssey – Turn Order

"Some years ago—never mind how long precisely—having little or no money in my purse, and nothing particular to interest me on shore, I thought I would sail about a little and see the watery part of the world.” – Herman...

Death, Destruction, and Splatbooks: Soulbound Review Pt. 2 – Turn Order

If you missed last week's coverage of Cubicle7's Age of Sigmar RPG Soulbound, head back and check it out now. It's an epic RPG of titanic battles and conflict and it doesn't stop with just the Core Rulebook and a...

Darkness Rises to Tower Over Your Table in Return to Dark Tower – Turn Order

I have huge admiration for what Restoration Games is doing. The company is based on pulling old out-of-print board games out of the annals of history. They're given a fresh coat of paint, some updated rules, and born with...

A Look Back at the Battlestar Galactica Board Game – Turn Order

Battlestar Galactica was two and a half seasons of excellent television. Why do I have to keep introducing shows this way? Well, on an intellectual level I know why. There's a writing technique called Discovery Writing where the author is...

The Best Remote Boardgames (for the remote-averse) – Turn Order

When I wrote about hitting the remote wall after playing online board games with friends and strangers during Our Pandemic Timeline, I found that I wasn’t alone in my boardgame burnout. When players are not in the same room at...

Remote Boardgaming: We Are All Multiplayer Solitaire – Turn Order

Twenty months into the pandemic timeline it hits me: I suffer from remote board gaming fatigue. I’ve caught my limit. I’m out of spoons. Recently I’ve lost my taste for remote, online board gaming. Online gaming wasn't a new concept...

Bladeborn: Small Skirmish, Big Narrative – Turn Order

Miniature wargames can be intimidating. I've spent years trying to convince my gaming buddies to pick up a ruler and slam hams with me, to little avail. Points, lists, sprues, terrain, rulers, and assorted other elements of wargames make...

Games for Little Kids: Pick Me Up, Piggy! and Stone Soup

Playing competitive games with little kids is always a tricky affair. On the one hand, you want to teach them about losing and being a good sport, and to find fun even when they aren't successful. You want them...

ROVE – Space Logic – Turn Order

ROVE (designed by Dustin Dobson & Milan Zivkovic for Button Shy Games) is an 18-card, abstract, solo, spatial puzzle game. Based on my tastes and strengths, almost every descriptive word in that previous sentence is makes me itchy and...

32 Years Later, is HeroQuest More Than Just a Nostalgia Play?

Here's something you need to know before I start this article, Dear Reader: I am a complete mark for something like this. My hobby and nerdgames journey basically began with HeroQuest back in 1990, when I first played over...