Genghis Cohen

Infinity Fundamentals, Part IV: Initiative Rolls and Deployment

The Initiative Roll and both players' Deployment in Infinity set the conditions for the whole game. Because of the Orders mechanic rather than a conventional IGOUGO structure where every model can move throughout the game, many of your models...

Infinity Fundamentals, Part III: Playing in a Competitive Way

Welcome to part 3 of our four-part series on the fundamentals of Infinity. If you missed the previous parts, you can find them here: Part I: Strategy Part II: Competitive Listbuilding In this article we'll cover some of the basics...

Infinity Fundamentals, Part II: Building Lists for Competitive Play

Welcome to part 2 of our four-part series on the fundamentals of Infinity. If you missed part I on general strategy, you can find it here. We've previously talked about the Fundamentals of List Building in Lupe's article on the...

Infinity Fundamentals, Part I: Strategy

Welcome back to our regular Infinity coverage! In this week's article we're diving back into tactics and strategy with a deep dive into the basics of strategy from Genghis Cohen, whom you may recognize from our Necromunday series. Today...

Necromunday: Simple Lost Zone

Over the last few weeks we’ve been hard at work creating content for THE LOST ZONE, a Necromunda mod of sorts that strips down gang resources and rebalances the Campaign with the goal of making things seem more desperate...

Infinity Faction Focus: Corregidor Jurisdictional Command

In our Faction Focus series, we take a deep dive into the factions of Infinity and look at how they play, what makes them work, and strategies for playing with them and against them. In today’s Faction Focus, we’re...

Necromunday: Assumptions and Overlooked Rules

Howdy Scummers! It’s Monday, so we’re back with another edition of Necromunday! This week, we’re having our newest contributor, Genghis Cohen, lead a conversation about what new players are missing in their first few games of Necromunda. Take it...

Necromunday: Upgrading Campaign Gangs

Ya gotta spend money to make money, Scummers! Previously, we talked about creating a gang designed to evolve with a campaign. If you're able to get some games in these days, you may be sitting on a pile of...

Necromunday: The Basics of Gang Building

Welcome back, Scummers! A new Arbitrator joins the team today, Orlock enthusiast and all-around great guy Genghis Cohen. Necromunda is a game of friends, where every Underhive's own particular little meta is bound to be completely unique based on...

Necromunday: Houses of the Underhive – Goliath

Updated September 25th, 2023! Introduction Goliaths are an artificially-created slave class which overthrew their masters, proving better suited to life in the industrial hellscape of Necromunda and thriving amongst the forges and factories. In achieving their status as a Clan House,...

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SRM’s Ongoing Stormbringer Review: Week 22

Stormbringer is a weekly hobby magazine from Hachette Partworks introducing players to Warhammer: Age of Sigmar. In this 80-week...
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