reviews

Magic the Gathering Bloomburrow Review, Part 1 of 4: The Mechanics

Magic's newest expansion takes us to the newly introduced plane of Bloomburrow, a land without humans populated instead by anthropomorphic animals. A new set means new mechanics, and we've got some good ones. In this article we'll talk about...

Magic the Gathering Unstable Mutation: Creative Energy

Modern Horizons 3 has blessed us with support for an archetype that has been quite popular over the years, despite its lack of regular new cards: Energy. Savvy readers like you might be thinking "Hey, didn't we just get...

Unstable Mutation: Graveyard Overdrive Upgrade (Modern Horizons 3 Commander)

The Graveyard Overdrive deck is one of four preconstructed Commander decks released alongside the Modern Horizons 3 set. It's a Jund (Red, Green, and Black) color identity deck built around getting Lhurgoyfs into your graveyard so they come into...

New Goonhammer Video: The Age of Sigmar 4th Edition Rules Review

The video version of our Age of Sigmar 4.0 Rules Review is ready for all your listening goodness.

Modern Horizons 3 Review, Part 3 of 3: Colorless Cards

Magic’s newest set is on the way, the hotly anticipated Modern Horizons 3. Printing a bunch of powerful new cards that can't go in Standard, the previous two iterations both were seismic events in Modern, Legacy, and Commander massively...

Modern Horizons 3 Review, Part 2 of 3: Monocolor Cards

Magic’s newest set is on the way, the hotly anticipated Modern Horizons 3. Printing a bunch of powerful new cards that can't go in Standard, the previous two iterations both were seismic events in Modern, Legacy, and Commander massively...

Modern Horizons 3 Review, Part 1 of 3: Multicolor Cards

Magic’s newest set is on the way, the hotly anticipated Modern Horizons 3. Printing a bunch of powerful new cards that can't go in Standard, the previous two iterations both were seismic events in Modern, Legacy, and Commander massively...

Unstable Mutation: Desert Bloom Upgrade (Outlaws of Thunder Junction Commander)

The Desert Bloom deck is one of four preconstructed Commander decks released alongside the Outlaws of Thunder Junction set. It's a Naya (Red, Green, and White) color identity deck built around getting lands into your graveyard to reduce Yuma,...

Commander Focus: Rating Blue-less Counterspells, Pt.1

When you sit down to play a game of Magic: The Gathering, what's your favorite part? Casting big creature spells? Using powerful damaging abilities to wipe out the table in one fell swoop? Slowly chipping away at your foes...

Unstable Mutation: Grand Larceny Upgrade (Outlaws of Thunder Junction Commander)

The Grand Larceny deck is one of 4 preconstructed Commander decks released alongside the Outlaws of Thunder Junction set. It's a Sultai (Black, Blue, and Green) color identity deck built around doing combat damage and stealing your opponents' stuff...