Tzeentch

Competitive Innovations in 9th: Eternal Grind pt.1

My hopes that this week would be a bit of a ramp down have, it's fair to say, not entirely played out - we've got eight events to cover spanning the whole globe, as players everywhere grind out a...

Competitive Innovations in 9th: Just As Planned pt.1

We're not too far out from the tournament scene winding down just a little bit for Christmas, but this week is another massive one for results, with a UK Supermajor, two US majors, and a mighty seven GTs. In the...

Competitive Innovations in 9th: Major Mayhem pt.2

Major Mayhem continues, despite it disappointingly not being the month of May. Someone should get on that. Today we've got three more of aforesaid majors to take a look at, and two GTs - the Mother of all Battles...

Hammer of Math: Warhammer 40k Chaos Daemon Psychic Powers

This week's Hammer of Math returns to the Immaeterium to examine the probabilities behind the various Psychic disciplines available in Codex: Chaos Daemons for Warhammer 40k. With the notable exception of the Blood God, psychic powers are a major element...

Codex: Chaos Daemons 9th Edition – The Goonhammer Review

Our long march through the 9th edition codex release schedule seems to be nearing its end as Games Workshop sets up for their next release, Codex: Chaos Daemons. Daemons have had an up-and-down relationship with 9th edition; they started...

Nephilim Faction Focus: Thousand Sons

Welcome to War Zone: Nephilim! There’s never been a shake-up this large during an edition of 40k, and in June Games Workshop dropped a new missions pack with all-new secondaries, changed how CP works in games, published new, all-digital...

Warzone Nachmund Faction Focus: Thousand Sons

The first competitive season for 40k has arrived, with War Zone: Nachmund giving us new points, missions, secondary objectives, and rules to contemplate. These rules represent a major shake-up for competitive 40k and to help you make sense of...

The Goonhammer Review of Codex: Thousand Sons (9th Edition)

The Thousand Sons were “blessed” with one of the early codexes in 8th edition, a book that was relatively weak from the jump even by 8th edition standards, despite having access to Ahriman and Magnus, two of the game’s...

Age of Sigmar 3.0 FAQ: Disciples of Tzeentch

GW released a bombshell of new FAQs on Friday, covering errata for the core book and lengthy FAQs for each faction. And as always, we’ve got you covered with the rundown of what’s changed and what it means for...

Competitive Innovations in 9th: Onslaught GT

This week is one for taking a deep breath. After the excitement of the last few weeks, we've got but a single GT to look at today, the Onslaught Grand Tournament in Florida. However - next weekend things go...