mechwarrior

Battletech: A Guide to Common List Archetypes: Part 1

Battletech is a very, very wide game with a lot of possibilities and a ludicrously fragmented meta. I covered the basics of building a good lance/formation a while ago, but one thing not mentioned in that article was what...

Battletech: Mech Overview: Thunderbolt

Perigrin goes on a wild ride through 33 slightly different variants of a single mech, but does not mind due to a misplaced and misguded love of said mech.

Battletech: Mech Overview: Wraith

Battletech Mech Overviews return this week looking at the Wraith, which got a beautiful plastic model in the Alpha Strike box set.

Battletech: Mech Overview: Adder (Puma)

Perigrin is back again with a Battletech Mech Overview, examining the Puma this week.

Battletech: Faction Overview: Mercenaries

Mercenaries have been a huge part of Battletech since the very beginning. In addition to making your own units, there have been a few notable official ones, which Peri is taking a look at.

Battletech: First Solaris 7 Amateur Circuit Tournament Overview

Peri talks about the lessons he learned running his first Battletech tournament at his FLGS.

Battletech: Paint Starter Set Review

Catalyst Game Labs and Army Painter are releasing a paint starter set aimed specifically at battletech. They sent us a copy to review, and Perigrin has given them a go.

Battletech Dominions Divided: The Goonhammer Review

The newest Battletech sourcebook, Dominions Divided, releases today and Catalyst has sent us a copy to review.

Battletech: Alpha Strike Special Pilot Abilities A-M

Today in Battletech Perigrin is covering Alpha Strike Special Pilot Abilities, bonuses that your force can gain depending on composition.

Battletech: Hot Take: Battlefield Support Beta Rules

Along with the prelaunch page for the Battletech Mercenaries kickstarter, Catalyst have released a set of beta rules for using vehicles as battlefield support assets. Perigrin runs through how they work and his opinions.