Seizing Zones in Conquest: Last Argument of Kings

Hey everyone, General Cross here to talk about a pretty important aspect of Conquest: Last Argument of Kings. It's something that every faction has to consider and is pretty integral to getting the most from your games… Winning the game by scoring points. Whilst watching your opponent slowly remove their war-dollies as yours do a victory dance on the table is satisfying, most wargames measure success by other objectives than destroying enemy forces. In Conquest this takes several forms, such as...

Content Guides

Warhammer 40K

Games Industry News Roundup- May 21st, 2024

Here at Goonhammer, we know that it’s hard to keep track of all the news happening all the time in the games industry. So much is always going on with games of all sorts, and their related media, it can be a real blink-and-you’ll miss it situation.  That's why every week, we round up five of the biggest stories in the gaming sphere from the past week in the Games Industry News Roundup. Our trusty news boy, Dan “Swiftblade” Richardson, is here with the scoop. Skaventide, Spearhead, and More Revealed at...

Age of Sigmar

Games Industry News Roundup- May 21st, 2024

Here at Goonhammer, we know that it’s hard to keep track of all the news happening all the time in the games industry. So much is always going on with games of all sorts, and their related media, it can be a real blink-and-you’ll miss it situation.  That's why every week, we round up five of the biggest stories in the gaming sphere from the past week in the Games Industry News Roundup. Our trusty news boy, Dan “Swiftblade” Richardson, is here with the scoop. Skaventide, Spearhead, and More Revealed at...

Columns

Commander Focus: Rating Blue-less Counterspells, Pt.1

When you sit down to play a game of Magic: The Gathering, what's your favorite part? Casting big creature spells? Using powerful damaging abilities to wipe out the table in one fell swoop? Slowly chipping away at your foes by sacrificing your own pawns? Well, if you answered yes to any of those, you are WRONG. The best part of Magic is getting to make sure your friends don't even get to cast their spells as you laugh maniacally and twiddle your villain-mustache (fluffy white cat not required). Board control has always been a central part of Magic, but counterspells...

Magic the Gathering

Hobby

Hobby 101: Mixing

If you haven’t already read the Hobby 102 Colour Theory article, I recommend you give that one a look first; I’ll be referring to plenty of Colour Theory concepts here and I’m not going to restate that article again. You have been warned! Say you’re in the middle of painting something and you need a certain colour, you reach into your paint rack and realise - gasp! You don’t have it! Among all the pots and bottles in your alchemist’s desk, that colour is just not there! What can you do? Or perhaps you’re painting something and decide you want...

That Time Again: How to Use a Clock

In my first article on the use of clocks I discussed the history and reasons for why clocks are used in competitive 40k and then touched a little bit on their use and what to do if you think it is being weaponized. In my second article, I sought to destigmatize and dispel some community misconceptions around the competitive use of the clock, no matter whether its used at a top table or a bottom table game. In this article I’d like to re-focus and dive a little deeper on how to use the clock, particularly when you’re running...

Gaming