Aeldari

Competitive Innovations in 10th: Cult Following pt.1

We get our first glimpses of the new metagame and the new Thousand Sons Codex in part 1 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Death Beckons pt.3

The Emperor's Children find their own tools turned against them in a Showdown clash as we close out Competitive Innovations for the week.

[40k] Competitive Innovations in 10th: Death Beckons pt.2

Welcome to Competitive Innovations, our weekly feature for a number of game lines across the tabletop wargame space. Each week our army list and tactics experts canvass the top tournaments for their game of specialty, looking at the week’s...

[40k] Competitive Innovations in 10th: An Ominous Stench pt.3

A surprising Showdown between two unusual Detachments closes out this week's Competitive Innovations.

[40k] Competitive Innovations in 10th: An Ominous Stench pt.2

The Chaos takeover continues in part 2 of Competitive Innovations.

Competitive Innovations in 10th: An Ominous Stench pt.1

Welcome to Competitive Innovations, our weekly feature for a number of game lines across the tabletop wargame space. Each week our army list and tactics experts canvass the top tournaments for their game of specialty, looking at the week’s...

The May 14th, 2025 Warhammer 40k FAQ/Errata Updates

We look at the updates in today's FAQ/Errata updates for Warhammer 40k - what changed and what it means for your games.

[40k] Competitive Innovations in 10th: Warping Time pt.1

Some unusual detachments get a bit of a runaround in part 1 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Going for Gold pt.3

An epic duel between Custodes and the Emperor's Children rounds out this week's Competitive Innovations.

[40k] Competitive Innovations in 10th: Going for Gold pt.2

The Imperium continues to fight back in part 2 of Competitive Innovations.