ultramarines

Competitive Innovations in 10th: Cult Following pt.1

We get our first glimpses of the new metagame and the new Thousand Sons Codex in part 1 of Competitive Innovations.

Competitive Innovations in 10th: Keep it Sneezy pt.1

We survey the wreckage of top builds in the immediate aftermath of the Dataslate in part 1 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Death Beckons pt.2

Welcome to Competitive Innovations, our weekly feature for a number of game lines across the tabletop wargame space. Each week our army list and tactics experts canvass the top tournaments for their game of specialty, looking at the week’s...

[40k] Competitive Innovations in 10th: Death Beckons pt.1

A host of challengers try to take down the big threats at the top in part 1 of Competitive Innovations.

[40k] Competitive Innovations in 10th: An Ominous Stench pt.2

The Chaos takeover continues in part 2 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Warping Time pt.2

Daemons and Chaos Knights dominate while a Xenos showdown blows up in part 2 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Warping Time pt.1

Some unusual detachments get a bit of a runaround in part 1 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Going for Gold pt.2

The Imperium continues to fight back in part 2 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Going for Gold pt.1

The Imperium's elite crack down on the chaotic uprising, while Slaanesh and Ynnead vie for Aeldari souls in part 1 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Carnival of Chaos pt.2

The insidious rise of Chaos continues while the Deathwatch clash with Xenos foes in part 2 of Competitive Innovations.