Jonathan Bernhardt

Star Wars Jedi: Fallen Order — EA’s One Good Star Wars Game Every Eight Years

Star Wars isn’t quite in a golden age -- increasingly, it seems to be in anything but that -- but we’ve still gotten a couple of gems out of it. Almost none of them, however, have been video games. This...

Cyberpunk 2077: Is This All the Future Holds?

  No game should ever have this amount of hype; all games of sufficient budget are incentivized to have this amount of hype. Somewhere along the line our industry incentives got very messed up, but we don’t have time this...

Mass Effect: Andromeda Retrospective — The Flawed Masterpiece That Wasn’t

It wasn’t supposed to end like this. Mass Effect: Andromeda was the fourth and, at least for the time being, final entry in the Mass Effect series of games from Bioware. You might have seen them in the news lately;...

Grim Dawn: You Should Have Already Been Playing This

Y’all like clicking? We’ve reviewed ARPGs before in this space -- please look here, then here, then very sternly here for previous escapades -- but we’ve never actually liked one without reservation before now. It felt like it was time...

Far Cry 2: The Last FPS to Truly, Appropriately Hate Its Player

For better or worse, Ubisoft Montreal has had its finger -- or whole hand? This metaphor is kind of gross -- in the pot for almost every important game that its parent company, the world-bestriding AAA game development titan...

In Amnesia: Rebirth, Horror Gets Its Head Checked Once Again

Amnesia: Rebirth isn’t a particularly scary game, but then, it doesn’t really seem to be trying to be. Rebirth comes to us courtesy of developer Frictional Games, responsible for Amnesia: The Dark Descent and Soma, two widely-renowned innovators in the...

Iron Harvest: What If the Great War Had Stompy Lads?

What if a World War was fought with giant, deadly can openers? Such is the future-past posited by Iron Harvest, the steampunk-ish (the preferred descriptor is “dieselpunk,” if we wish to indulge such hair-splitting) real-time strategy game set in an...

Pendragon: Arthurian Chess, Once the King is Dead

Pendragon is one of the most interesting tactical games to come along in quite some time. It’s also, perhaps, exceptional evidence that for some people -- certainly this one at least -- “interesting” might not quite coincide with “fun.” The...

Hades: Game of the Year, Two Years Running

It is my pleasure to inform you that Hades is, once again, for the second year running, my Game of the Year. Sorry, I don’t make the rules. That’s just how it is. That’s a lie, of course. I do...

Necromunda: Underwhelming Chore

Sometimes the license just doesn’t land. Necromunda: Underhive Wars, developed by Rogue Factor and published by Focus Home Interactive, is a third-person turn-based tactics game in the vein of your XCOM revivals or, well, just about any game that’s a...

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TheChirurgeon’s Road Through 2025, Part 50: LVO Teams Practice

The Road Through 2025 continues as Rob preps for the Las Vegas Open Team Tournament in January.
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