Tactics

Kill Team Tactics: Ork Kommandos

Among the most kunning orks in the galaxy, Kommandos represent the most effective operatives the Orks can muster, teams of speshulist operatives who can make their way undetected through a battlefield and savage unsuspecting foes. Kommandos were, along with...

Battletech: Basic Tactics and Playing High Tech vs. Low Tech

The extent of force composition rules in Battletech are simple Battle Value (BV) balancing - both sides should end up with approximately the same total. The simplicity of these rules commonly causes a divide between people who prefer to spend that BV budget on more mechs or spend it on better mechs. As with nearly everything in Battletech, there's very little consensus on which is better.

Horus Heresy Tactica: Legion Dreadnoughts

Welcome to Horus Heresy Tactica, our series that provides a deep dive in a specific mechanic, interaction or aspect of play in Warhammer: the Horus Heresy. So the first FAQs of the new edition have come and gone and it's...

Competitive Innovations in 9th: Rock On pt. 2

Annnnd we’re back for round 2 of “Why did we let Falcon write this?” The game where we let Falcon write BOTH parts of competitive innovations to give Wings a break and instead of doing that he just made...

Star Wars: Armada Faction Focus – Galactic Republic

Welcome back to our regular coverage of Star Wars: Armada. If you missed our article on getting started, you can find it here. I'm back with another Armada faction focus. It’s time to respond to the droid attack on...

Horus Heresy Tactica: Advanced Reactions

Welcome to Horus Heresy Tactica, our series that provides a deep dive in a specific mechanic, interaction or aspect of play in Warhammer: the Horus Heresy. Last time on Horus Heresy Tactica we covered the Core Reactions, the essential and...

Blood Bowl – Necromantic Horror Team Guide

The mismatched cousin to the sturdy Shambling Undead, the Necromantic Horrors field an eclectic mix of highly specialised positionals. What’s more to boot, they bring a spooksome array of Hollywood hair-raisers to break down the opposition, presumably so that...

Codex Astra Militarum: 9th Edition – The Goonhammer Review

After more than two years of hiding in the far corners of the table, scraping by on Psychic Awakening Stratagems, and waiting, Astra MIlitarum players finally have their 9th edition codex. This new book finally brings the faction forward...

Star Wars: Armada Dockyard – Republic Navy Part II

This is the continuation of Dockyard – Republic Navy. I started with optimistic ideas about covering the entire faction in a single article, but the word count grew out of control and I wanted to get paid twice, so...

Bringing the Chaos Dwarves to the Leagues of Votann: Part 1

In this new semiregular blog series, we're following along with Shane Watts as he converts, builds, and paints his Leagues of Votann army, then sets out to take on the ITC with them.  First, an introduction, since it's been a...