Competitive Innovations

Competitive Innovations in 10th: Keep it Sneezy pt.2

Terrible omens of the metagame to come abound in part 2 of Competitive Innovations.

Competitive Innovations in 10th: Keep it Sneezy pt.1

We survey the wreckage of top builds in the immediate aftermath of the Dataslate in part 1 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Death Beckons pt.3

The Emperor's Children find their own tools turned against them in a Showdown clash as we close out Competitive Innovations for the week.

[40k] Competitive Innovations in 10th: Death Beckons pt.2

Welcome to Competitive Innovations, our weekly feature for a number of game lines across the tabletop wargame space. Each week our army list and tactics experts canvass the top tournaments for their game of specialty, looking at the week’s...

[40k] Competitive Innovations in 10th: Death Beckons pt.1

A host of challengers try to take down the big threats at the top in part 1 of Competitive Innovations.

[40k] Competitive Innovations in 10th: An Ominous Stench pt.3

A surprising Showdown between two unusual Detachments closes out this week's Competitive Innovations.

Competitive Innovations in 10th: An Ominous Stench pt.1

Welcome to Competitive Innovations, our weekly feature for a number of game lines across the tabletop wargame space. Each week our army list and tactics experts canvass the top tournaments for their game of specialty, looking at the week’s...

[40k] Competitive Innovations in 10th: Warping Time pt.2

Daemons and Chaos Knights dominate while a Xenos showdown blows up in part 2 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Warping Time pt.1

Some unusual detachments get a bit of a runaround in part 1 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Going for Gold pt.3

An epic duel between Custodes and the Emperor's Children rounds out this week's Competitive Innovations.