"Primaris" Kevin Genson

Hammer of Math: Rending and Wards in AOS

This week's Hammer of Math looks at how the presence of Wards and Armour Saves changes the resiliency of units. The new Battletome: Nighthaunt has been released and with it come some very cool abilities for the ghostly boys (and...

Hammer of Math: Chaos Knight Harbingers of Dread

Following up on last week's analysis of loyalist Knights and their Armiger enhancements, this week's Hammer of Math embraces the Warp and checks out the abilities of the Chaos Knights. One of the coolest things that Games Workshop has done...

Hammer of Math: Imperial Knight Armiger Enhancements

This week Primaris Kevin looks at some of the math in the new Imperial Knights book, with a focus on Armiger weapons.

Hammer of Math: Ash Waste Vehicle Combat

This week's Hammer of Math follows up on our Ash Wastes review to take a deep dive at the effects of the new vehicle rules. Veteran (old) skirmish fans of Games Workshop may fondly remember Gorkamorka, a game where bands...

Necromunday: Ash Wastes Box Set Roundtable

Howdy scummers. It's Monday which means it's time for even more Necromunday! We just reviewed the Ash Wastes Box Set on Saturday and we are getting the band back together to drop a few more thoughts about this release.  Now...

Necromunday – Ash Wastes Review

Howdy scummers! It’s Monday Ash Wastes box set release day! We are psyched to tell you all about the new box and new setting for Necromunda. We’ve got a ton to cover so let’s get right into it! Many...

Hammer of Math: Stormcast Judicators and Vanguard-Raptors

This week's Hammer of Math looks at Stormcast Judicators and Vanguard-Raptors and sees if the difference in performance justifies the difference in points. As one would expect given their role as GW's fantasy Space Marines, the Stormcast Eternals have no...

Necromunday – How to Paint Everything: Sector Mechanicus Terrain

Howdy scummers! As we prepare for the upcoming release of Necromunda: Ash Wastes, this seemed like a phenomenal time to hit up the Goonhammer contributors for their preferred methods for painting up Sector Mechanicus kits. SM seems like a...

Hammer of Math: The April 2022 40k Balance Dataslate

This week's Hammer of Math looks at the numerical impact of some of the rules changes associated with the 40k Balance Dataslate released for April. I'm a huge fan of how Games Workshop is making the 40k ruleset more flexible...

Hammer of Math: 9th Edition Tyranid Codex

This week's Hammer of Math gets straight up Synaptic and looks at some of the new effects within the recently released Codex: Tyranids. The new Tyranid book is out and I can say with firsthand experience that it is a...

About Me

Resident math nerd, printing tech priest, and overall giant human. Kevin's been playing 40k since 2nd edition, back when everyone could bring a Vortex Grenade and you could murder an entire Imperial Guard army before Turn 1. He spends more time thinking about army composition and mathhammer than actually playing. He's a moderately good — but extremely lazy — painter who loves kitbashing and using 3D printing to make new bits. Kevin is the primary author of the “Hammer of Math” regular series on Goonhammer, which updates every Monday.
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Kill Team Moroch Review: Phobos Strike Team

The upcoming Kill Team Moroch boxed set introduces us to two new kill teams and in the process, finally...
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