Campaign

Goonhammer Historicals: Playing a Chain of Command Campaign Part 2: Let the Battle Begin!

The next in our ongoing series for the Totensonntag Pint-Sized Campaign for Chain of Command, this week we'll play through the first scenario and talk about some of the campaign's asymmetries and how those are captured on the tabletop. Last...

Goonhammer Historicals: Playing a Chain of Command “Pint-Sized Campaign” Part 1: Intro to “Totensonntag”

We here on the Goonhammer Historicals team natter on constantly about how much we love Too Fat Lardies games in general, and I have opined many times in the past about just how much I like Chain of Command...

Raid on Lachesis Part V: the Finale

Welcome back to the Raid on Lachesis, a 5-part campaign series in which the Word Bearers descend on an Imperial world and hand out pamphlets. After a horrendous start, Team Chaos actually got some successes under their belt. If...

Raid on Lachesis Part IV: Midweek War Crimes

Welcome back to the Raid on Lachesis, a 5-part campaign series in which the Word Bearers descend on an Imperial world and endear themselves to all and sundry. In the previous post it went very poorly for the servants...

Raid on Lachesis Part III: Imperial Heroics

Welcome back to the Raid on Lachesis, a 5-part campaign series in which the Word Bearers descend on an Imperial world with nothing but good intentions. In this third post, it's time for them to make planetfall. Weeks of...

Raid on Lachesis Part II: The Players & Their Armies

Welcome back to the Raid on Lachesis, a 5-part campaign series in which the Word Bearers attempt to do Evil Stuff™. In today's post we'll meet the players, and their tiny plastic children. What’s in the series? Part 1: rules, maps,...

Raid on Lachesis Part I: the Campaign Concept & Rules

In this five part series I’m hoping to show how easy it is to turn your games of 40K Crusade into a campaign. Today we’re going over the rules, the lore and the map. Next time we’ll show off...

Goonhammer Open UK: The Siege of Vandia Part Two

On the weekend of the 29th and 30th October 2022 the Goonhammer Open UK ran and one of the events we put on was The Siege of Vandia, a narrative campaign for Horus Heresy. In this second of two articles covering the event, Lupe takes a look at the details of how the campaign worked behind the scenes, what worked and what didn't, and where to go from here.

Koronus Expanse: Skirmish at Salvation’s Gate

Over the next months to a year, four players will duke it out over the region of space known as the Koronus Expanse beneath the faint glow of the Halo stars.  As we move forward with the campaign, we will...

Necromunday: The Mini-Munda Campaign

Scummers, last week we debuted Mini-Munda, a quick and dirty system for jumping into Skirmish games of Necromunda as brand-new players. Today, we’ll be taking the concept a step further with an equally accessible home-brewed Campaign system! As any grizzled...