The Narrative Forge: Designing a Narrative Event, Part 3 – The Missions
In this three-part series of articles we’re looking at how to design, plan, create, and run narrative events. While our examples will be primarily for Warhammer 40,000, we’ll be focusing on lessons that can be applied to any game system. Welcome back to my series on designing the narrative event for the 2023 Goonhammer Open! … Continue reading The Narrative Forge: Designing a Narrative Event, Part 3 – The Missions
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