Space Marines

[40k] Competitive Innovations in 10th: Keeping it Real pt.1

Slaanesh grows ever more powerful in part 1 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Warp Speed

Tzeentch confronts a whole rainbow of Marines in this week's Competitive Innovations.

[40k] Competitive Innovations in 10th: Holding Space (Marines) pt.2

Xenos and Chaos forces steal the Space Marines' thunder in part 2 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Holding Space (Marines) pt.1

The Las Vegas Open ends with a Space Marine showdown in part 1 of Competitive Innovations.

Rainbow Warriors at A Grimdark New Year’s

MasterSlowPoke talks about his experience taking his Rainbow Warriors (Dark Angels) to the Grimdark New Year's GT in Georgia, with a rundown of his games.

[40k] Competitive Innovations in 10th: Excessive Krumpin’ pt.3

Aggro is on the menu in part 3 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Excessive Krumpin’ pt.2

Taktikal and less taktical Waaaghs are fully unleashed in part 2 of Competitive Innovations.

[40k] Competitive Innovations in 10th: Excessive Krumpin’ pt.1

Welcome to Competitive Innovations, our weekly feature for a number of game lines across the tabletop wargame space. Each week our army list and tactics experts canvass the top tournaments for their game of specialty, looking at the week’s...

[40k] Competitive Innovations in 10th: New Wave pt.1

Welcome to Competitive Innovations, our weekly feature for a number of game lines across the tabletop wargame space. Each week our army list and tactics experts canvass the top tournaments for their game of specialty, looking at the week’s...

White Dwarf #494 Crusade Rules Review: Raptors Chapter

We go back and review the Crusade rules for the Raptors Chapter of Space Marines, released in White Dwarf #494.